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[LPF] Kaedyn's Quest
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<blockquote data-quote="perrinmiller" data-source="post: 6319793" data-attributes="member: 88649"><p><span style="color: #00ff00"><em><strong>~ Day 15, 13:43 - Miles North of Thornbury ~</strong></em></span></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll2.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Even though you brought down the two wounded gnoll warriors, that did not stop the others from swarming over Umthirn. They surrounded the dwarf at the archers' instructions.</p><p></p><p>The two gnoll warriors with battle axes chop away and the magical armor that the dwarf received from drinking the potion deflected a heavy bow at his back. The one in front of the dwarven brawler stepped aside and got out of the way of the large gnoll.</p><p></p><p>Umthirn was so busy fending of the minion warriors that he could not stop the huge battle axe from cutting into his shoulder with a black flash of light. There was a profane draining effect from the blow that Umthrin had never felt before.</p><p></p><p>The gnoll commander tossed aside his longbow and drew a greatsword as he climbed over the barricade. With a mighty two-handed chop he slashed down and opened up a large gash over the dwarven monk's chest. Umthirn was still standing, but barely.</p><p></p><p>[OOC]Combat: Round 5[/OOC][sblock=Combat Information]G4 5ft step and missed Umthirn</p><p>G6 missed Umthirn and 5ft step</p><p>LG used Smite Good, hit Umthirn for 17 dmg</p><p>G7 moved and hit Umthirn for 23 dmg</p><p></p><p><u>Initiative:</u></p><p>Gnolls</p><p>You guys</p><p></p><p><u>Tactical Map:</u></p><p>1. Dark colored vegetation is difficult terrain if more than 50% of Square for medium creatures or smaller & provides 20%(roll 1d100: 1-20 misses) concealment being bushes from ranged attacks, 50% concealment for small creatures or prone medium ones.</p><p>2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall</p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc5Map05_zpsc72e5395.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><u>Party Status:</u></p><p>[code]Ru: 44/47 HP remaining;</p><p>Damaris: 31/39 HP remaining; </p><p>Rhas: 55/55 HP remaining;</p><p>Umthirn: 02/52 HP remaining; 40 dmg</p><p> </p><p>Spells Cast: </p><p>Abilities Used:</p><p> Ru: Ki Pool 4/6; Rngr Foc 0/1</p><p> Damaris: Bard Pef 3/12; Spells 1st 2/5, 2nd 0/3; SLA 1/1</p><p> Umthirn: Stun Fist 1/5</p><p>Conditions in effect: Message</p><p>[/code]<u>Enemy Stats:</u></p><p>[Code]Gnoll 1 (CR1) [AC0]: Dead </p><p>Gnoll 2 (CR1) [AC0]: -2/11hp; Dying</p><p>Gnoll 3 (CR1) [AC0]: -6/11hp; Dying</p><p>Gnoll 4 (CR1) [AC16/Touch 10/CMD13]: 11/11hp</p><p>Large Gnoll (CR3) [AC19/Touch 8/CMD15]: 22/22hp</p><p>Gnoll 5 (CR2) [AC0]: -10/22hp; Dying</p><p>Gnoll 6 (CR2) [AC16/Touch 10/CMD16]: 22/22hp</p><p>Gnoll 7 (CR5) [AC20/Touch 13/CMD21]: ??/??hp[/Code][/sblock] [gm]Everyone is up for Round 5[/gm][sblock=GM Note]G7 is the one with the longbow.</p><p>Arcane Strike applies to all your attacks in one round.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6319793, member: 88649"] [COLOR=#00ff00][I][B]~ Day 15, 13:43 - Miles North of Thornbury ~[/B][/I][/COLOR] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll2.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Gnoll3.png[/IMG] Even though you brought down the two wounded gnoll warriors, that did not stop the others from swarming over Umthirn. They surrounded the dwarf at the archers' instructions. The two gnoll warriors with battle axes chop away and the magical armor that the dwarf received from drinking the potion deflected a heavy bow at his back. The one in front of the dwarven brawler stepped aside and got out of the way of the large gnoll. Umthirn was so busy fending of the minion warriors that he could not stop the huge battle axe from cutting into his shoulder with a black flash of light. There was a profane draining effect from the blow that Umthrin had never felt before. The gnoll commander tossed aside his longbow and drew a greatsword as he climbed over the barricade. With a mighty two-handed chop he slashed down and opened up a large gash over the dwarven monk's chest. Umthirn was still standing, but barely. [OOC]Combat: Round 5[/OOC][sblock=Combat Information]G4 5ft step and missed Umthirn G6 missed Umthirn and 5ft step LG used Smite Good, hit Umthirn for 17 dmg G7 moved and hit Umthirn for 23 dmg [U]Initiative:[/U] Gnolls You guys [U]Tactical Map:[/U] 1. Dark colored vegetation is difficult terrain if more than 50% of Square for medium creatures or smaller & provides 20%(roll 1d100: 1-20 misses) concealment being bushes from ranged attacks, 50% concealment for small creatures or prone medium ones. 2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. Large Bodies can provide soft cover bonuses like low wall [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFKQEnc5Map05_zpsc72e5395.jpg[/IMG] [U]Party Status:[/U] [code]Ru: 44/47 HP remaining; Damaris: 31/39 HP remaining; Rhas: 55/55 HP remaining; Umthirn: 02/52 HP remaining; 40 dmg Spells Cast: Abilities Used: Ru: Ki Pool 4/6; Rngr Foc 0/1 Damaris: Bard Pef 3/12; Spells 1st 2/5, 2nd 0/3; SLA 1/1 Umthirn: Stun Fist 1/5 Conditions in effect: Message [/code][U]Enemy Stats:[/U] [Code]Gnoll 1 (CR1) [AC0]: Dead Gnoll 2 (CR1) [AC0]: -2/11hp; Dying Gnoll 3 (CR1) [AC0]: -6/11hp; Dying Gnoll 4 (CR1) [AC16/Touch 10/CMD13]: 11/11hp Large Gnoll (CR3) [AC19/Touch 8/CMD15]: 22/22hp Gnoll 5 (CR2) [AC0]: -10/22hp; Dying Gnoll 6 (CR2) [AC16/Touch 10/CMD16]: 22/22hp Gnoll 7 (CR5) [AC20/Touch 13/CMD21]: ??/??hp[/Code][/sblock] [gm]Everyone is up for Round 5[/gm][sblock=GM Note]G7 is the one with the longbow. Arcane Strike applies to all your attacks in one round.[/sblock] [/QUOTE]
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