Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] No Loitering
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 6571766" data-attributes="member: 2710"><p><strong>Round 4, mid-round</strong></p><p></p><p>[sblock=ooc]I'm seeing conflicting opinions on falling and AoO. While I might rule differently in actual aerial combat, since Scuttle's only high enough to attack (5'), it seems reasonable to me that his falling should work the same way as someone being tripped, which doesn't provoke except with a special feat. If Scuttle tried to fly back up, I'd allow an AoO for the same reason a prone character provokes. Though, of course, that's moot now.[/sblock]</p><p></p><p>Scuttle flaps and wavers in the air, and the wild ball of feathers falls to the ground. Still, he manages to aid his mistress, whose blade finishes the work Siddhartha had begun. </p><p></p><p>One orc remains, menacing the ranger and the tiefling, bleeding and growling against his failing odds. </p><p></p><p>[sblock=ooc]<strong>Wilmorn</strong> 3/12, Str 16/18 </p><p><strong>Erin</strong> -1/8, Prone, Stable, Str 9/12 </p><p><strong>Siddhartha</strong> 2/9</p><p><strong>Kepli</strong> 5/12 </p><p><strong>Scuttle</strong> 6/6 </p><p><strong>Aszar</strong> 8/8 </p><p><strong>Klot'Kar</strong> 3/3 </p><p><strong>Horsie</strong> 15/15 </p><p></p><p>Resources used: Aszar: Sleep, Ill Omen</p><p>Kepli: CLW</p><p>Erin: Arcane Pool 4 / 5 remain</p><p></p><p>(all: Dazzled from midday sun, -1 on all attacks)</p><p></p><p><strong>Berserker:</strong> Dead</p><p><strong>Orc 1:</strong> Dead </p><p><strong>Orc 2:</strong> 6/6 HP, AC 13, Dazzled, Unconscious</p><p><strong>Orc 3:</strong> -5/6 HP (alive to -12), AC 13, Dazzled, Staggered [/sblock]</p><p></p><p>[gm]Okay, [MENTION=6780165]grtrtle[/MENTION] , bring it home. Don't forget Siddhartha's giving you a flanking bonus, too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/gm]</p><p></p><p><strong><a href="http://beta.ditzie.com/69861/551415561b4f0" target="_blank">CURRENT MAP</a></strong></p></blockquote><p></p>
[QUOTE="jkason, post: 6571766, member: 2710"] [b]Round 4, mid-round[/b] [sblock=ooc]I'm seeing conflicting opinions on falling and AoO. While I might rule differently in actual aerial combat, since Scuttle's only high enough to attack (5'), it seems reasonable to me that his falling should work the same way as someone being tripped, which doesn't provoke except with a special feat. If Scuttle tried to fly back up, I'd allow an AoO for the same reason a prone character provokes. Though, of course, that's moot now.[/sblock] Scuttle flaps and wavers in the air, and the wild ball of feathers falls to the ground. Still, he manages to aid his mistress, whose blade finishes the work Siddhartha had begun. One orc remains, menacing the ranger and the tiefling, bleeding and growling against his failing odds. [sblock=ooc][b]Wilmorn[/b] 3/12, Str 16/18 [b]Erin[/b] -1/8, Prone, Stable, Str 9/12 [b]Siddhartha[/b] 2/9 [b]Kepli[/b] 5/12 [b]Scuttle[/b] 6/6 [b]Aszar[/b] 8/8 [b]Klot'Kar[/b] 3/3 [b]Horsie[/b] 15/15 Resources used: Aszar: Sleep, Ill Omen Kepli: CLW Erin: Arcane Pool 4 / 5 remain (all: Dazzled from midday sun, -1 on all attacks) [b]Berserker:[/b] Dead [b]Orc 1:[/b] Dead [b]Orc 2:[/b] 6/6 HP, AC 13, Dazzled, Unconscious [b]Orc 3:[/b] -5/6 HP (alive to -12), AC 13, Dazzled, Staggered [/sblock] [gm]Okay, [MENTION=6780165]grtrtle[/MENTION] , bring it home. Don't forget Siddhartha's giving you a flanking bonus, too. :)[/gm] [b][url=http://beta.ditzie.com/69861/551415561b4f0]CURRENT MAP[/URL][/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] No Loitering
Top