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<blockquote data-quote="jkason" data-source="post: 6457067" data-attributes="member: 2710"><p>As the sky darkens from red to purple, the group gathers themselves to camp. They drag and carry the captives, Siddhartha applying his skills to binding them. </p><p></p><p>Kepli, after a few machinations, manages to get her hands on the parchment once Scuttle is reasonably distracted by the new shiny she produces. She hands it to Erin, who does, indeed, recognize goblin on what appears to be a mix of map and missive. The goblin, however, seems to be a much plainer translation of the more prosaic Low Landellian. </p><p></p><p>The map is a more detailed breakdown of the area and paths than what the group received from their White Cloak employer. There are two primary updates to this map. The first is a roughly demarcated border sketched in about half a day's travel further on and encompassing about another half-day's worth of travel past that. The goblin scrawl declares this line "Cross alone and bleed die." The cleaner script marks it as "Patrol border: unescorted trespassers will be killed on sight." </p><p></p><p>Slightly north of this demarcation, a small clearing--far enough off the main road to be missed by normal passers by--has been circled. The goblin moniker for this is "Place for selling killing. Bring prezzy." The flowier Low Landellian is, again, more descriptive than the less-than-literary goblins (or whomever translated it for them): "Prospective new hires must present themselves here within the two hours surrounding midday. Rates to be negotiated. A token of respect is customary."</p><p></p><p>Wilmorn and Kepli aren't nearly as conflicted as the goblins seemed to have been. It's instantly clear to them which path they should take from the crossroads if they want to reach the midday meeting place.</p><p></p><p>While the group is working out the contents of the map, one of the smaller goblins groans slightly. Erin hears a curse that the others probably don't need translated, then a whimper. </p><p></p><p>One of the prisoners has awakened. </p><p></p><p>[sblock=ooc]As above. One of the prisoners made his roll to awaken. He's still at negative hit points, but is awake and Disabled. The other two remain unconscious and stable.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 6457067, member: 2710"] As the sky darkens from red to purple, the group gathers themselves to camp. They drag and carry the captives, Siddhartha applying his skills to binding them. Kepli, after a few machinations, manages to get her hands on the parchment once Scuttle is reasonably distracted by the new shiny she produces. She hands it to Erin, who does, indeed, recognize goblin on what appears to be a mix of map and missive. The goblin, however, seems to be a much plainer translation of the more prosaic Low Landellian. The map is a more detailed breakdown of the area and paths than what the group received from their White Cloak employer. There are two primary updates to this map. The first is a roughly demarcated border sketched in about half a day's travel further on and encompassing about another half-day's worth of travel past that. The goblin scrawl declares this line "Cross alone and bleed die." The cleaner script marks it as "Patrol border: unescorted trespassers will be killed on sight." Slightly north of this demarcation, a small clearing--far enough off the main road to be missed by normal passers by--has been circled. The goblin moniker for this is "Place for selling killing. Bring prezzy." The flowier Low Landellian is, again, more descriptive than the less-than-literary goblins (or whomever translated it for them): "Prospective new hires must present themselves here within the two hours surrounding midday. Rates to be negotiated. A token of respect is customary." Wilmorn and Kepli aren't nearly as conflicted as the goblins seemed to have been. It's instantly clear to them which path they should take from the crossroads if they want to reach the midday meeting place. While the group is working out the contents of the map, one of the smaller goblins groans slightly. Erin hears a curse that the others probably don't need translated, then a whimper. One of the prisoners has awakened. [sblock=ooc]As above. One of the prisoners made his roll to awaken. He's still at negative hit points, but is awake and Disabled. The other two remain unconscious and stable.[/sblock] [/QUOTE]
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