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[LPF] Evil Unto Evil
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<blockquote data-quote="jkason" data-source="post: 6336278" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p><span style="color: #cc6666">"Too bad Heinrich can't summon critters to block them for us,"</span> Eanos offers to Tyrien's concerns about oncoming undead as he tries to position himself to better deal with all those remaining. <span style="color: #cc6666">"Don't imagine our employers are going to offer us meatshields, either, much as we'd like, yes?</span></p><p><span style="color: #cc6666"></span></p><p><span style="color: #cc6666">"On the upside, think we might just have hit something a little close to home,"</span> the inquisitor says with a smile. <span style="color: #cc6666">"Secrets are power,"</span> here for a moment a whispered voice seems to emanate from Eanos' bow. <span style="color: #cc6666">"And looks like we know Rosa's, or she wouldn't have had to yank Armando out of earshot so quick."</span></p><p></p><p>His smile turns cold, and Eanos plants a double shot directly in the wobbly head of the undead on the roof with him, sending the creatured tumbling backward. He quickly changes focus, firing the next two arrows at the remaining undead on the ground. His first shot goes wide, but the second digs into the creature's forehead with a wet thunk.</p><p></p><p>[sblock=ooc]<a href="http://beta.ditzie.com/48520/53c689b5e9423" target="_blank">UPDATED MAP</a></p><p></p><p><strong>Swift</strong> Change Purity for Justice (+2 sacred attacks)</p><p></p><p><strong>5' ft step</strong></p><p></p><p><strong>Full Attack:</strong> Starting with sneaky, moving to Minion 1 (he's the one still standing down below, right?) if sneaky falls. I suspect Minion 1 has partial cover from the roof, but that affects his AC and not Eanos' bonus on the rolls, so no reason to delay rolling :</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4572851/" target="_blank">Rapid Shot, PBS, Bane, Justice, Manyshot attack;Manyshot Damage with PBS, Bane boost, Destruction;Manyshot Bane Damage;Rapid shot, PBS, Justice, Bane attack (iterative); Damage with PBS, Bane boost, Destruction; Bane Damage; Rapid Shot, PBS, Justice, Bane attack; Damage with PBS, Bane boost, Destruction; Bane Damage (1d20+16=34, 2d8+18=27, 4d6=12, 1d20+11=14, 1d8+9=11, 2d6=5, 1d20+16=26, 1d8+9=15, 2d6=5)</a></p><p></p><p>39 damage to sneaky with the first attack, so he's down. </p><p></p><p>Second attack definitely misses. I believe the third shot hits even with cover (or if it's one off, Tyrien may be able to Timely Inspiration bump it), if I've figured it right (22 +4 cover)? If so, it's 20 damage to him, which I think drops him, too.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/4572867/" target="_blank">Recover miss (high = yes) (1d100=12)</a></p><p></p><p>Since I'm not 100% on whether he took out the last wight, though, I'll hold off posting 'post battle' actions.[/sblock]</p><p></p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>68 Current: 42</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +7 (+9 w/ purity, +10 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+10 w/ purity, +11 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +11 (+13 w/ purity, +14 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Hat of Disguise to look like Gemma</p><p>* Boots of Spider Climbing (minute 1)</p><p>* Bane Undead (+2 attack & damage, +2d6 damage)</p><p>* Judgments: Justice (+2 sacred to attacks) & Destruction (+4 Damage)</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit & damage / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 18/31 (4 recoverable after combat) </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 22/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 9/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 2/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 4/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 3/7 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 5/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 9/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 70'/90' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6336278, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] [color=#cc6666]"Too bad Heinrich can't summon critters to block them for us,"[/color] Eanos offers to Tyrien's concerns about oncoming undead as he tries to position himself to better deal with all those remaining. [color=#cc6666]"Don't imagine our employers are going to offer us meatshields, either, much as we'd like, yes? "On the upside, think we might just have hit something a little close to home,"[/color] the inquisitor says with a smile. [color=#cc6666]"Secrets are power,"[/color] here for a moment a whispered voice seems to emanate from Eanos' bow. [color=#cc6666]"And looks like we know Rosa's, or she wouldn't have had to yank Armando out of earshot so quick."[/color] His smile turns cold, and Eanos plants a double shot directly in the wobbly head of the undead on the roof with him, sending the creatured tumbling backward. He quickly changes focus, firing the next two arrows at the remaining undead on the ground. His first shot goes wide, but the second digs into the creature's forehead with a wet thunk. [sblock=ooc][url=http://beta.ditzie.com/48520/53c689b5e9423]UPDATED MAP[/URL] [b]Swift[/b] Change Purity for Justice (+2 sacred attacks) [b]5' ft step[/b] [b]Full Attack:[/b] Starting with sneaky, moving to Minion 1 (he's the one still standing down below, right?) if sneaky falls. I suspect Minion 1 has partial cover from the roof, but that affects his AC and not Eanos' bonus on the rolls, so no reason to delay rolling : [url=http://invisiblecastle.com/roller/view/4572851/]Rapid Shot, PBS, Bane, Justice, Manyshot attack;Manyshot Damage with PBS, Bane boost, Destruction;Manyshot Bane Damage;Rapid shot, PBS, Justice, Bane attack (iterative); Damage with PBS, Bane boost, Destruction; Bane Damage; Rapid Shot, PBS, Justice, Bane attack; Damage with PBS, Bane boost, Destruction; Bane Damage (1d20+16=34, 2d8+18=27, 4d6=12, 1d20+11=14, 1d8+9=11, 2d6=5, 1d20+16=26, 1d8+9=15, 2d6=5)[/url] 39 damage to sneaky with the first attack, so he's down. Second attack definitely misses. I believe the third shot hits even with cover (or if it's one off, Tyrien may be able to Timely Inspiration bump it), if I've figured it right (22 +4 cover)? If so, it's 20 damage to him, which I think drops him, too. [url=http://invisiblecastle.com/roller/view/4572867/]Recover miss (high = yes) (1d100=12)[/url] Since I'm not 100% on whether he took out the last wight, though, I'll hold off posting 'post battle' actions.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) [B][color=#cc6666]HP:[/COLOR][/B]68 Current: 42 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +7 (+9 w/ purity, +10 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+10 w/ purity, +11 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +11 (+13 w/ purity, +14 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Hat of Disguise to look like Gemma * Boots of Spider Climbing (minute 1) * Bane Undead (+2 attack & damage, +2d6 damage) * Judgments: Justice (+2 sacred to attacks) & Destruction (+4 Damage) [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit & damage / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 18/31 (4 recoverable after combat) Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 22/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 9/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 2/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 4/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 3/7 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 5/9 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 9/9 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 70'/90' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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