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<blockquote data-quote="GlassEye" data-source="post: 6570100" data-attributes="member: 40413"><p><strong>Kepli Stormborn, shaman</strong></p><p></p><p>[section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align]</p><p style="margin-left: 100px">Kepli hurts; she has never felt such pain before. She clamps down on an involuntary scream and the grinding of her teeth can be heard feet away from where she battles the orc. Scuttle, already infuriated, shrieks and dives like a demon-possessed bird at the orc that injured his mistress. Unfortunately, Scuttle's wing catches on the orc's armor and sends the bird spinning. It is only with wild flapping that the bird manages to right himself and not dive into the ground but in doing so, leaves himself open to the orc's attack.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><span style="color: orange">"We have to end this!"</span> It isn't certain who her exclamation was intended for but the feeling is clear: the group is seriously wounded.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Kepli attacks the orc and her spear slides into it as easily as it did a moment ago. And, with the damage done it by Siddhartha, her attack is enough to drop it.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"></p><p>[/section]</p><p></p><p>[sblock=OOC]No position change for either Kepli or Scuttle</p><p></p><p>Scuttle's Hover: [roll0]</p><p>Scuttle Standard: Aid Another (Attack for Kepli, so +2 to hit if successful): [roll1]</p><p></p><p>Kepli Move: none</p><p>Standard: Shortspear: [roll2] for [roll3]</p><p></p><p>EDIT: Scuttle missed his hover by 2. Not sure what that means but I think a miss by 5 or more and he would plummet to the ground. I presume his failed hover means he has to move and therefore incurs an AoO.</p><p>[/sblock]</p><p>[sblock=MiniStats]<a href="http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29" target="_blank">[size=+1]Kepli[/size]</a> Aasimar Shaman 1</p><p><span style="color: orange"><strong>Initiative:</strong></span> +1 <span style="color: orange"><strong>Perception:</strong></span> +10 (+12 w/ Alertness); Darkvision 60 ft.</p><p></p><p><span style="color: orange"><strong>AC:</strong></span> 13 (11 touch; 12 flat-footed)</p><p><span style="color: orange"><strong>HP:</strong></span> 12 <span style="color: yellow">Current: 5</span></p><p><span style="color: orange"><strong>CMB:</strong></span> +1 <span style="color: orange"><strong>CMD:</strong></span> 12 <span style="color: orange"><strong>Fort:</strong></span> +1 <span style="color: orange"><strong>Ref:</strong></span> +1 <span style="color: orange"><strong>Will:</strong></span> +5</p><p></p><p><span style="color: orange"><strong>In Hand:</strong></span> shortspear </p><p><span style="color: orange"><strong>Conditions:</strong></span> None yet</p><p><span style="color: orange"><strong>Spells Prepared:</strong></span> <ul> <li data-xf-list-type="ul">1st level (DC 14): <s>Cure Light Wounds</s>, Sleep</li> <li data-xf-list-type="ul">Orisons: Daze, Detect Magic, Guidance</li> </ul><p><span style="color: orange"><strong>Special:</strong></span></p><p>Concentration +6</p><p>Spirit Magic: Charm Animal 1/1</p><p>Stormburst: 6/6 (target treats foes as if they have concealment, 20% miss, for 1 round)</p><p>Alchemist's Fire 2/2 (w/ Aszar)</p><p>sling (9/10 bullets)</p><p></p><p>[size=+1]Scuttle[/size] Seagull Spirit Animal</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +2 <span style="color: cyan"><strong>Perception:</strong></span> +6</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (14 touch; 13 flat-footed)</p><p><span style="color: cyan"><strong>HP:</strong></span> 6 <span style="color: yellow">Current: 6</span></p><p><span style="color: cyan"><strong>CMB:</strong></span> +0 <span style="color: cyan"><strong>CMD:</strong></span> 6 <span style="color: cyan"><strong>Fort:</strong></span> +1 <span style="color: cyan"><strong>Ref:</strong></span> +4 <span style="color: cyan"><strong>Will:</strong></span> +4</p><p></p><p><span style="color: cyan"><strong>In Beak:</strong></span> Nothing</p><p><span style="color: cyan"><strong>Conditions:</strong></span> None yet</p><p><span style="color: cyan"><strong>Special:</strong></span></p><p>Speed: 10 ft; fly 40 ft</p><p>Melee: Bite +4 (1d3-4); 0 ft reach</p><p>Improved Evasion</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6570100, member: 40413"] [b]Kepli Stormborn, shaman[/b] [section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align] [indent=5]Kepli hurts; she has never felt such pain before. She clamps down on an involuntary scream and the grinding of her teeth can be heard feet away from where she battles the orc. Scuttle, already infuriated, shrieks and dives like a demon-possessed bird at the orc that injured his mistress. Unfortunately, Scuttle's wing catches on the orc's armor and sends the bird spinning. It is only with wild flapping that the bird manages to right himself and not dive into the ground but in doing so, leaves himself open to the orc's attack. [color=orange]"We have to end this!"[/color] It isn't certain who her exclamation was intended for but the feeling is clear: the group is seriously wounded. Kepli attacks the orc and her spear slides into it as easily as it did a moment ago. And, with the damage done it by Siddhartha, her attack is enough to drop it. [/indent][/section] [sblock=OOC]No position change for either Kepli or Scuttle Scuttle's Hover: [roll0] Scuttle Standard: Aid Another (Attack for Kepli, so +2 to hit if successful): [roll1] Kepli Move: none Standard: Shortspear: [roll2] for [roll3] EDIT: Scuttle missed his hover by 2. Not sure what that means but I think a miss by 5 or more and he would plummet to the ground. I presume his failed hover means he has to move and therefore incurs an AoO. [/sblock] [sblock=MiniStats][url=http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29][size=+1]Kepli[/size][/url] Aasimar Shaman 1 [color=orange][b]Initiative:[/b][/color] +1 [color=orange][b]Perception:[/b][/color] +10 (+12 w/ Alertness); Darkvision 60 ft. [color=orange][b]AC:[/b][/color] 13 (11 touch; 12 flat-footed) [color=orange][b]HP:[/b][/color] 12 [color=yellow]Current: 5[/color] [color=orange][b]CMB:[/b][/color] +1 [color=orange][b]CMD:[/b][/color] 12 [color=orange][b]Fort:[/b][/color] +1 [color=orange][b]Ref:[/b][/color] +1 [color=orange][b]Will:[/b][/color] +5 [color=orange][b]In Hand:[/b][/color] shortspear [color=orange][b]Conditions:[/b][/color] None yet [color=orange][b]Spells Prepared:[/b][/color][list] [*]1st level (DC 14): [s]Cure Light Wounds[/s], Sleep [*]Orisons: Daze, Detect Magic, Guidance[/list][color=orange][b]Special:[/b][/color] Concentration +6 Spirit Magic: Charm Animal 1/1 Stormburst: 6/6 (target treats foes as if they have concealment, 20% miss, for 1 round) Alchemist's Fire 2/2 (w/ Aszar) sling (9/10 bullets) [size=+1]Scuttle[/size] Seagull Spirit Animal [color=cyan][b]Initiative:[/b][/color] +2 [color=cyan][b]Perception:[/b][/color] +6 [color=cyan][b]AC:[/b][/color] 15 (14 touch; 13 flat-footed) [color=cyan][b]HP:[/b][/color] 6 [color=yellow]Current: 6[/color] [color=cyan][b]CMB:[/b][/color] +0 [color=cyan][b]CMD:[/b][/color] 6 [color=cyan][b]Fort:[/b][/color] +1 [color=cyan][b]Ref:[/b][/color] +4 [color=cyan][b]Will:[/b][/color] +4 [color=cyan][b]In Beak:[/b][/color] Nothing [color=cyan][b]Conditions:[/b][/color] None yet [color=cyan][b]Special:[/b][/color] Speed: 10 ft; fly 40 ft Melee: Bite +4 (1d3-4); 0 ft reach Improved Evasion [/sblock] [/QUOTE]
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