Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Dwarven Crusade: Khuldun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GlassEye" data-source="post: 5898364" data-attributes="member: 40413"><p>Kremuur's thugs turn their attention towards the gate when it opens and Borric steps inside. The two nearest the silo begin muttering between themselves when they notice their fellow guard has collapsed.</p><p></p><p>Zelena casts an additional protection upon herself and looks to be ready. As previously instructed Celebfedhiin stands ready to guard the gate.</p><p></p><p>Kremuur's gaze narrows as he studies the stranger at his gate but he doesn't yet make a response to Borric's inquiry.</p><p></p><p>[OOC]Combat: Round One[/OOC]</p><p>[sblock=Map/Combat Info]</p><p><a href="http://imageshack.us/photo/my-images/138/lizardcompound1.jpg/" target="_blank"><img src="http://img138.imageshack.us/img138/5449/lizardcompound1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></a></p><p></p><p>[GM]Sorry, the time for pre-combat preparations has passed. We are now in combat round accounting and your actions should fall within that framework. I'll continue with Zelena's planned action for Celebfedhiin until she changes it. Nathan's <em>Vanish</em> will last through Round One. Nathan could have used the wand of <em>Mage Armor</em> on Sylvain while Zelena was doing her rounds of spell prep but the way Gerald had Sylvain perform his rounds of action and <em>then</em> ask for a charge I'm going to say he doesn't have it yet. Sorry. (Although next time maybe you should take it when Nathan offers, Gerald <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>jkason, I don't think you rushed the action. The market scene plus the mish-mash of preparation, surprise round, and first round action statements made for a confusing jumble. I'll know to more clearly delineate the time frame and separate those things out a bit more in the future. Sorry if that has caused you all problems but I think it is better to push on from here rather than to allow retroactive action.[/GM]</p><p></p><p>Borric: 63/63 hp remaining;</p><p>Nathan: 32/32 hp remaining</p><p>Sylvain: 50/50 hp remaining</p><p>-Waltor: 25/25 hp remaining</p><p>Zelena: 42/42 hp remaining</p><p>-Celebfedhiin: 18/18 hp remaining</p><p></p><p>Conditions:</p><p>Party:</p><p>--Bless (28/30): +1 to attack & save vs. fear</p><p>--Longstrider (Zelena)</p><p>--Protection from Evil (Zelena) (30/30): +2 deflection to AC, +2 saves</p><p>--Mage Armor (Nathan)</p><p>Abilities Used:</p><p></p><p>Bad Guys:</p><p>Kremuur - uninjured</p><p>Vanner - uninjured</p><p>Thug 1 - uninjured</p><p>Thug 2 - uninjured</p><p>Thug 3 - uninjured; asleep[/sblock]</p><p>[GM]Everyone is up for Round One[/GM]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5898364, member: 40413"] Kremuur's thugs turn their attention towards the gate when it opens and Borric steps inside. The two nearest the silo begin muttering between themselves when they notice their fellow guard has collapsed. Zelena casts an additional protection upon herself and looks to be ready. As previously instructed Celebfedhiin stands ready to guard the gate. Kremuur's gaze narrows as he studies the stranger at his gate but he doesn't yet make a response to Borric's inquiry. [OOC]Combat: Round One[/OOC] [sblock=Map/Combat Info] [URL=http://imageshack.us/photo/my-images/138/lizardcompound1.jpg/][IMG]http://img138.imageshack.us/img138/5449/lizardcompound1.jpg[/IMG][/URL] [GM]Sorry, the time for pre-combat preparations has passed. We are now in combat round accounting and your actions should fall within that framework. I'll continue with Zelena's planned action for Celebfedhiin until she changes it. Nathan's [i]Vanish[/i] will last through Round One. Nathan could have used the wand of [i]Mage Armor[/i] on Sylvain while Zelena was doing her rounds of spell prep but the way Gerald had Sylvain perform his rounds of action and [i]then[/i] ask for a charge I'm going to say he doesn't have it yet. Sorry. (Although next time maybe you should take it when Nathan offers, Gerald ;)) jkason, I don't think you rushed the action. The market scene plus the mish-mash of preparation, surprise round, and first round action statements made for a confusing jumble. I'll know to more clearly delineate the time frame and separate those things out a bit more in the future. Sorry if that has caused you all problems but I think it is better to push on from here rather than to allow retroactive action.[/GM] Borric: 63/63 hp remaining; Nathan: 32/32 hp remaining Sylvain: 50/50 hp remaining -Waltor: 25/25 hp remaining Zelena: 42/42 hp remaining -Celebfedhiin: 18/18 hp remaining Conditions: Party: --Bless (28/30): +1 to attack & save vs. fear --Longstrider (Zelena) --Protection from Evil (Zelena) (30/30): +2 deflection to AC, +2 saves --Mage Armor (Nathan) Abilities Used: Bad Guys: Kremuur - uninjured Vanner - uninjured Thug 1 - uninjured Thug 2 - uninjured Thug 3 - uninjured; asleep[/sblock] [GM]Everyone is up for Round One[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Dwarven Crusade: Khuldun
Top