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[LPF] Rodents of Unusual Size, pt 3
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<blockquote data-quote="Aura" data-source="post: 6377112" data-attributes="member: 6747658"><p>[ATTACH]63942[/ATTACH]</p><p>. . . Whaaaa?!?! . . .</p><p></p><p>With their Hyena bleeding, the monstrous man-hyena hybrids (we'll call them 'gnolls' to make things easier <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) scramble to address their problem. However, Wahyu sneaks around a low-branching tree and sees his opportunity to act first...</p><p></p><p>[sblock=Combat]OK, a better map this time. Tokens still are kinda lame, though. I've individually colored the good guys. Everyone is considered dismounted, except Mystie. The weird dog-like creature is on the chart as 'Puppy'. To clarify, Hawk is at H3 and Cruendithas at G3, since their colors are similar.</p><p></p><p>Terrain: You should be able to get the 'jist of the map by looking at it. An unmarked feature is the gully you've hidden in, requiring 2 squares of movement to get out of. It also costs 2 squares to go up sloped squares (there aren't many) and the hard ridge line would take some sort of climb check if it becomes germane. The trees are generally low-branching so unless you see partial grid, don't play the square. The partial squares provide a -2 cover penalty to ranged attacks. (Jonas obviously rolled well enough to get his hit on the Hyena despite it.) The grid lines are a bit tough to see but get easier if you blow up the map.) Finally, north is not exactly aligned with the grid, but you can consider it aligned when trying to describe directions.</p><p></p><p>The gnolls and hyena are not looking in Wahyu's direction. They are definitely looking in Jonas' direction, but it's hard to tell who they can see and who they cannot.</p><p></p><p>Initiative: The initiative order is Wahyu first, then: Puppy, Gnolls/Hyena, Party (repeat). Note: Wahyu beat ALL the gnolls and hyena with his roll. <span style="color: #00ff00">Wahyu is up.</span></p><p></p><p><u>Actor</u> - <u>Token</u> - <u>Condition</u></p><p>Hawk - Orange - good</p><p>Crue - Yellow - good</p><p>Jonas - Green - good</p><p>Dunkel - Blue - good</p><p>Mystie* - Purple - good</p><p>Wahyu - Grey W - good</p><p>--------</p><p>Hyena - Red H - AC 14/touch 12 - injured (6 dam)</p><p>Gnoll 1 - Red 1 - AC 13/touch 10 - good</p><p>Gnoll 2 - Red 2 - AC 13/touch 10 - good</p><p>Gnoll 3 - Red 3 - AC 13/touch 10 - good</p><p>--------</p><p>'Puppy' - Grey P - a bit battered</p><p>* Still mounted[/sblock]</p><p></p><p>[sblock=Map][ATTACH]63943[/ATTACH][/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6377112, member: 6747658"] [ATTACH=CONFIG]63942._xfImport[/ATTACH] . . . Whaaaa?!?! . . . With their Hyena bleeding, the monstrous man-hyena hybrids (we'll call them 'gnolls' to make things easier :)) scramble to address their problem. However, Wahyu sneaks around a low-branching tree and sees his opportunity to act first... [sblock=Combat]OK, a better map this time. Tokens still are kinda lame, though. I've individually colored the good guys. Everyone is considered dismounted, except Mystie. The weird dog-like creature is on the chart as 'Puppy'. To clarify, Hawk is at H3 and Cruendithas at G3, since their colors are similar. Terrain: You should be able to get the 'jist of the map by looking at it. An unmarked feature is the gully you've hidden in, requiring 2 squares of movement to get out of. It also costs 2 squares to go up sloped squares (there aren't many) and the hard ridge line would take some sort of climb check if it becomes germane. The trees are generally low-branching so unless you see partial grid, don't play the square. The partial squares provide a -2 cover penalty to ranged attacks. (Jonas obviously rolled well enough to get his hit on the Hyena despite it.) The grid lines are a bit tough to see but get easier if you blow up the map.) Finally, north is not exactly aligned with the grid, but you can consider it aligned when trying to describe directions. The gnolls and hyena are not looking in Wahyu's direction. They are definitely looking in Jonas' direction, but it's hard to tell who they can see and who they cannot. Initiative: The initiative order is Wahyu first, then: Puppy, Gnolls/Hyena, Party (repeat). Note: Wahyu beat ALL the gnolls and hyena with his roll. [COLOR=#00ff00]Wahyu is up.[/COLOR] [U]Actor[/U] - [U]Token[/U] - [U]Condition[/U] Hawk - Orange - good Crue - Yellow - good Jonas - Green - good Dunkel - Blue - good Mystie* - Purple - good Wahyu - Grey W - good -------- Hyena - Red H - AC 14/touch 12 - injured (6 dam) Gnoll 1 - Red 1 - AC 13/touch 10 - good Gnoll 2 - Red 2 - AC 13/touch 10 - good Gnoll 3 - Red 3 - AC 13/touch 10 - good -------- 'Puppy' - Grey P - a bit battered * Still mounted[/sblock] [sblock=Map][ATTACH=CONFIG]63943._xfImport[/ATTACH][/sblock] [/QUOTE]
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