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[LPF] Evil Unto Evil
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<blockquote data-quote="jkason" data-source="post: 6275508" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p><span style="color: #cc6666">"Don't listen to his nonsense, Heinrich,"</span> Eanos says, keeping his bow ready as he holds his ground on the other side of the wall. <span style="color: #cc6666">"Just wants in your head, yes?"</span></p><p></p><p>The inquisitor's eyes narrow. </p><p></p><p><span style="color: #cc6666">"All right, <em>Armando</em>,"</span> Eanos says, his tone matching the voice coming from the wight, <span style="color: #cc6666">"So, old buddy: only one of your capos killed you, yes? Why go after both? And why after so long?"</span></p><p></p><p>[sblock=ooc]Dropping Bane, and if combat's over, that ends the Judgement, as well.</p><p></p><p>I assume a Sense Motive roll applies to a continuous interaction, though I'm not sure. I figured it was a bit like sneaking through a room: you make your opposed checks for the whole of the sneaking, and either they notice you or they don't; same with realizing if someone's hiding something in a conversation? Next time you talk, you or they may be on or off their game by more, but once you're snowed in a convo, you're snowed.</p><p></p><p>I can make more rolls if need be. No worries. Just let me know. Did Eanos get any impression that he was right, or that the voice is just doing more playing around with them?</p><p></p><p>This time 'round, he'll throw in a Discern Lies as well for his answers (he couldn't last round because activation is a standard action so far as I can tell, and he didn't have any actions left). Let me know if you want a round / use per question, and I'll just adjust his mini-stats.[/sblock]</p><p></p><p></p><p></p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, <strong>25</strong> w/Prot Evil)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>61 Current: 55</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 17 (21 scent w/ Bloodhound), Sense Motive 20/24</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +6 (+8 w/ purity, +9 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +8 (+10 w/ purity, +11 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +9 (+11 w/ purity, +12 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Protection from evil (+2 ac & Saves vs. evil attacks)</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p></p><p></p><p>Arrows: 24/31 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 23/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 10/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 1/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 2/3 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 4/6 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 3/8 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 7/8 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 65'/80' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (1/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (3/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6275508, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] [color=#cc6666]"Don't listen to his nonsense, Heinrich,"[/color] Eanos says, keeping his bow ready as he holds his ground on the other side of the wall. [color=#cc6666]"Just wants in your head, yes?"[/color] The inquisitor's eyes narrow. [color=#cc6666]"All right, [i]Armando[/i],"[/color] Eanos says, his tone matching the voice coming from the wight, [color=#cc6666]"So, old buddy: only one of your capos killed you, yes? Why go after both? And why after so long?"[/color] [sblock=ooc]Dropping Bane, and if combat's over, that ends the Judgement, as well. I assume a Sense Motive roll applies to a continuous interaction, though I'm not sure. I figured it was a bit like sneaking through a room: you make your opposed checks for the whole of the sneaking, and either they notice you or they don't; same with realizing if someone's hiding something in a conversation? Next time you talk, you or they may be on or off their game by more, but once you're snowed in a convo, you're snowed. I can make more rolls if need be. No worries. Just let me know. Did Eanos get any impression that he was right, or that the voice is just doing more playing around with them? This time 'round, he'll throw in a Discern Lies as well for his answers (he couldn't last round because activation is a standard action so far as I can tell, and he didn't have any actions left). Let me know if you want a round / use per question, and I'll just adjust his mini-stats.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, [b]25[/b] w/Prot Evil) [B][color=#cc6666]HP:[/COLOR][/B]61 Current: 55 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 17 (21 scent w/ Bloodhound), Sense Motive 20/24 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +6 (+8 w/ purity, +9 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +8 (+10 w/ purity, +11 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +9 (+11 w/ purity, +12 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Protection from evil (+2 ac & Saves vs. evil attacks) [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Arrows: 24/31 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 23/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 10/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 1/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 2/3 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 4/6 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 3/8 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 7/8 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 65'/80' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (1/5 remaining)(DC 14): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (3/4 remaining)(DC 15): Bloodhound, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (2/2 remaining)(DC 16): Blessing of the Mole,* Dispel Magic, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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