Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[LPF] Memories of the Past
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GlassEye" data-source="post: 6830518" data-attributes="member: 40413"><p>Goodman Titus is surprised to see the group at his farm but he gladly tells the tale again. Unfortunately there is nothing new in his telling and Captain Desarna leads the way to the cemetery. She unlocks the lock in the heavy, wrought iron gate and swings it open so the group can enter.</p><p></p><p><span style="color: lightblue">”I have looked around after receiving reports of the ghost but I haven’t found anything of note. The mausoleum is locked and hasn’t been entered in some time.”</span> Desarna points up the hill. The mausoleum is visible but trees past it block the view of the hilltop.</p><p></p><p><span style="color: lightblue">”Beyond the mausoleum is the statue of the ancient king that the town takes its name after. Look around as long as you like and I’ll lock up later after you’ve finished your investigation. I hope you can lay this thing to rest.”</span> She nods then turns and makes her way down the path to the town.</p><p></p><p>The cemetery is surprisingly well cared for: stones are laid in a path leading to the mausoleum with lesser paths branching off to family plots surrounding the ornate stone structure. Zinnelis, Autumn, and Arradon spread out and begin looking around. It is pretty clear where the armored Captain Desarna trod during her investigation; her deep footprints cross in a fairly regular pattern throughout the cemetery.</p><p></p><p>Unusually, several animal prints lead up the hill past the mausoleum then suddenly turn and head away from the summit. Moving up the hill the group reaches the edge of the cemetery and are forced to clamber over the fence or circle around. Breeze moves the branches of the trees, rustling leaves but strangely there is no birdsong, no skittering of squirrels in the trees, or any other typical animal sound.</p><p></p><p>At the summit of the hill is a clearing in the woods and an ancient stone statue of a crowned warrior stands staring regally into the distance.</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6830518, member: 40413"] Goodman Titus is surprised to see the group at his farm but he gladly tells the tale again. Unfortunately there is nothing new in his telling and Captain Desarna leads the way to the cemetery. She unlocks the lock in the heavy, wrought iron gate and swings it open so the group can enter. [color=lightblue]”I have looked around after receiving reports of the ghost but I haven’t found anything of note. The mausoleum is locked and hasn’t been entered in some time.”[/color] Desarna points up the hill. The mausoleum is visible but trees past it block the view of the hilltop. [color=lightblue]”Beyond the mausoleum is the statue of the ancient king that the town takes its name after. Look around as long as you like and I’ll lock up later after you’ve finished your investigation. I hope you can lay this thing to rest.”[/color] She nods then turns and makes her way down the path to the town. The cemetery is surprisingly well cared for: stones are laid in a path leading to the mausoleum with lesser paths branching off to family plots surrounding the ornate stone structure. Zinnelis, Autumn, and Arradon spread out and begin looking around. It is pretty clear where the armored Captain Desarna trod during her investigation; her deep footprints cross in a fairly regular pattern throughout the cemetery. Unusually, several animal prints lead up the hill past the mausoleum then suddenly turn and head away from the summit. Moving up the hill the group reaches the edge of the cemetery and are forced to clamber over the fence or circle around. Breeze moves the branches of the trees, rustling leaves but strangely there is no birdsong, no skittering of squirrels in the trees, or any other typical animal sound. At the summit of the hill is a clearing in the woods and an ancient stone statue of a crowned warrior stands staring regally into the distance. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Memories of the Past
Top