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[LPF] Kaedyn's Quest
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<blockquote data-quote="perrinmiller" data-source="post: 6319047" data-attributes="member: 88649"><p><span style="color: #00ff00"><em><strong>~ Day 15, 13:43 - Miles North of Thornbury ~</strong></em></span></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>With reinforcements coming from the buildings and surprise over with, you pulled back as Rhas and Damaris make attempts to cover your withdrawal. Rhas’s crossbow blot passed overhead, as he had to make sure he missed putting it into his cousin’s back.</p><p> </p><p>The slippery patch conjured by Damaris coated the grass and dirt underfoot for two of the hyena-head warriors. The nearer on fell down with arms and legs akimbo, but the second one caught he balance.</p><p> </p><p>The large gnoll advanced to the opening in the gate and struck out at the tumbling dwarf. The defensive stance the monk took ensured that the large axe was not even close to trimming his beard.</p><p> </p><p>The archer advanced and took aim at the woman flinging spells with his bow. The arrow darted through the gap and took her in the shoulder. He ordered the rest of the warriors out of the fort to pursue you.</p><p> </p><p>The gnoll warriors had their battle axes in hand and scrambled over the spiked log in pursuit of the two invaders that retreated. The wounded one made a straight line towards the female archer. One attacked Ru and paid for it will a timely attack from the ninja, causing him to miss in turn. The fallen gnoll managed to regain his feet and scrambled over the barricade as well.</p><p></p><p>[OOC]Combat: Round 4[/OOC][sblock=Combat Information]Grease: G4 failed save, prone; G6 made save</p><p>LG moved & missed Umthirn</p><p>G7 moved and shot Damaris, 8 dmg</p><p>G4 saved again, stood and moved</p><p>G5 moved, took Ru's hit & missed Ru</p><p>G6 double moved</p><p>G2 double moved</p><p></p><p><u>Initiative:</u></p><p>Gnolls</p><p>You guys</p><p></p><p><u>Tactical Map:</u></p><p>1. Dark colored vegetation is difficult terrain if more than 50% of Square for medium creatures or smaller & provides 20%(roll 1d100: 1-20 misses) concealment being bushes from ranged attacks, 50% concealment for small creatures or prone medium ones.</p><p>2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall</p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc5Map04_zps011ac5ac.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><u>Party Status:</u></p><p>[code]Ru: 44/47 HP remaining;</p><p>Damaris: 31/39 HP remaining; 8 dmg</p><p>Rhas: 55/55 HP remaining;</p><p>Umthirn: 42/52 HP remaining; </p><p> </p><p>Spells Cast: </p><p>Abilities Used:</p><p> Ru: Ki Pool 4/6; Rngr Foc 0/1</p><p> Damaris: Bard Pef 3/12; Spells 1st 2/5, 2nd 0/3; SLA 1/1</p><p> Umthirn: Stun Fist 1/5</p><p>Conditions in effect: Message</p><p>[/code]<u>Enemy Stats:</u></p><p>[Code]Gnoll 1 (CR1) [AC0]: Dead </p><p>Gnoll 2 (CR1) [AC16/Touch 10/CMD13]: 5/11hp; </p><p>Gnoll 3 (CR1) [AC0]: -6/11hp; Dying</p><p>Gnoll 4 (CR1) [AC16/Touch 10/CMD13]: 11/11hp</p><p>Large Gnoll (CR3) [AC19/Touch 8/CMD15]: 22/22hp</p><p>Gnoll 5 (CR2) [AC16/Touch 10/CMD16]: 16/22hp</p><p>Gnoll 6 (CR2) [AC16/Touch 10/CMD16]: 22/22hp</p><p>Gnoll 7 (CR5) [AC20/Touch 13/CMD21]: ??/??hp[/Code][/sblock] [gm]Everyone is up for Round 4[/gm]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6319047, member: 88649"] [COLOR=#00ff00][I][B]~ Day 15, 13:43 - Miles North of Thornbury ~[/B][/I][/COLOR] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll2.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll3.png[/IMG] With reinforcements coming from the buildings and surprise over with, you pulled back as Rhas and Damaris make attempts to cover your withdrawal. Rhas’s crossbow blot passed overhead, as he had to make sure he missed putting it into his cousin’s back. The slippery patch conjured by Damaris coated the grass and dirt underfoot for two of the hyena-head warriors. The nearer on fell down with arms and legs akimbo, but the second one caught he balance. The large gnoll advanced to the opening in the gate and struck out at the tumbling dwarf. The defensive stance the monk took ensured that the large axe was not even close to trimming his beard. The archer advanced and took aim at the woman flinging spells with his bow. The arrow darted through the gap and took her in the shoulder. He ordered the rest of the warriors out of the fort to pursue you. The gnoll warriors had their battle axes in hand and scrambled over the spiked log in pursuit of the two invaders that retreated. The wounded one made a straight line towards the female archer. One attacked Ru and paid for it will a timely attack from the ninja, causing him to miss in turn. The fallen gnoll managed to regain his feet and scrambled over the barricade as well. [OOC]Combat: Round 4[/OOC][sblock=Combat Information]Grease: G4 failed save, prone; G6 made save LG moved & missed Umthirn G7 moved and shot Damaris, 8 dmg G4 saved again, stood and moved G5 moved, took Ru's hit & missed Ru G6 double moved G2 double moved [U]Initiative:[/U] Gnolls You guys [U]Tactical Map:[/U] 1. Dark colored vegetation is difficult terrain if more than 50% of Square for medium creatures or smaller & provides 20%(roll 1d100: 1-20 misses) concealment being bushes from ranged attacks, 50% concealment for small creatures or prone medium ones. 2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc5Map04_zps011ac5ac.jpg[/IMG] [U]Party Status:[/U] [code]Ru: 44/47 HP remaining; Damaris: 31/39 HP remaining; 8 dmg Rhas: 55/55 HP remaining; Umthirn: 42/52 HP remaining; Spells Cast: Abilities Used: Ru: Ki Pool 4/6; Rngr Foc 0/1 Damaris: Bard Pef 3/12; Spells 1st 2/5, 2nd 0/3; SLA 1/1 Umthirn: Stun Fist 1/5 Conditions in effect: Message [/code][U]Enemy Stats:[/U] [Code]Gnoll 1 (CR1) [AC0]: Dead Gnoll 2 (CR1) [AC16/Touch 10/CMD13]: 5/11hp; Gnoll 3 (CR1) [AC0]: -6/11hp; Dying Gnoll 4 (CR1) [AC16/Touch 10/CMD13]: 11/11hp Large Gnoll (CR3) [AC19/Touch 8/CMD15]: 22/22hp Gnoll 5 (CR2) [AC16/Touch 10/CMD16]: 16/22hp Gnoll 6 (CR2) [AC16/Touch 10/CMD16]: 22/22hp Gnoll 7 (CR5) [AC20/Touch 13/CMD21]: ??/??hp[/Code][/sblock] [gm]Everyone is up for Round 4[/gm] [/QUOTE]
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