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[LPF] Greener is the Grass
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<blockquote data-quote="ScorpiusRisk" data-source="post: 6007030" data-attributes="member: 41601"><p>Denizel comes down the stairs with a large smile on his face and a certain amount of swagger. Gone is his tabbard that marked him as the herald of another. Now with his fine clothes and gleaming breastplate, he looked more like a young noble who forgot to go home after the fair. As if attended by invisible servants, the edge of his shirt is tucked in and brush floats through the air and into his his hair. </p><p></p><p>As the adventurers move about the tavern his attention is drawn to Sylla, which lessens his smile for a moment, until he spies his travelling companion near by. </p><p></p><p><span style="color: SeaGreen">"Boots! My good man, have you had a beer yet?!"</span></p><p></p><p>[sblock=Denizel, Level 4 Bard/Oracle]<a href="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29" target="_blank">Denizel</a></p><p> <strong><span style="color: SeaGreen">AC:</span></strong> 20 (18 flat-footed, 12 Touch) </p><p> <strong><span style="color: SeaGreen">HP:</span></strong> 26 Current: 26</p><p> <strong><span style="color: SeaGreen">CMB:</span></strong> 0 <strong><span style="color: SeaGreen">CMD:</span></strong> 12 <strong><span style="color: SeaGreen">Fort:</span></strong> +1 <strong><span style="color: SeaGreen">Reflex:</span></strong> +6 <strong><span style="color: SeaGreen">Will:</span></strong> +8</p><p><span style="color: SeaGreen"><strong>Speed:</strong></span> 20'</p><p></p><p> <strong><span style="color: SeaGreen">Current Weapon in Hand: </span></strong></p><p> <strong><span style="color: SeaGreen">Current Conditions in Effect: </span></strong></p><p></p><p> <strong><span style="color: SeaGreen">+1 Longsword: </span></strong>+5, 1d8, crit 19-20/x2</p><p> <strong><span style="color: SeaGreen">Wand, Inflict Light Wounds: </span></strong>50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes</p><p> <strong><span style="color: SeaGreen">+1 Crossbow: </span></strong>+5, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 32 Bolts</p><p> <strong><span style="color: SeaGreen">Wand, Cure Light Wounds: </span></strong>50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes</p><p></p><p><strong><span style="color: SeaGreen">Key Skills:</span></strong> Bluff +14, Diplomacy +11, Disguise +13, Kn Arcana +11, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +11, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +7, Spellcraft +6</p><p></p><p><strong><span style="color: SeaGreen">Bardic Performance:</span></strong> 11/11 rounds per day</p><p></p><p> <span style="color: SeaGreen"><strong>Bard Spells Remaining:</strong></span> 1st level 4/4 </p><p><strong><span style="color: SeaGreen">Bard Spells Known: </span></strong> 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)</p><p>0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation </p><p></p><p> <span style="color: SeaGreen"><strong>Oracle Spells Remaining:</strong></span> 1st level 6/6 </p><p><strong><span style="color: SeaGreen">Oracle Spells Known: </span></strong> 1: Bless, Cure Light Wounds, Identify, Sanctuary</p><p>0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 6007030, member: 41601"] Denizel comes down the stairs with a large smile on his face and a certain amount of swagger. Gone is his tabbard that marked him as the herald of another. Now with his fine clothes and gleaming breastplate, he looked more like a young noble who forgot to go home after the fair. As if attended by invisible servants, the edge of his shirt is tucked in and brush floats through the air and into his his hair. As the adventurers move about the tavern his attention is drawn to Sylla, which lessens his smile for a moment, until he spies his travelling companion near by. [COLOR="SeaGreen"]"Boots! My good man, have you had a beer yet?!"[/COLOR] [sblock=Denizel, Level 4 Bard/Oracle][URL="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29"]Denizel[/URL] [B][COLOR=SeaGreen]AC:[/COLOR][/B] 20 (18 flat-footed, 12 Touch) [B][COLOR=SeaGreen]HP:[/COLOR][/B] 26 Current: 26 [B][COLOR=SeaGreen]CMB:[/COLOR][/B] 0 [B][COLOR=SeaGreen]CMD:[/COLOR][/B] 12 [B][COLOR=SeaGreen]Fort:[/COLOR][/B] +1 [B][COLOR=SeaGreen]Reflex:[/COLOR][/B] +6 [B][COLOR=SeaGreen]Will:[/COLOR][/B] +8 [COLOR=SeaGreen][B]Speed:[/B][/COLOR] 20' [B][COLOR=SeaGreen]Current Weapon in Hand: [/COLOR][/B] [B][COLOR=SeaGreen]Current Conditions in Effect: [/COLOR][/B] [B][COLOR=SeaGreen]+1 Longsword: [/COLOR][/B]+5, 1d8, crit 19-20/x2 [B][COLOR=SeaGreen]Wand, Inflict Light Wounds: [/COLOR][/B]50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes [B][COLOR=SeaGreen]+1 Crossbow: [/COLOR][/B]+5, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 32 Bolts [B][COLOR=SeaGreen]Wand, Cure Light Wounds: [/COLOR][/B]50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes [B][COLOR=SeaGreen]Key Skills:[/COLOR][/B] Bluff +14, Diplomacy +11, Disguise +13, Kn Arcana +11, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +11, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +7, Spellcraft +6 [B][COLOR=SeaGreen]Bardic Performance:[/COLOR][/B] 11/11 rounds per day [COLOR=SeaGreen][B]Bard Spells Remaining:[/B][/COLOR] 1st level 4/4 [B][COLOR=SeaGreen]Bard Spells Known: [/COLOR][/B] 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16) 0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation [COLOR=SeaGreen][B]Oracle Spells Remaining:[/B][/COLOR] 1st level 6/6 [B][COLOR=SeaGreen]Oracle Spells Known: [/COLOR][/B] 1: Bless, Cure Light Wounds, Identify, Sanctuary 0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize [/sblock] [/QUOTE]
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