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[LPF] Dwarven Crusade: Khuldun
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<blockquote data-quote="Gerald007" data-source="post: 5984467" data-attributes="member: 100137"><p><span style="color: DarkGreen">"Ah, Borrix, I'd watch out for those pinchers if I were you,"</span> Syl couldn't help but laugh at his lame little jab. <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: DarkGreen">"Waltors nipped me and it hurt, let alone if he were the size of a horse."</span></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)">The witch keeps his hex manifested on the warrior, helping him in combat however possible. He also uses his power to continue to roll the ball of flame at the creature, trying to burn it through its thick skin.</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)">[ooc]Ref save DC 17 to avoid damage. Continue to cackle for Fortune Hex on Borric.[/ooc]</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: white">Syl </span>[sblock]</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><a href="http://livingpf.wikia.com/wiki/Sylvain_Marana_%28Gerald007%29" target="_blank">Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki</a></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)">Human Witch 6</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>Initiative:</strong></span> +6 <span style="color: silver"><strong>Perception:</strong></span> +2</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>Conditions:</strong></span></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>AC:</strong></span> 15 (13 touch; 13 flat-footed)</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>HP:</strong></span> 50 of 50</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>CMB:</strong></span> +2 <span style="color: silver"><strong>CMD:</strong></span> 15 <span style="color: silver"><strong>Fort:</strong></span> +5 <span style="color: silver"><strong>Ref:</strong></span> +5 <span style="color: silver"><strong>Will:</strong></span> +6</span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>In Hand:</strong></span> Nothing</span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p> <span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"></span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"><span style="color: silver"><strong>Spells:</strong></span> Arcane </span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"> <ul> <li data-xf-list-type="ul">(0-level - DC 15) Daze (DC 16), Detect Magic, Message, Stabilize;</li> <li data-xf-list-type="ul">(1st level - DC 16) Burning Hands (DC 16), Charm Person (DC 17), Enlarge Person, Shocking Grasp;</li> <li data-xf-list-type="ul">(2nd level - DC 17) Cure Mod. Wounds, Flaming Sphere (DC 17), Hold Person (DC 18), Vomit Swarm;</li> <li data-xf-list-type="ul">(3rd level - DC 18) Dispel Magic, Fireball (DC 18), Stinking Cloud (DC 18)</li> </ul><p><span style="color: silver">Hexes</span> DC 18 </span></span></p><p><span style="color: rgb(0, 100, 0)"><span style="color: rgb(0, 100, 0)"> <ul> <li data-xf-list-type="ul">Cackle, Flight, Fortune, Healing, Misfortune, Slumber--None.</li> </ul><p>[/sblock]</span></span></p></blockquote><p></p>
[QUOTE="Gerald007, post: 5984467, member: 100137"] [COLOR="DarkGreen"]"Ah, Borrix, I'd watch out for those pinchers if I were you,"[/COLOR] Syl couldn't help but laugh at his lame little jab. [COLOR="rgb(0, 100, 0)"][COLOR="rgb(0, 100, 0)"][COLOR="DarkGreen"]"Waltors nipped me and it hurt, let alone if he were the size of a horse."[/COLOR] The witch keeps his hex manifested on the warrior, helping him in combat however possible. He also uses his power to continue to roll the ball of flame at the creature, trying to burn it through its thick skin. [ooc]Ref save DC 17 to avoid damage. Continue to cackle for Fortune Hex on Borric.[/ooc] [COLOR=white]Syl [/COLOR][sblock] [URL="http://livingpf.wikia.com/wiki/Sylvain_Marana_%28Gerald007%29"]Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki[/URL] Human Witch 6 [COLOR=silver][B]Initiative:[/B][/COLOR] +6 [COLOR=silver][B]Perception:[/B][/COLOR] +2 [COLOR=silver][B]Conditions:[/B][/COLOR] [COLOR=silver][B]AC:[/B][/COLOR] 15 (13 touch; 13 flat-footed) [COLOR=silver][B]HP:[/B][/COLOR] 50 of 50 [COLOR=silver][B]CMB:[/B][/COLOR] +2 [COLOR=silver][B]CMD:[/B][/COLOR] 15 [COLOR=silver][B]Fort:[/B][/COLOR] +5 [COLOR=silver][B]Ref:[/B][/COLOR] +5 [COLOR=silver][B]Will:[/B][/COLOR] +6 [COLOR=silver][B]In Hand:[/B][/COLOR] Nothing [COLOR=silver][B]Spells:[/B][/COLOR] Arcane [LIST] [*](0-level - DC 15) Daze (DC 16), Detect Magic, Message, Stabilize; [*](1st level - DC 16) Burning Hands (DC 16), Charm Person (DC 17), Enlarge Person, Shocking Grasp; [*](2nd level - DC 17) Cure Mod. Wounds, Flaming Sphere (DC 17), Hold Person (DC 18), Vomit Swarm; [*](3rd level - DC 18) Dispel Magic, Fireball (DC 18), Stinking Cloud (DC 18) [/LIST] [COLOR=silver]Hexes[/COLOR] DC 18 [LIST] [*]Cackle, Flight, Fortune, Healing, Misfortune, Slumber--None. [/LIST] [/sblock][/COLOR][/COLOR] [/QUOTE]
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