Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Greener is the Grass
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScorpiusRisk" data-source="post: 6095218" data-attributes="member: 41601"><p>[sblock=ooc]First of all, this is a game. Calm down. No one's trying to make you upset.</p><p></p><p>I did not color my text on the last post. I'm using the default color scheme that the new forum has set, and I'm editing an earlier post. Now that I know you're still having a problem viewing things, I'll select all at the end of this post and set the color to automatic. The black text looks the same as the default when your using the current default theme.</p><p></p><p>I'm not discussing tactics with my team mates. You, the GM, told me I could not do something I thought I could do, in a tactical encounter where somethings have been perfectly measured, but other things, like the first few rounds, have been extrapolated. So now I'm trying to determine what I can do based on information in multiple posts, on multiple pages. It is for me to figure out, but its for you to adjucate and the parameters of the scenario haven't been perfectly clear or we wouldn't be having this conversation. </p><p></p><p>Now going back over last few posts, it appears that I cast Bless after you announced round 1. I assumed it was earlier since you didn't put that on your action recap, but since we know its not we can rule out any kind of full movement on round one.</p><p></p><p>So Denizel will have his horse run on round 2, moving 200 ft. I'm assuming that when you say 180 ft to start, your referring to the edge of the map as 180 ft and not the last bandit. So I'll place Denizel at V28/W29. He won't attack or cast a spell.</p><p>[/sblock]</p><p></p><p>[sblock=Denizel, Level 6 Bard/Oracle]<a href="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29" target="_blank">Denizel</a> (Blessed)</p><p> <strong>AC:</strong> 20 (18 flat-footed, 12 Touch) </p><p> <strong>HP:</strong> 38 Current: 38</p><p> <strong>CMB:</strong> 3 <strong>CMD:</strong> 15 <strong>Fort:</strong> +2 <strong>Reflex:</strong> +7 <strong>Will:</strong> +9</p><p><strong>Speed:</strong> 20'</p><p></p><p> <strong>Current Weapon in Hand: </strong></p><p> <strong>Current Conditions in Effect: </strong></p><p></p><p> <strong>+1 Longsword: </strong>+4, 1d8, crit 19-20/x2</p><p> <strong>Wand, Inflict Light Wounds: </strong>50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes</p><p> <strong>+1 Crossbow: </strong>+7, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 31 Bolts</p><p> <strong>Wand, Cure Light Wounds: </strong>46/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes</p><p></p><p><strong>Key Skills:</strong> Bluff +15, Diplomacy +12, Disguise +13, Kn Arcana +13, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +16, Linguistics +9, Perception +8, Perform (Dance) +9, Profession (Courtier) +6, Sense Motive +9, Spellcraft +8</p><p></p><p><strong>Bardic Performance:</strong> 11/11 rounds per day</p><p></p><p> <strong>Bard Spells Remaining:</strong> 1st level 4/4 </p><p><strong>Bard Spells Known: </strong> 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)</p><p>0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation </p><p></p><p> <strong>Oracle Spells Remaining:</strong> 1st level 4/8 2nd Level 1/1</p><p><strong>Oracle Spells Known: </strong>2: Cure Moderate Wounds, Tongues, Zone of Truth1: Bless, Command, Cure Light Wounds, Identify, Sanctuary</p><p>0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize, Purify Food/Drink.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 6095218, member: 41601"] [sblock=ooc]First of all, this is a game. Calm down. No one's trying to make you upset. I did not color my text on the last post. I'm using the default color scheme that the new forum has set, and I'm editing an earlier post. Now that I know you're still having a problem viewing things, I'll select all at the end of this post and set the color to automatic. The black text looks the same as the default when your using the current default theme. I'm not discussing tactics with my team mates. You, the GM, told me I could not do something I thought I could do, in a tactical encounter where somethings have been perfectly measured, but other things, like the first few rounds, have been extrapolated. So now I'm trying to determine what I can do based on information in multiple posts, on multiple pages. It is for me to figure out, but its for you to adjucate and the parameters of the scenario haven't been perfectly clear or we wouldn't be having this conversation. Now going back over last few posts, it appears that I cast Bless after you announced round 1. I assumed it was earlier since you didn't put that on your action recap, but since we know its not we can rule out any kind of full movement on round one. So Denizel will have his horse run on round 2, moving 200 ft. I'm assuming that when you say 180 ft to start, your referring to the edge of the map as 180 ft and not the last bandit. So I'll place Denizel at V28/W29. He won't attack or cast a spell. [/sblock] [sblock=Denizel, Level 6 Bard/Oracle][URL="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29"]Denizel[/URL] (Blessed) [B]AC:[/B] 20 (18 flat-footed, 12 Touch) [B]HP:[/B] 38 Current: 38 [B]CMB:[/B] 3 [B]CMD:[/B] 15 [B]Fort:[/B] +2 [B]Reflex:[/B] +7 [B]Will:[/B] +9 [B]Speed:[/B] 20' [B]Current Weapon in Hand: [/B] [B]Current Conditions in Effect: [/B] [B]+1 Longsword: [/B]+4, 1d8, crit 19-20/x2 [B]Wand, Inflict Light Wounds: [/B]50/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes [B]+1 Crossbow: [/B]+7, 1d8+1, Crit: 19-20/x2, Rng: 80ft, 31 Bolts [B]Wand, Cure Light Wounds: [/B]46/50, Touch, 1d8+2, Will DC 16 for Half, SR = Yes [B]Key Skills:[/B] Bluff +15, Diplomacy +12, Disguise +13, Kn Arcana +13, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +16, Linguistics +9, Perception +8, Perform (Dance) +9, Profession (Courtier) +6, Sense Motive +9, Spellcraft +8 [B]Bardic Performance:[/B] 11/11 rounds per day [B]Bard Spells Remaining:[/B] 1st level 4/4 [B]Bard Spells Known: [/B] 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16) 0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation [B]Oracle Spells Remaining:[/B] 1st level 4/8 2nd Level 1/1 [B]Oracle Spells Known: [/B]2: Cure Moderate Wounds, Tongues, Zone of Truth1: Bless, Command, Cure Light Wounds, Identify, Sanctuary 0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize, Purify Food/Drink. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Greener is the Grass
Top