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[LPF] Evil Unto Evil
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<blockquote data-quote="jkason" data-source="post: 6337271" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p>The "Gemma" on the roof kicks the undead to the ground so that the group can loot it with the others. She touches her wide-brimmed hat, and her features melt and shift until the familiar, ginger archer is once again standing there.</p><p></p><p>As Gemma moves to check on Davel, Eanos walks his way down the wall, tapping his shoes again when he reaches the ground to conserve their magics, and quickly grabs up the arrows which survived. At the discussion of the cold undead touch, he cocks his head to one side, as if listening to someone.</p><p></p><p><span style="color: #cc6666">"Issolatha's been watching what we're doing,"</span> he offers with a bit of a grin, <span style="color: #cc6666">"And it sounds like she may have a secret or two to share with me that may come in handy. I won't be able to cure the chill in your bones, Tyrien, but might have something to block it if we run into it again."</span></p><p></p><p><span style="color: #cc6666">"Got no interest in breaking the broken, Gemma,"</span> Eanos agrees when she asks them to go easy on the boy, though he does squint slightly, studying the pair a moment. <span style="color: #cc6666">"But now that the shambling nasties aren't shambling, maybe you can tell us what <em>you</em> know about Rosa and Davel, yes?"</span></p><p></p><p>[sblock=ooc]Eanos is going to use his Detect Evil ability, with the cone taking in Gemma and Davel where they're at. He doesn't expect to find anything, but at this point, he's not sure just how intertwined this little plot goes, so better safe than and all that.</p><p></p><p>Level up = sweet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I'm planning to add Halt Undead and Death Ward to Eanos' spells known with the level up. He won't be able to cast Death Ward enough to cover all three folks, but with Dimensional Hop, he might be able to suppress effects for anyone who gets caught in melee.</p><p></p><p>I briefly considered having him learn Restoration, but the material component cost means we'd still have to run for supplies, anyway, so if we can do that, a priest seems just as fast if not faster. He has a Lesser Restoration scroll, but that's not going to do anything, unfortunately.</p><p></p><p>Eanos can't do anything with the armor or greatsword, but wouldn't mind carrying one or both of the daggers for the rest of the adventure. [/sblock]</p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +8</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>68 Current: 42</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +6 <strong><span style="color: #cc6666">CMD:</span></strong> 21 <strong><span style="color: #cc6666">Fort:</span></strong> +7 (+9 w/ purity, +10 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+10 w/ purity, +11 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +11 (+13 w/ purity, +14 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Detect Evil </p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit & damage / +2d6 damage when using Bane ability</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-2 attack, +4 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 22/31 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 22/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 9/10 remaining</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 2/3 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 4/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 3/7 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 5/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 9/9 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 70'/90' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6337271, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] The "Gemma" on the roof kicks the undead to the ground so that the group can loot it with the others. She touches her wide-brimmed hat, and her features melt and shift until the familiar, ginger archer is once again standing there. As Gemma moves to check on Davel, Eanos walks his way down the wall, tapping his shoes again when he reaches the ground to conserve their magics, and quickly grabs up the arrows which survived. At the discussion of the cold undead touch, he cocks his head to one side, as if listening to someone. [color=#cc6666]"Issolatha's been watching what we're doing,"[/color] he offers with a bit of a grin, [color=#cc6666]"And it sounds like she may have a secret or two to share with me that may come in handy. I won't be able to cure the chill in your bones, Tyrien, but might have something to block it if we run into it again."[/color] [color=#cc6666]"Got no interest in breaking the broken, Gemma,"[/color] Eanos agrees when she asks them to go easy on the boy, though he does squint slightly, studying the pair a moment. [color=#cc6666]"But now that the shambling nasties aren't shambling, maybe you can tell us what [i]you[/i] know about Rosa and Davel, yes?"[/color] [sblock=ooc]Eanos is going to use his Detect Evil ability, with the cone taking in Gemma and Davel where they're at. He doesn't expect to find anything, but at this point, he's not sure just how intertwined this little plot goes, so better safe than and all that. Level up = sweet :) I'm planning to add Halt Undead and Death Ward to Eanos' spells known with the level up. He won't be able to cast Death Ward enough to cover all three folks, but with Dimensional Hop, he might be able to suppress effects for anyone who gets caught in melee. I briefly considered having him learn Restoration, but the material component cost means we'd still have to run for supplies, anyway, so if we can do that, a priest seems just as fast if not faster. He has a Lesser Restoration scroll, but that's not going to do anything, unfortunately. Eanos can't do anything with the armor or greatsword, but wouldn't mind carrying one or both of the daggers for the rest of the adventure. [/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +8 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) [B][color=#cc6666]HP:[/COLOR][/B]68 Current: 42 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 19 (23 scent w/ Bloodhound), Sense Motive 22/26 [B][color=#cc6666]CMB:[/COLOR][/B] +6 [B][color=#cc6666]CMD:[/COLOR][/B] 21 [B][color=#cc6666]Fort:[/COLOR][/B] +7 (+9 w/ purity, +10 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+10 w/ purity, +11 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +11 (+13 w/ purity, +14 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Detect Evil [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +13/+08 = [BAB (06/01) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +09/+04 = [BAB (06/01) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit & damage / +2d6 damage when using Bane ability * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-2 attack, +4 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 22/31 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 22/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 9/10 remaining Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 2/3 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 4/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 3/7 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 5/9 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 9/9 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 70'/90' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (4/5 remaining)(DC 16): Bloodhound, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Invisibility Purge, Prayer * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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