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<blockquote data-quote="jkason" data-source="post: 6309506" data-attributes="member: 2710"><p><strong>Eanos Setiav, human inquisitor</strong></p><p></p><p><span style="color: #cc6666">"Will be very thankful for whatever digs you can spare,"</span> Eanos says regarding lodging, taking his cue from Tyrien. Eanos considers the fishwife's follow up question a moment, then answers.</p><p></p><p><span style="color: #cc6666">"Don't know it all yet, I'm afraid,"</span> he tells Gemma. <span style="color: #cc6666">"Pretty sure the trouble starts there in the tainted water, but don't know who started it yet. Since your men were coming out to this reef, though, I feel sure they didn't drown on their own. </span></p><p><span style="color: #cc6666"></span></p><p><span style="color: #cc6666">Until we know who, though, isn't much else to tell. Know the weapon, but don't know who's wielding it, yes?"</span> he says. </p><p></p><p>He looks to the others, glancing to Heinrich's hands. He shrugs as if to say <em><span style="color: #cc6666">Won't hurt to show her, I suppose</span></em>, but leaves it to the group to decide if he's reached the limit of what they should share. </p><p></p><p>[sblock=ooc]I don't think he's being dishonest here. He wouldn't think it likely that an fancy earring belonged to one of the men, nor that they'd have it with them out on a job even if it did, though just seeing the thing doesn't seem like granting exclusive information, either. And while things are pointing in a direction, it's not exactly clear who's behind what's going on yet, so he's not holding back any names he knows, either, insofar as fisher business goes. Knowing the name of the undead seems irrelevant to Gemma's specific concerns to Eanos.[/sblock]</p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil) (Current: 25 w/ DR 2/magic)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>68 Current: 60</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +7 (+9 w/ purity, +10 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+10 w/ purity, +11 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +11 (+13 w/ purity, +14 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Expeditious Retreat, +30 base speed (70' total move) 9 minutes</p><p>* Protection Judgement: +2 Sacred AC</p><p>* Justice Judgement: +2 sacred attacks</p><p>* Bane: +2 boost to weapon enhance, +2d6 damage</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 16/31 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 22/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 10/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 0/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 3/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 2/6 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 2/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 7/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 75'/90' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (1/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6309506, member: 2710"] [b]Eanos Setiav, human inquisitor[/b] [color=#cc6666]"Will be very thankful for whatever digs you can spare,"[/color] Eanos says regarding lodging, taking his cue from Tyrien. Eanos considers the fishwife's follow up question a moment, then answers. [color=#cc6666]"Don't know it all yet, I'm afraid,"[/color] he tells Gemma. [color=#cc6666]"Pretty sure the trouble starts there in the tainted water, but don't know who started it yet. Since your men were coming out to this reef, though, I feel sure they didn't drown on their own. Until we know who, though, isn't much else to tell. Know the weapon, but don't know who's wielding it, yes?"[/color] he says. He looks to the others, glancing to Heinrich's hands. He shrugs as if to say [i][color=#cc6666]Won't hurt to show her, I suppose[/color][/i], but leaves it to the group to decide if he's reached the limit of what they should share. [sblock=ooc]I don't think he's being dishonest here. He wouldn't think it likely that an fancy earring belonged to one of the men, nor that they'd have it with them out on a job even if it did, though just seeing the thing doesn't seem like granting exclusive information, either. And while things are pointing in a direction, it's not exactly clear who's behind what's going on yet, so he's not holding back any names he knows, either, insofar as fisher business goes. Knowing the name of the undead seems irrelevant to Gemma's specific concerns to Eanos.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) (Current: 25 w/ DR 2/magic) [B][color=#cc6666]HP:[/COLOR][/B]68 Current: 60 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +7 (+9 w/ purity, +10 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+10 w/ purity, +11 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +11 (+13 w/ purity, +14 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Expeditious Retreat, +30 base speed (70' total move) 9 minutes * Protection Judgement: +2 Sacred AC * Justice Judgement: +2 sacred attacks * Bane: +2 boost to weapon enhance, +2d6 damage [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 16/31 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 22/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 10/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 0/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 3/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 2/6 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 2/9 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 7/9 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 75'/90' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (1/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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