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[LPF] Evil Unto Evil
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<blockquote data-quote="jkason" data-source="post: 6354405" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p>Eanos shares his thanks with Gemma, as well, and simply nods his understanding to the woman as she deals with Father Mackavoy's personal preferences. </p><p></p><p><span style="color: #cc6666">"Keep yourselves safe as secrets,"</span> he offers them by way of his own blessing and farewell.</p><p></p><p>The inquisitor is tense along the trail, but grateful that no further assaults seem to take place. He hopes that's a good sign, but knows better than to assume. </p><p></p><p>As the group huddles in the overgrowth at the sound of activity and scent of death, Eanos turns to the others to discuss their approach.</p><p></p><p><span style="color: #cc6666">"Might be the right time to use hiding magics to get some recon on the entryway,"</span> Eanos offers at a whisper. <span style="color: #cc6666">"The scroll we bought to hide one of us from undead lasts about 10 minutes. Issolatha taught me the secret of invisibility, too. Stack those together, should be worth a reasonable sneak around, yes?"</span> he raises an eyebrow and looks to Tyrien, silently asking if the half-elf has a preference for which of them does the scouting. </p><p></p><p><span style="color: #cc6666">"I'm thinking the salt Gemma gave us we should keep on hand for whatever it is Rosa's used. Seems like the kind of thing wouldn't take well to being covered in blessings, yes? </span></p><p><span style="color: #cc6666"></span></p><p><span style="color: #cc6666">Once we know the best way in, we can bless our arrows, and then I think there's not much left of it but to finish things. At least, I hope there isn't"</span></p><p></p><p>[sblock=ooc]We have one Hide from Undead, lasts 10 minutes.</p><p>Eanos knows Invisibility, which lasts 10 minutes at his current level. </p><p></p><p>It looks like Tyrien and Eanos have pretty much identical Stealth and Perception scores. Sense-wise, he has Scent right now while she has Low Light vision, so that may be a wash. His Dimensional Hop may come in handy if he gets caught, but I don't have a preference either way. </p><p></p><p>I DO have a question about Daybreak Arrow: the spell gives ammuntion radiant energy, and says it "sheds light as if it were a sunrod for 1 round after it is fired or thrown." Two things:</p><p></p><p>1) Does it only glow when fired? There's no text to indicate you can use a Daybreak Arrow as a sunrod so long as you don't fire it, which makes me wonder if the enchantment doesn't take effect until it's fired (so, it stores the radiant energy until an attack?). This actually seems the most reasonable reading for just that reason. If it DOES glow the whole time it's enchanted, though...</p><p></p><p>2) Would Tyrien and Eanos' efficient quivers mask the glow? Since they're extra-dimensional spaces, I wasn't sure.[/sblock]</p><p></p><p></p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +9</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>75 Current: 73</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +8 <strong><span style="color: #cc6666">CMD:</span></strong> 23 <strong><span style="color: #cc6666">Fort:</span></strong> +8 (+11 w/ purity, +12 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+12 w/ purity, +13 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +12 (+15 w/ purity, +16 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p>***Purity bonus doubled vs. curses, diseases, and poisons</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6+2 damage when using Bane ability</p><p></p><p>2 +1 Daggers (temporary)</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-3 attack, +6 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 22/31 </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 18/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 9/10 remaining</p><p>Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration, </p><p>Party scrolls (carried by): Restoration (Eanos), Hide from Undead (Eanos), Summon Monster 2 & 3 (Heinrich), Daybreak Arrow x2 (Eanos)</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 3/4 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 4/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 2/7 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 6/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 10/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 80'/100' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (4/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer</p><p>4th (2/2 remaining)(DC 18): Death Ward, Judgment Light</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6354405, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] Eanos shares his thanks with Gemma, as well, and simply nods his understanding to the woman as she deals with Father Mackavoy's personal preferences. [color=#cc6666]"Keep yourselves safe as secrets,"[/color] he offers them by way of his own blessing and farewell. The inquisitor is tense along the trail, but grateful that no further assaults seem to take place. He hopes that's a good sign, but knows better than to assume. As the group huddles in the overgrowth at the sound of activity and scent of death, Eanos turns to the others to discuss their approach. [color=#cc6666]"Might be the right time to use hiding magics to get some recon on the entryway,"[/color] Eanos offers at a whisper. [color=#cc6666]"The scroll we bought to hide one of us from undead lasts about 10 minutes. Issolatha taught me the secret of invisibility, too. Stack those together, should be worth a reasonable sneak around, yes?"[/color] he raises an eyebrow and looks to Tyrien, silently asking if the half-elf has a preference for which of them does the scouting. [color=#cc6666]"I'm thinking the salt Gemma gave us we should keep on hand for whatever it is Rosa's used. Seems like the kind of thing wouldn't take well to being covered in blessings, yes? Once we know the best way in, we can bless our arrows, and then I think there's not much left of it but to finish things. At least, I hope there isn't"[/color] [sblock=ooc]We have one Hide from Undead, lasts 10 minutes. Eanos knows Invisibility, which lasts 10 minutes at his current level. It looks like Tyrien and Eanos have pretty much identical Stealth and Perception scores. Sense-wise, he has Scent right now while she has Low Light vision, so that may be a wash. His Dimensional Hop may come in handy if he gets caught, but I don't have a preference either way. I DO have a question about Daybreak Arrow: the spell gives ammuntion radiant energy, and says it "sheds light as if it were a sunrod for 1 round after it is fired or thrown." Two things: 1) Does it only glow when fired? There's no text to indicate you can use a Daybreak Arrow as a sunrod so long as you don't fire it, which makes me wonder if the enchantment doesn't take effect until it's fired (so, it stores the radiant energy until an attack?). This actually seems the most reasonable reading for just that reason. If it DOES glow the whole time it's enchanted, though... 2) Would Tyrien and Eanos' efficient quivers mask the glow? Since they're extra-dimensional spaces, I wasn't sure.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +9 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) [B][color=#cc6666]HP:[/COLOR][/B]75 Current: 73 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29 [B][color=#cc6666]CMB:[/COLOR][/B] +8 [B][color=#cc6666]CMD:[/COLOR][/B] 23 [B][color=#cc6666]Fort:[/COLOR][/B] +8 (+11 w/ purity, +12 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+12 w/ purity, +13 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +12 (+15 w/ purity, +16 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound ***Purity bonus doubled vs. curses, diseases, and poisons [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6+2 damage when using Bane ability 2 +1 Daggers (temporary) * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-3 attack, +6 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 22/31 Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 18/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 9/10 remaining Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration, Party scrolls (carried by): Restoration (Eanos), Hide from Undead (Eanos), Summon Monster 2 & 3 (Heinrich), Daybreak Arrow x2 (Eanos) Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 3/4 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 4/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 2/7 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 6/10 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 10/10 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 80'/100' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (4/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer 4th (2/2 remaining)(DC 18): Death Ward, Judgment Light * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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