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[LPF] Evil Unto Evil
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<blockquote data-quote="jkason" data-source="post: 6383793" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p>Eanos tries to brace himself against the vapors of the cloud, but his magically-enhanced senses work against him. He opens his mouth to speak and wretches violently. </p><p></p><p>Fighting against his instincts to run out the closest border of the cloud, Eanos sprints through its center, hoping to use the miasma to mask his retreat. </p><p></p><p>Within the cloud, he manages to hold down his bile long enough to call out, <span style="color: #cc6666">"Ignore the wights. Get ROSA!"</span> </p><p></p><p>Exiting, the inquisitor hugs the wall of the keep as he moves beyond the corner, then he plasters the stonework with another multicolored spew.</p><p></p><p><a href="http://beta.ditzie.com/48520/54174e14c6663" target="_blank"><strong>UPDATED MAP</strong></a></p><p></p><p>[sblock=ooc]I knew it'd come back to bite me in the butt eventually. Worse still: if I'd decided to switch to a different Judgment, he'd have had a +6 to the check and he'd be right as rain. Ah, well: </p><p></p><p><a href="http://invisiblecastle.com/roller/view/4644856/" target="_blank">Fort save (w/ Bloodhound penalty) (1d20+4=13)</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/4644860/" target="_blank">Rounds nauseated. (1d4+1=3)</a></p><p></p><p>Blech. At least he has a 70' move from the Haste. I'm pretty sure he should have plenty of move to get where I have him. Not sure if that actually blocks line of effect for Rosa, but doesn't hurt to try. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Since it may matter: </p><p></p><p>- Does activating a spell-like ability (Dimensional Hop) require attention? It's a move action, and doesn't provoke AoO, so it doesn't seem as concentration-intensive as a spell, but I'm not sure. </p><p></p><p>- Same question re: Swift action changes of Judgment.[/sblock]</p><p></p><p></p><p></p><p>[sblock=mini-stats]</p><p><img src="http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a> </p><p></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +9</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 23 (26 w/ SoF, 25 w/Prot Evil) (current: 27)</p><p> <strong><span style="color: #cc6666">HP:</span></strong>75 Current: 73</p><p> <strong><span style="color: #cc6666">Senses:</span></strong> Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +8 <strong><span style="color: #cc6666">CMD:</span></strong> 23 <strong><span style="color: #cc6666">Fort:</span></strong> +8 (+11 w/ purity, +12 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Reflex:</span></strong> +9 (+12 w/ purity, +13 w/ Prot evil)</p><p><strong><span style="color: #cc6666">Will:</span></strong> +12 (+15 w/ purity, +16 w/ Prot evil)</p><p>***-4 saves vs odor based effects w/ Bloodhound</p><p>***Purity bonus doubled vs. curses, diseases, and poisons</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> </p><p>* Deadeye's Lore (8 hours, +4 Survival, track at full speed)</p><p>* Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects)</p><p>* Judgment: Justice (+3 Sacred attack, +6 crit confirm), Protection (+3 Sacred AC, +6 vs. crit)</p><p>* Flames of the Faithful: Flaming burst (+1d6 fire, +2d10 fire on crit) 8/10 rounds remaining </p><p>* Haste: extra attack on full attack, +30 move, +1 attack, +1 dodge AC & Reflex</p><p>* Nauseated: Cannot attack, cast or maintain spells, anything requiring attention. 1 move action / turn only. 2/3 rounds remaining.</p><p></p><p></p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Bow</p><p></p><p></p><p><strong><span style="color: #cc6666">Common Attacks:</span></strong></p><p></p><p>+1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02) </p><p> + DEX (05) + Magic (01) + Bracers (01)] </p><p> negates miss percentage chances</p><p> Damage: 1d8+2, Crit: 19-20/x3^, range 110'</p><p>Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)]</p><p> Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell</p><p>All: +2 to hit / +2d6+2 damage when using Bane ability</p><p></p><p>2 +1 Daggers (temporary)</p><p></p><p>* +1 to hit / damage within 30' (point blank shot), </p><p>* Deadly Aim available (-3 attack, +6 damage)</p><p>^ Crit range increased via Bracer's of Falcon's Aim</p><p>Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit.</p><p></p><p></p><p>Arrows: 15/31 (+1 recoverable after fight) </p><p>Blunt Arrows: 16/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 18/50 remaining</p><p>Disguise kit uses: 9/10 remaining</p><p>Spider Climb (boots) minutes: 9/10 remaining</p><p>Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration, </p><p>Party scrolls (carried by): Restoration (Eanos), <s>Hide from Undead</s> (Eanos), Summon Monster 2 & 3 (Heinrich), Daybreak Arrow x2 (Eanos)</p><p></p><p>Used: none</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement (2 choice per):</strong></span> 2/4 Remaining </p><p> <strong><span style="color: #cc6666">Determination:</span></strong> 3/4 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 0/7 remaining</p><p> <strong><span style="color: #cc6666">Bane:</span></strong> 6/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Discern Lies (DC 17):</span></strong> 10/10 rounds remaining</p><p> <strong><span style="color: #cc6666">Dimensional Hop</span></strong>: 80'/100' feet remaining </p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath</p><p>2nd (3/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe</p><p>3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer</p><p>4th (2/2 remaining)(DC 18): Death Ward, Judgment Light</p><p></p><p>* Stealth bonus not stackable with ioun stone</p><p></p><p>Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6383793, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] Eanos tries to brace himself against the vapors of the cloud, but his magically-enhanced senses work against him. He opens his mouth to speak and wretches violently. Fighting against his instincts to run out the closest border of the cloud, Eanos sprints through its center, hoping to use the miasma to mask his retreat. Within the cloud, he manages to hold down his bile long enough to call out, [color=#cc6666]"Ignore the wights. Get ROSA!"[/color] Exiting, the inquisitor hugs the wall of the keep as he moves beyond the corner, then he plasters the stonework with another multicolored spew. [url=http://beta.ditzie.com/48520/54174e14c6663][b]UPDATED MAP[/B][/URL] [sblock=ooc]I knew it'd come back to bite me in the butt eventually. Worse still: if I'd decided to switch to a different Judgment, he'd have had a +6 to the check and he'd be right as rain. Ah, well: [url=http://invisiblecastle.com/roller/view/4644856/]Fort save (w/ Bloodhound penalty) (1d20+4=13)[/url] [url=http://invisiblecastle.com/roller/view/4644860/]Rounds nauseated. (1d4+1=3)[/url] Blech. At least he has a 70' move from the Haste. I'm pretty sure he should have plenty of move to get where I have him. Not sure if that actually blocks line of effect for Rosa, but doesn't hurt to try. :) Since it may matter: - Does activating a spell-like ability (Dimensional Hop) require attention? It's a move action, and doesn't provoke AoO, so it doesn't seem as concentration-intensive as a spell, but I'm not sure. - Same question re: Swift action changes of Judgment.[/sblock] [sblock=mini-stats] [IMG]http://img.photobucket.com/albums/v236/jkason/EanosHead_zps0dbe2e86.jpg[/IMG][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +9 [B][color=#cc6666]AC:[/COLOR][/B] 23 (26 w/ SoF, 25 w/Prot Evil) (current: 27) [B][color=#cc6666]HP:[/COLOR][/B]75 Current: 73 [B][color=#cc6666]Senses:[/COLOR][/B] Perception 20 (24 scent w/ Bloodhound), Sense Motive 24/29 [B][color=#cc6666]CMB:[/COLOR][/B] +8 [B][color=#cc6666]CMD:[/COLOR][/B] 23 [B][color=#cc6666]Fort:[/COLOR][/B] +8 (+11 w/ purity, +12 w/ Prot evil) [B][color=#cc6666]Reflex:[/COLOR][/B] +9 (+12 w/ purity, +13 w/ Prot evil) [B][color=#cc6666]Will:[/COLOR][/B] +12 (+15 w/ purity, +16 w/ Prot evil) ***-4 saves vs odor based effects w/ Bloodhound ***Purity bonus doubled vs. curses, diseases, and poisons [B][color=#cc6666]Conditions:[/COLOR][/B] * Deadeye's Lore (8 hours, +4 Survival, track at full speed) * Bloodhound (8 hours, +4 Track stacks with Deadeye, +8 Scent Perception does NOT stack with Bracers' of Falcon's Aim, -4 save vs odor based effects) * Judgment: Justice (+3 Sacred attack, +6 crit confirm), Protection (+3 Sacred AC, +6 vs. crit) * Flames of the Faithful: Flaming burst (+1d6 fire, +2d10 fire on crit) 8/10 rounds remaining * Haste: extra attack on full attack, +30 move, +1 attack, +1 dodge AC & Reflex * Nauseated: Cannot attack, cast or maintain spells, anything requiring attention. 1 move action / turn only. 2/3 rounds remaining. [B][color=#cc6666]In Hand:[/COLOR][/B] Bow [B][color=#cc6666]Common Attacks:[/COLOR][/B] +1 Seeking Comp. Longbow (Str +1)*: Attack: +14/+09 = [BAB (07/02) + DEX (05) + Magic (01) + Bracers (01)] negates miss percentage chances Damage: 1d8+2, Crit: 19-20/x3^, range 110' Spiritual Weapon (Sbow): Attack: +10/+05 = [BAB (07/02) + WIS (03)] Damage: 1d8+2, Crit: 20/x3, range 170' Special: force / spell All: +2 to hit / +2d6+2 damage when using Bane ability 2 +1 Daggers (temporary) * +1 to hit / damage within 30' (point blank shot), * Deadly Aim available (-3 attack, +6 damage) ^ Crit range increased via Bracer's of Falcon's Aim Many Shot: 1st attack of Full attack uses 2 arrows for damage on a hit. Arrows: 15/31 (+1 recoverable after fight) Blunt Arrows: 16/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 18/50 remaining Disguise kit uses: 9/10 remaining Spider Climb (boots) minutes: 9/10 remaining Scrolls: See Invisible x2 (one with Tyrien), Comp Languages x3, Lesser Restoration, Party scrolls (carried by): Restoration (Eanos), [s]Hide from Undead[/s] (Eanos), Summon Monster 2 & 3 (Heinrich), Daybreak Arrow x2 (Eanos) Used: none [color=#cc6666][B]Judgement (2 choice per):[/B][/COLOR] 2/4 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 3/4 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 0/7 remaining [B][color=#cc6666]Bane:[/COLOR][/B] 6/10 rounds remaining [B][color=#cc6666]Discern Lies (DC 17):[/COLOR][/B] 10/10 rounds remaining [b][color=#cc6666]Dimensional Hop[/color][/b]: 80'/100' feet remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 14): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (5/6 remaining)(DC 15): Deadeye's Lore, Divine Favor, Expeditious Retreat, Lend Judgement, Litany of Sloth, Protection from Evil, Shield of Faith, Wrath 2nd (3/5 remaining)(DC 16): Bloodhound, Flames of the Faithful, Ghostbane Dirge, Invisibility, Resist Energy, Silence, Spiritual Weapon, Weapon of Awe 3rd (4/4 remaining)(DC 17): Blessing of the Mole,* Dispel Magic, Halt Undead, Invisibility Purge, Prayer 4th (2/2 remaining)(DC 18): Death Ward, Judgment Light * Stealth bonus not stackable with ioun stone Random notes: Syndicate "code phrase": 'Reginald needs a bath.' - false phrase created by Sugar Sweet.[/sblock] [/QUOTE]
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