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[LPF] Barrow of the Forgotten King
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<blockquote data-quote="Systole" data-source="post: 6263748" data-attributes="member: 93930"><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/Mirra_150.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Mirra seems actually angry for the first time since joining the group. <span style="color: #90EE90"> "What kind of ... of ... <em>idiot</em> sets automatons on attack mode inside a family crypt? Without <em>any</em> sort of warning sign? This is <em>completely</em> unsafe ... <em>completely</em> irresponsible! What if a child wandered into the room? Did anyone even <em>think</em> of that? If I ever find the builder, I'd give him a piece of my mind, that's for darn sure!" </span> She pauses. <span style="color: #90EE90"> "I mean, if he's still alive. Hmph, what a colossal jerk!" </span></p><p><span style="color: #90EE90"></span></p><p><span style="color: #90EE90"></span>She hunts around for a piece of charcoal and writes in large black letters across the door <strong>"DANGER! DO NOT ENTER!"</strong> and then finishes it off with a skull and crossbones. Turning to the group, she adds, <span style="color: #90EE90">"We should come back later and sort these things out. Either fix their commands or destroy them, because they're dangerous as they are. But they're not important at the moment."</span></p><p></p><p>[sblock=OOC]The clockwork things are a red herring I think, and I don't want to waste resources on them. But Mirra is really ticked off about the things.[/sblock][sblock=Mini Stats]<a href="http://livingpf.wikia.com/wiki/Mirra_Weathersmith_%28Systole%29" target="_blank">Mirra Weathersmith</a></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><span style="color: lightgreen">AC:</span> 16 (13 flat-footed, 13 touch)</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">HP:</span></span><span style="font-size: 9px"> 12/14</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">CMB: </span></span><span style="font-size: 9px">+2 <span style="color: lightgreen">CMD:</span> 15</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Fort:</span></span><span style="font-size: 9px"> +3 </span><span style="color: lightgreen"><span style="font-size: 9px">Reflex:</span></span><span style="font-size: 9px"> +6 </span><span style="color: lightgreen"><span style="font-size: 9px">Will:</span></span><span style="font-size: 9px"> +1</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Perception:</span></span><span style="font-size: 9px"> +5</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Initiative:</span></span><span style="font-size: 9px"> +3</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Bombs:</span></span><span style="font-size: 9px"> 2/7</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Cognatogen Prepared:</span></span><span style="font-size: 9px"> Intelligence</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">1st Level:</span></span><span style="font-size: 9px"> 0/3</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Extracts Prepared:</span></span><span style="font-size: 9px"> Enlarge Person, Shield, Detect Secret Doors</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Current Weapon in Hand:</span></span> <span style="font-size: 9px">Longspear (+2, x2, 1d8+1) and Bomb (+4, x2, 1d6+3)</span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Current Conditions in Effect:</span></span><span style="font-size: 9px"> None</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span><span style="color: lightgreen"><span style="font-size: 9px">Used Items:</span></span><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">None</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6263748, member: 93930"] [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/Mirra_150.jpg[/IMG] Mirra seems actually angry for the first time since joining the group. [COLOR=#90EE90] "What kind of ... of ... [I]idiot[/I] sets automatons on attack mode inside a family crypt? Without [I]any[/I] sort of warning sign? This is [I]completely[/I] unsafe ... [I]completely[/I] irresponsible! What if a child wandered into the room? Did anyone even [I]think[/I] of that? If I ever find the builder, I'd give him a piece of my mind, that's for darn sure!" [/COLOR] She pauses. [COLOR=#90EE90] "I mean, if he's still alive. Hmph, what a colossal jerk!" [/COLOR]She hunts around for a piece of charcoal and writes in large black letters across the door [B]"DANGER! DO NOT ENTER!"[/B] and then finishes it off with a skull and crossbones. Turning to the group, she adds, [COLOR=#90EE90]"We should come back later and sort these things out. Either fix their commands or destroy them, because they're dangerous as they are. But they're not important at the moment."[/COLOR] [sblock=OOC]The clockwork things are a red herring I think, and I don't want to waste resources on them. But Mirra is really ticked off about the things.[/sblock][sblock=Mini Stats][URL="http://livingpf.wikia.com/wiki/Mirra_Weathersmith_%28Systole%29"]Mirra Weathersmith[/URL] [SIZE=1] [COLOR=lightgreen]AC:[/COLOR] 16 (13 flat-footed, 13 touch) [/SIZE][COLOR=lightgreen][SIZE=1]HP:[/SIZE][/COLOR][SIZE=1] 12/14 [/SIZE][COLOR=lightgreen][SIZE=1]CMB: [/SIZE][/COLOR][SIZE=1]+2 [COLOR=lightgreen]CMD:[/COLOR] 15 [/SIZE][COLOR=lightgreen][SIZE=1]Fort:[/SIZE][/COLOR][SIZE=1] +3 [/SIZE][COLOR=lightgreen][SIZE=1]Reflex:[/SIZE][/COLOR][SIZE=1] +6 [/SIZE][COLOR=lightgreen][SIZE=1]Will:[/SIZE][/COLOR][SIZE=1] +1 [/SIZE][COLOR=lightgreen][SIZE=1]Perception:[/SIZE][/COLOR][SIZE=1] +5 [/SIZE][COLOR=lightgreen][SIZE=1]Initiative:[/SIZE][/COLOR][SIZE=1] +3 [/SIZE][COLOR=lightgreen][SIZE=1]Bombs:[/SIZE][/COLOR][SIZE=1] 2/7 [/SIZE][COLOR=lightgreen][SIZE=1]Cognatogen Prepared:[/SIZE][/COLOR][SIZE=1] Intelligence [/SIZE][COLOR=lightgreen][SIZE=1]1st Level:[/SIZE][/COLOR][SIZE=1] 0/3 [/SIZE][COLOR=lightgreen][SIZE=1]Extracts Prepared:[/SIZE][/COLOR][SIZE=1] Enlarge Person, Shield, Detect Secret Doors [/SIZE][COLOR=lightgreen][SIZE=1]Current Weapon in Hand:[/SIZE][/COLOR] [SIZE=1]Longspear (+2, x2, 1d8+1) and Bomb (+4, x2, 1d6+3) [/SIZE][COLOR=lightgreen][SIZE=1]Current Conditions in Effect:[/SIZE][/COLOR][SIZE=1] None [/SIZE][COLOR=lightgreen][SIZE=1]Used Items:[/SIZE][/COLOR][SIZE=1] None[/SIZE] [/sblock] [/QUOTE]
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