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[LPF] Expansion

[sblock=OOC]Do you really want to be left not knowing about the tunnels underneath? This is one case where I am going to exert a bit of DM fiat because if I don't, you really have no way of tracking the remaining ankheg who is not going to resurface. As for the dirty trick, a 1 intelligence is enough for them to figure out that they like dirt and others usually don't. Keep doing actions in round segments, just because you don't know exactly where the other ankheg is, but technically we are out of combat until you refind it.[/sblock]
 

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Ariel Esimae, Female Aasimar Cleric

Ariel looks around, waiting for the other stupid creature to reappear now that her companions successfully rescued Audra, "Good work guys. Now where did that other one go, it should be attracted to our movement and resurface."

She channels some positive energy to help heal some of Audra's wounds. Then she moves around the hole where the other creature disappeared into.

[sblock=Actions]Free Action: Talking
Standard Action: Channel Energy to exclude Ankhegs; Channel Energy (2d6=10)
Move Action: Move to J5[/sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Bless (+1 Attack); Point Blank Shot

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 4/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 2/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 0/3 (Resist Energy, Bull's Strength, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

The first hole has already largely filled itself in with backfill from the ankheg's digging as that creature doesn't seem to have had a tunnel as close to escape to, leaving a 2 to 3 feet deep depression filled with blood soaked dirt.
 

The bug retreats into it's hole. Audra tries to get her axe around to swing at it's head, but the dirt gets into her face, eyes and mouth, making it difficult for her to even breathe, much less anything else. Suddenly the bug jerks to a stop. She hears a muffled voice, not immediately familiar, so she reasons it's one of the newcomers. Then there is a shout and the bug jerks, then goes limp and Audra is deposited, rather roughly, onto the floor of the tunnel. She lays there a moment, not moving until she's sure the ground she's laying on is stable. She tries to push herself up, back to her hands and knees, coughing and spitting dirt and wiping at her eyes. The voices of her companions are strangely comforting as her vision clears. A hand touches her shoulder and she feels the warmth of positive energy flow through her aching body. Suddenly her back stops hurting, though it is a little stiff. She turns her head, eyes still watering from the dirt. She coughs.

So, how did I do for bait?

Another cough and she gets back to her feet.

Thanks, Ariel. Everyone.

She starts to brush herself off, her clothes now tattered and ripped, covered in dirt and in less than stellar shape.

Now that...is just plain wrong.

She bends over and retrieves her axe.

She nods to Ariel and follows.

No more Miss Nice Girl.

[sblock=Mini Stats]Init: +2
AC: 20* Touch: 16 Flat Footed: 13
HP: 20 Current: 20
CMB: +2 CMD: 18 Fort +4 Reflex +6 Will +6
Resistance: Acid 10 (10 minutes per caster level)*
Current Weapon:
Handaxe, Silver: Attack +4*, Damage 1d6+1, Crit x3

* - AC enhancement bonus (Natural) +2 from Barkskin and +2 reflection bonus from Shield of Faith, +1 to attack Bless (thanks, Ariel!)
[/sblock]
 

Saktouk Bekloric, half-orc monk

Saktouk helps Audra and Megan back out of the tunnel, then spits dirt out.

"Och, but I'm not a fan of these critters," he says. "Does that way look best for followin', or do you reckon we'll have to climb back down these tunnels to get the other one, Ariel?" he calls to the cleric.

[sblock=actions]Saktouk has a +11 to climb, so I figured taking ten would be sufficient and didn't roll. Also expected that helping the others would probably make it a full-round action. If not, standing one he's out probably eats his other action[/sblock]

[sblock=mini stats]Saktouk Bekloric
Initiative: +2
Perception: +6
AC: 15 (12 flat-footed, 15 Touch) TEMP: 13 until end of round
HP: 13 Current: 13
CMB: +4 CMD: 19 Fort: +4 (+6 vs poison & drugs, +8 vs alcohol)
Reflex: +5 Will: +5

Conditions in Effect: Bless (+1 attacks)

Current Weapon in Hand: unarmed
Shuriken: 20/20 Remaining

Elemental Fist: 0/1 remaining[/sblock]
 

"Looks like we only have directions to go in that tunnel. I suggest we check out the souther pit before we take the northern rout. Saktouk and Ariel, you guys can see better in the dark than the rest of us. Why don't one of you lead while the other take the rear just in case something tries to sneak up behind us?"
 

Ariel Esimae, Female Aasimar Cleric

Ariel shrugs, "From what I know of the creatures, they are less intelligent than a cow and not able to actually think beyond the basic needs of mating and finding food."

"I expect the thing to resurface again if we keep walking around up here. It will not be able to reason that the pain we caused it will be repeated if it returns."

She keeps walking around the depression from where the creature fled, wary of its return.

Ariel comments to Audra, "You did fine as bait, but you had me worried there for a moment when the fish was looking to swallow you. Let's see if we can lure the injured one back to the surface, shall we."

[sblock=Actions]Free Action: Talking
Standard Action: Walking around the hole
Move Action: Readied Fire bolt[/sblock][sblock=Mini Stats]Initiative: +2
AC: 22 (20 without shield, 18 flat-footed, 12 Touch)
HP: 23 Current: 23
CMB: +3 CMD: 15 Fort: +5 Reflex: +4 Will: +7 (+8 vs. Fear)
+1 for all with Resistance
Resistance: 5 Cold, 5 Acid, 5 Electricity
Conditions if Effect: Bless (+1 Attack); Point Blank Shot

Current Weapon in Hand: Longspear
Javelins: 5/5 Remaining

Fire Bolt: 4/6 Remaining Channel Energy: 4/5 remaining
Deflection Aura: 1/1 remaining
Spells Remaining: Orisons: (Light, Resistance, Guidance, Detect Magic)
1st Level 2/4 (Shield of Faith, Doom, Bless, Burning Hands)
2nd Level 0/3 (Resist Energy, Bull's Strength, Barkskin) [/sblock]___________________________________________

Nicki-Aycox_9-29-03_Wescyde-Scan.jpg
Ariel Esimae
 

Audra nods to the suggestion.

Of course, one of us should keep an eye on the one we killed already. if the other finds it's mate dead, it may decide it cannot pass up such an easy meal. Sort of like a mantis.

She smacks the handle of her silver axe into her palm a couple of times as she talks.

You know, I wonder, if we could drag the body of its mate to the surface, if it'd follow the scent looking for her. Him. It. Whatever. Plus, we want to be able to harvest it's shell for the village, right?
 

"I agree with dragging the bug's body to the surface where it can be harvested, but I think it's foolish to not pursue. It's mate is wounded and we should track that one down and kill it while it's weak. I seriously doubt our employer will have the patience to wait around while our prey takes its time to resurface. Also, I remember that old geezer said something about them trying to build a nest? Perhaps we'll find a batch of eggs somewhere. Most us already got dirt on us, we might as well finish the job."
 

Audra shrugs.

Good point on the eggs. Problem is, at least for me, I won't be able to see a blessed thing down there. Probably not a good idea to light a torch, with the smoke getting trapped.
 

Into the Woods

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