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<blockquote data-quote="jkason" data-source="post: 6306353" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p>Eanos barely has time to squirm before Tyrien's volley kills the vice grip around him. </p><p></p><p><span style="color: #cc6666">"Owe you again,"</span> he calls to the half elf. <span style="color: #cc6666">"Now, monsters, show me the chinks in your chitin, yes?"</span> he whispers as he launches his own quartet of arrows. Still a bit unsteady on his pegs after the mild crushing, however, Eanos' aim is off, and only one arrow finds a home in tainted crab flesh. </p><p></p><p></p><p>[sblock=ooc]Personally, I'm not sure if tainted crabs are still animals, or if they're undead or aberrations or something. So, knowledging for type...</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4515230/" target="_blank">Know: Arcana, Dungeon, Nature, Planes, Religion on creature type for crabbies. (1d20+4=23, 1d20+4=18, 1d20+4=11, 1d20+4=22, 1d20+4=22)</a></p><p></p><p>Everything but the Nature seems high enough to at least identify the type, I think, which is all I'm after so that Eanos can pull some Bane on them. If I'm wrong, we can just downgrade the other rolls, but since my Memorial Day chaos means folks are waiting, I'm going to roll to try to catch up.</p><p></p><p><strong>Swift</strong>: Invoke Bane vs. tainted crabby creature type(?)</p><p></p><p><strong>Full Attack</strong>: </p><p></p><p><a href="http://invisiblecastle.com/roller/view/4515246/" target="_blank">1st attack (many, rapid, PBS, Bane);Damage (2 arrows); Bane Damage (2 arrows); 2nd attack (Rapid, PBS, Bane); Damage; Bane Damage; 3rd attack (Rapid, PBS, Bane); Damage; Bane Damage ( 1d20+14=22, 2d8+10=19, 4d6=13, 1d20+9=17, 1d8+5=13, 2d6=2, 1d20+14=23, 1d8+5=6, 2d6=9)</a></p><p></p><p>Wow. Hooray for pitiful. Miss, Miss, Hit for 15 damage. Sigh. Guess it's a good thing I didn't try Deadly Aim on this one. That's only if Bane actually applied, though. If it didn't, he got a big goose egg in the usefulness department this round. [/sblock]</p><p></p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil) (Current: 25 w/ DR 2/magic)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>68 Current: 51</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +7 (+9 w/ purity, +10 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+10 w/ purity, +11 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +11 (+13 w/ purity, +14 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Expeditious Retreat, +30 base speed (70' total move) 9 minutes</p><p>* Protection Judgement: +2 Sacred AC</p><p>* Resiliency Judgement: DR 2/magic</p><p>* Bane: +2 boost to weapon enhance, +2d6 damage</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 20/31 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 23/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 10/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 0/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 3/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 2/6 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 3/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 7/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 75'/90' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (1/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6306353, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] Eanos barely has time to squirm before Tyrien's volley kills the vice grip around him. [color=#cc6666]"Owe you again,"[/color] he calls to the half elf. [color=#cc6666]"Now, monsters, show me the chinks in your chitin, yes?"[/color] he whispers as he launches his own quartet of arrows. Still a bit unsteady on his pegs after the mild crushing, however, Eanos' aim is off, and only one arrow finds a home in tainted crab flesh. [sblock=ooc]Personally, I'm not sure if tainted crabs are still animals, or if they're undead or aberrations or something. So, knowledging for type... [url=http://invisiblecastle.com/roller/view/4515230/]Know: Arcana, Dungeon, Nature, Planes, Religion on creature type for crabbies. (1d20+4=23, 1d20+4=18, 1d20+4=11, 1d20+4=22, 1d20+4=22)[/url] Everything but the Nature seems high enough to at least identify the type, I think, which is all I'm after so that Eanos can pull some Bane on them. If I'm wrong, we can just downgrade the other rolls, but since my Memorial Day chaos means folks are waiting, I'm going to roll to try to catch up. [b]Swift[/b]: Invoke Bane vs. tainted crabby creature type(?) [b]Full Attack[/b]: [url=http://invisiblecastle.com/roller/view/4515246/]1st attack (many, rapid, PBS, Bane);Damage (2 arrows); Bane Damage (2 arrows); 2nd attack (Rapid, PBS, Bane); Damage; Bane Damage; 3rd attack (Rapid, PBS, Bane); Damage; Bane Damage ( 1d20+14=22, 2d8+10=19, 4d6=13, 1d20+9=17, 1d8+5=13, 2d6=2, 1d20+14=23, 1d8+5=6, 2d6=9)[/url] Wow. Hooray for pitiful. Miss, Miss, Hit for 15 damage. Sigh. Guess it's a good thing I didn't try Deadly Aim on this one. That's only if Bane actually applied, though. If it didn't, he got a big goose egg in the usefulness department this round. [/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) (Current: 25 w/ DR 2/magic) [B][color=#cc6666]HP:[/COLOR][/B]68 Current: 51 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +7 (+9 w/ purity, +10 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+10 w/ purity, +11 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +11 (+13 w/ purity, +14 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Expeditious Retreat, +30 base speed (70' total move) 9 minutes * Protection Judgement: +2 Sacred AC * Resiliency Judgement: DR 2/magic * Bane: +2 boost to weapon enhance, +2d6 damage [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 20/31 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 23/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 10/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 0/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 3/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 2/6 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 3/9 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 7/9 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 75'/90' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (1/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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