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[LPF] Beggar's Belief
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<blockquote data-quote="Aldern Foxglove" data-source="post: 5483922" data-attributes="member: 97308"><p>A few moments pass and then the water begins to ripple strangely as dark shapes dark below it snatching at the falling flesh! The creatures remain wholly submerged, but the suggestion of their shapes matches Shipelli's description, and they can count three of the things.</p><p></p><p>[ooc]I think the rules are a bit too harsh here, so we will count the Grindylows as being on the surface, so you will get two rounds to act against them thanks to your plan. AC 23.[/ooc]</p><p></p><p>[sblock=Attacks form Land]<span style="font-size: 12px"><strong>Attacks from Land</strong>: Characters swimming, floating, or treading water on the surface, or wading in water at least chest deep, have improved cover (+8 bonus to <a href="http://www.d20pfsrd.com/gamemastering/combat#TOC-Armor-Class" target="_blank">AC</a>, +4 bonus on <a href="http://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex" target="_blank">Reflex</a> saves) from opponents on land. Land-bound opponents who have <em>freedom of movement</em> effects ignore this cover when making melee attacks against targets in the water. A completely submerged creature has total cover against opponents on land unless those opponents have <em>freedom of movement</em> effects. Magical effects are unaffected except for those that require attack rolls (which are treated like any other effects) and fire effects.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span><strong>Total Cover</strong></p><p> If you don't have line of effect to your target (that is, you cannot draw any line from your square to your target's square without crossing a solid barrier), he is considered to have total cover from you. You can't make an attack against a target that has total cover.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Aldern Foxglove, post: 5483922, member: 97308"] A few moments pass and then the water begins to ripple strangely as dark shapes dark below it snatching at the falling flesh! The creatures remain wholly submerged, but the suggestion of their shapes matches Shipelli's description, and they can count three of the things. [ooc]I think the rules are a bit too harsh here, so we will count the Grindylows as being on the surface, so you will get two rounds to act against them thanks to your plan. AC 23.[/ooc] [sblock=Attacks form Land][SIZE=3][B]Attacks from Land[/B]: Characters swimming, floating, or treading water on the surface, or wading in water at least chest deep, have improved cover (+8 bonus to [URL="http://www.d20pfsrd.com/gamemastering/combat#TOC-Armor-Class"]AC[/URL], +4 bonus on [URL="http://www.d20pfsrd.com/gamemastering/combat#TOC-Reflex"]Reflex[/URL] saves) from opponents on land. Land-bound opponents who have [I]freedom of movement[/I] effects ignore this cover when making melee attacks against targets in the water. A completely submerged creature has total cover against opponents on land unless those opponents have [I]freedom of movement[/I] effects. Magical effects are unaffected except for those that require attack rolls (which are treated like any other effects) and fire effects. [/SIZE][B]Total Cover[/B] If you don't have line of effect to your target (that is, you cannot draw any line from your square to your target's square without crossing a solid barrier), he is considered to have total cover from you. You can't make an attack against a target that has total cover. [/sblock] [/QUOTE]
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