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<blockquote data-quote="GlassEye" data-source="post: 6448505" data-attributes="member: 40413"><p><strong>Kepli Stormborn, shaman</strong></p><p></p><p>[section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align]</p><p style="margin-left: 100px">Kepli doesn't comment on the wisdom of healing goblins (although the expression on her face is telling) and instead kneels down next to the nearest and begins to work.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><span style="color: orange">"Lady Oleander, guide my hand,"</span> she mumbles. After a few minutes of working diligently she rocks back on her heels and wipes a bit of sweat from her brow. She shakes her head. <span style="color: orange">"I'm just not skilled enough. I mean, they're humanoid but there are enough subtle differences that I'm just not <em>helping</em> anything."</span> She stares at the blood on her hands and then wipes it on the grass.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><span style="color: orange">"How are all of you? Siddhartha, you look... peaked. I'm sorry but Lady Oleander refuses to aid me further today."</span> She casts a quick look to her side at nothing apparently and frowns.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Scuttle, sitting quietly on the road after the battle, suddenly begins making weak croaking noises and dragging one wing. Kepli rushes to the seagull and scoops him up checking for wounds. When she only finds a small scratch she scold the bird who responds by tweaking her nose and flying off to a nearby tree where he glares at the group.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"></p><p>[/section]</p><p></p><p>[sblock=OOC/Actions]Kepli missed both Heal checks.</p><p>[/sblock]</p><p>[sblock=MiniStats]<a href="http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29" target="_blank">[size=+1]Kepli[/size]</a> Aasimar Shaman 1</p><p><span style="color: orange"><strong>Initiative:</strong></span> +1 <span style="color: orange"><strong>Perception:</strong></span> +10 (+12 w/ Alertness); Darkvision 60 ft.</p><p></p><p><span style="color: orange"><strong>AC:</strong></span> 13 (11 touch; 12 flat-footed)</p><p><span style="color: orange"><strong>HP:</strong></span> 12 <span style="color: yellow">Current: 12</span></p><p><span style="color: orange"><strong>CMB:</strong></span> +1 <span style="color: orange"><strong>CMD:</strong></span> 12 <span style="color: orange"><strong>Fort:</strong></span> +1 <span style="color: orange"><strong>Ref:</strong></span> +1 <span style="color: orange"><strong>Will:</strong></span> +5</p><p></p><p><span style="color: orange"><strong>In Hand:</strong></span> shortspear </p><p><span style="color: orange"><strong>Conditions:</strong></span> None yet</p><p><span style="color: orange"><strong>Spells Prepared:</strong></span> <ul> <li data-xf-list-type="ul">1st level (DC 14): <s>Cure Light Wounds</s>, Sleep</li> <li data-xf-list-type="ul">Orisons: Daze, Detect Magic, Guidance</li> </ul><p><span style="color: orange"><strong>Special:</strong></span></p><p>Concentration +6</p><p>Spirit Magic: Charm Animal 1/1</p><p>Stormburst: 5/6 (target treats foes as if they have concealment, 20% miss, for 1 round)</p><p>Alchemist's Fire 2/2 (w/ Aszar)</p><p>sling (9/10 bullets)</p><p></p><p>[size=+1]Scuttle[/size] Seagull Spirit Animal</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +2 <span style="color: cyan"><strong>Perception:</strong></span> +6</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (14 touch; 13 flat-footed)</p><p><span style="color: cyan"><strong>HP:</strong></span> 6 <span style="color: yellow">Current: 5</span></p><p><span style="color: cyan"><strong>CMB:</strong></span> +0 <span style="color: cyan"><strong>CMD:</strong></span> 6 <span style="color: cyan"><strong>Fort:</strong></span> +1 <span style="color: cyan"><strong>Ref:</strong></span> +4 <span style="color: cyan"><strong>Will:</strong></span> +4</p><p></p><p><span style="color: cyan"><strong>In Beak:</strong></span> Nothing</p><p><span style="color: cyan"><strong>Conditions:</strong></span> None yet</p><p><span style="color: cyan"><strong>Special:</strong></span></p><p>Speed: 10 ft; fly 40 ft</p><p>Melee: Bite +4 (1d3-4); 0 ft reach</p><p>Improved Evasion</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6448505, member: 40413"] [b]Kepli Stormborn, shaman[/b] [section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align] [indent=5]Kepli doesn't comment on the wisdom of healing goblins (although the expression on her face is telling) and instead kneels down next to the nearest and begins to work. [color=orange]"Lady Oleander, guide my hand,"[/color] she mumbles. After a few minutes of working diligently she rocks back on her heels and wipes a bit of sweat from her brow. She shakes her head. [color=orange]"I'm just not skilled enough. I mean, they're humanoid but there are enough subtle differences that I'm just not [i]helping[/i] anything."[/color] She stares at the blood on her hands and then wipes it on the grass. [color=orange]"How are all of you? Siddhartha, you look... peaked. I'm sorry but Lady Oleander refuses to aid me further today."[/color] She casts a quick look to her side at nothing apparently and frowns. Scuttle, sitting quietly on the road after the battle, suddenly begins making weak croaking noises and dragging one wing. Kepli rushes to the seagull and scoops him up checking for wounds. When she only finds a small scratch she scold the bird who responds by tweaking her nose and flying off to a nearby tree where he glares at the group. [/indent][/section] [sblock=OOC/Actions]Kepli missed both Heal checks. [/sblock] [sblock=MiniStats][url=http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29][size=+1]Kepli[/size][/url] Aasimar Shaman 1 [color=orange][b]Initiative:[/b][/color] +1 [color=orange][b]Perception:[/b][/color] +10 (+12 w/ Alertness); Darkvision 60 ft. [color=orange][b]AC:[/b][/color] 13 (11 touch; 12 flat-footed) [color=orange][b]HP:[/b][/color] 12 [color=yellow]Current: 12[/color] [color=orange][b]CMB:[/b][/color] +1 [color=orange][b]CMD:[/b][/color] 12 [color=orange][b]Fort:[/b][/color] +1 [color=orange][b]Ref:[/b][/color] +1 [color=orange][b]Will:[/b][/color] +5 [color=orange][b]In Hand:[/b][/color] shortspear [color=orange][b]Conditions:[/b][/color] None yet [color=orange][b]Spells Prepared:[/b][/color][list] [*]1st level (DC 14): [s]Cure Light Wounds[/s], Sleep [*]Orisons: Daze, Detect Magic, Guidance[/list][color=orange][b]Special:[/b][/color] Concentration +6 Spirit Magic: Charm Animal 1/1 Stormburst: 5/6 (target treats foes as if they have concealment, 20% miss, for 1 round) Alchemist's Fire 2/2 (w/ Aszar) sling (9/10 bullets) [size=+1]Scuttle[/size] Seagull Spirit Animal [color=cyan][b]Initiative:[/b][/color] +2 [color=cyan][b]Perception:[/b][/color] +6 [color=cyan][b]AC:[/b][/color] 15 (14 touch; 13 flat-footed) [color=cyan][b]HP:[/b][/color] 6 [color=yellow]Current: 5[/color] [color=cyan][b]CMB:[/b][/color] +0 [color=cyan][b]CMD:[/b][/color] 6 [color=cyan][b]Fort:[/b][/color] +1 [color=cyan][b]Ref:[/b][/color] +4 [color=cyan][b]Will:[/b][/color] +4 [color=cyan][b]In Beak:[/b][/color] Nothing [color=cyan][b]Conditions:[/b][/color] None yet [color=cyan][b]Special:[/b][/color] Speed: 10 ft; fly 40 ft Melee: Bite +4 (1d3-4); 0 ft reach Improved Evasion [/sblock] [/QUOTE]
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