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[LPF] Kaedyn's Quest
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<blockquote data-quote="perrinmiller" data-source="post: 6263588" data-attributes="member: 88649"><p><span style="color: #00ff00"><em><strong>~ Day 13, 16:10 - In the Darkwood ~</strong></em></span></p><p> </p><p>A thorough search of the dead wizard’s home only turned up a small chest of wood, rather plain looking. Whoever had been searching must have ignored it for being too small to contain the artifact Larsheil would have had in his possession. Of course that assumed the outsiders were after the same thing as you. Upstairs, there was a hidden compartment in the wooden wall that was left open, and it was empty.</p><p> </p><p>There were no magical auras visible, but the mage sight helped you eliminate some things and sped the search along.</p><p> </p><p>Checking the chest first, Ru found it locked but there were no traps. If there was a tiny key in the dead wizard’s pocket, he had not searched thoroughly enough to find it on his initial inspection. Checking again, he found a matching little brass key readily enough.</p><p> </p><p>Opening the chest, there was a folded piece of parchment and three flasks. Still concentrating on the cantrips, both Damaris and Thuvian could see the magical auras from the contents in the glass containers.</p><p> </p><p>Nothing else of value or interest was found.</p><p> </p><p>While you continued your examination of the parchment and flasks, Nora alerted of someone coming. But you could also hear hoof beats on your own.</p><p></p><p></p><p>[sblock=Tactical Map]<img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc3Map07C_zps6b6036f2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Combat Information]<u>Party Status:</u></p><p>[code]Ru: 34/39 HP remaining; </p><p>Damaris: 34/27 HP remaining; False Life</p><p>Thuvian: 19/27 HP remaining; </p><p> Nora: 13/13 HP remaining;</p><p> </p><p>Spells Cast: </p><p>Abilities Used:</p><p> Ru: Ki Pool 2/3; Rngr Foc 0/1</p><p> Damaris: Bard Pef 6/12; Spells 1st 0/4, 2nd 1/2;</p><p> Thuvian: Dark 0/1; Blind Dark 0/7; Spells 1st 1/5, 2nd 2/4, 3rd 2/3</p><p>Conditions in effect: False Life(Dam)</p><p>[/code][/sblock] [sblock=GM Note]I took a few liberties to advance farther assuming some obvious things to do.</p><p> </p><p>I also injected a trigger to advance again. But you can assume at least a minute to examine the chest’s contents, before the hooves are heard. That way you can all react/deal with both issues on the next IC posts. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6263588, member: 88649"] [COLOR=#00ff00][I][B]~ Day 13, 16:10 - In the Darkwood ~[/B][/I][/COLOR] A thorough search of the dead wizard’s home only turned up a small chest of wood, rather plain looking. Whoever had been searching must have ignored it for being too small to contain the artifact Larsheil would have had in his possession. Of course that assumed the outsiders were after the same thing as you. Upstairs, there was a hidden compartment in the wooden wall that was left open, and it was empty. There were no magical auras visible, but the mage sight helped you eliminate some things and sped the search along. Checking the chest first, Ru found it locked but there were no traps. If there was a tiny key in the dead wizard’s pocket, he had not searched thoroughly enough to find it on his initial inspection. Checking again, he found a matching little brass key readily enough. Opening the chest, there was a folded piece of parchment and three flasks. Still concentrating on the cantrips, both Damaris and Thuvian could see the magical auras from the contents in the glass containers. Nothing else of value or interest was found. While you continued your examination of the parchment and flasks, Nora alerted of someone coming. But you could also hear hoof beats on your own. [sblock=Tactical Map][IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc3Map07C_zps6b6036f2.jpg[/IMG][/sblock][sblock=Combat Information][U]Party Status:[/U] [code]Ru: 34/39 HP remaining; Damaris: 34/27 HP remaining; False Life Thuvian: 19/27 HP remaining; Nora: 13/13 HP remaining; Spells Cast: Abilities Used: Ru: Ki Pool 2/3; Rngr Foc 0/1 Damaris: Bard Pef 6/12; Spells 1st 0/4, 2nd 1/2; Thuvian: Dark 0/1; Blind Dark 0/7; Spells 1st 1/5, 2nd 2/4, 3rd 2/3 Conditions in effect: False Life(Dam) [/code][/sblock] [sblock=GM Note]I took a few liberties to advance farther assuming some obvious things to do. I also injected a trigger to advance again. But you can assume at least a minute to examine the chest’s contents, before the hooves are heard. That way you can all react/deal with both issues on the next IC posts. :)[/sblock] [/QUOTE]
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