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[LPF] Rodents of Unusual Size, pt 2
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<blockquote data-quote="Aura" data-source="post: 6260438" data-attributes="member: 6747658"><p><strong>Catacombs Battle Aftermath</strong></p><p></p><p>Cruendithas skewers the remaining rat with his short sword, causing it to squeak in pain before collapsing on the cold limestone floor of the catacombs. All 5 rats, in a couple of different sizes (some bigger than members of the rat killing squad) are slowly bleeding to death, or have died.</p><p></p><p>The background noise persists a bit, albeit at a much lower level than before. As adrenaline from combat fades, oppressive scents of mold, mildew, and decaying death reassert themselves, reminding you of the miserable place you're paid to hunt rats.</p><p></p><p>Torchlight illuminates more of the catacombs, and what looked like double doors in the heat of battle do actually seem to be there, opening to the west. However, there seems to be some sort of anomaly you can't make out without bringing a torch closer.</p><p></p><p>[sblock=BigB]Your spells per day have reverted to the incorrect value. Might be a copy and paste issue.[/sblock]</p><p></p><p>[sblock=Commander Fallout]Looks like your size modifier to attack (+1) has somehow been forgotten. You can add that in on both ranged and melee attacks, making you +3 with crossbow and +1 with dagger.[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6260438, member: 6747658"] [b]Catacombs Battle Aftermath[/b] Cruendithas skewers the remaining rat with his short sword, causing it to squeak in pain before collapsing on the cold limestone floor of the catacombs. All 5 rats, in a couple of different sizes (some bigger than members of the rat killing squad) are slowly bleeding to death, or have died. The background noise persists a bit, albeit at a much lower level than before. As adrenaline from combat fades, oppressive scents of mold, mildew, and decaying death reassert themselves, reminding you of the miserable place you're paid to hunt rats. Torchlight illuminates more of the catacombs, and what looked like double doors in the heat of battle do actually seem to be there, opening to the west. However, there seems to be some sort of anomaly you can't make out without bringing a torch closer. [sblock=BigB]Your spells per day have reverted to the incorrect value. Might be a copy and paste issue.[/sblock] [sblock=Commander Fallout]Looks like your size modifier to attack (+1) has somehow been forgotten. You can add that in on both ranged and melee attacks, making you +3 with crossbow and +1 with dagger.[/sblock] [/QUOTE]
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