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[LPF] Rodents of Unusual Size, pt 3
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<blockquote data-quote="Aura" data-source="post: 6441764" data-attributes="member: 6747658"><p><strong>Hilltop Battle Round 2</strong></p><p></p><p>Aiming dead square on the enemy goblin, Mystie's aim is true and the bolt slams into her target's chest. With a squee of pain, the disgusting little creature crumples to the ground. However, urging Bubba into a charge fails to connect with the shield-using monster is not quite as successful, with the enemy being ready for Bubba's attack. Deftly side-stepping the great mastiff, he backhand cuts Mystie on the spin.</p><p></p><p>Jonas thunders onto the scene, causing a bit of uproar amongst the goblinish ranks. However, one directing the arrow attacks seems to calm them.[sblock=Mystie]He yells, "Settle down, just an orc! First hafting, THEN gnome, THEN orc… ready…"[/sblock]</p><p></p><p>The goblin Hawk is tangling with moves quickly, taking full advantage of his position while he can. His blade strikes true, although he seems to have a puzzled look on his face, like something was wrong and somehow things didn't work out as well as he'd like. He shrugs and, looking over his shoulder just a moment, steps back, smiling at Hawk devilishly.</p><p></p><p>At that moment, the goblin calling the archery attacks points at Hawk once again. However, instead of coordinated attacks in unison, difference of opinion washes over the goblins. Two attack Hawk as directed, although their aim is muddled--perhaps they are paying too much attention to the argument offered by the others. The two closest to Mystie move to better positions, for good effect, sinking one arrow each into the object of goblinish hatred. For his part, the crossbowman merely pulls out a potion and drinks it, seemingly less interested in the entire argument.</p><p></p><p>Apparently peeved over the lack of unity, the goblin directing the archers moves in on Jonas and tries to cut him, only to fail. Shortly after, the goblin with the dog slicer attacking Mystie tries his luck, and finds himself unable to connect, with Bubba rearing up enough to foul his aim.</p><p></p><p>[sblock=Combat Stuff]Mystie takes out the other horse chopper wielding goblin, leaving it bleeding to death on the ground. As Bubba moves it, he triggers the sword+dogslicer goblin's reserved action. He attacks Mystie, hitting for 3. Jonas then moves onto the map, using a run so he is within move action of the primary area of combat, but denied Dex modifier to AC until he moves again.</p><p></p><p>Turn 2 begins</p><p></p><p>Goblin L attacks Hawk. Natural 20 to hit, 12 damage. Mystie's misfortune intervenes and forces a reroll, for a normal hit, 11 damage (modified to 10 due to DR). He shifts one square away, to I-10. (Mystie basically saved 12 pts of damage on Hawk.)</p><p></p><p>Goblin D motions for archers to concentrate on Hawk. However, the two closer to Mystie argue and shoot her instead, raving about killing gnome. They move into better positions. The scout (S) zings Mystie good for 3 points despite the -4 penalty. However, he is outperformed by the archer (A) with the longbow close-by, who crit threats and confirms with the -4, doing a whopping 14 point hit. (Ridiculously lucky.) The archer and scout near Hawk miss entirely. The crossbowman attacks neither target, but instead quaffs a potion of some sort.</p><p></p><p>Goblin D moves in and attacks Jonas. Misses. Goblin F continues to attack Mystie. Misses.</p><p></p><p>Observations of the Goblins: Goblins L and F both have chain mail armor and shield. And while F fights with a lot of skill, L combines it with power and lethality. Goblin B may have quite a few potions, now that you look at him, on a bandolier.</p><p></p><p><u>Combat Actors</u></p><p>Cruendithas: 0 dam/26 (bless 16r, inspire courage)</p><p>Dunkel: 0 dam/18 (bless 16r, inspire courage)</p><p>Hawk: 29 dam/38+ (bless 16r, inspire courage)</p><p>Jonas: 0 dam/40 (bless 16r, inspire courage)</p><p>Mystie: 20 dam/45 (mounted, bless 16r, inspire courage)</p><p>Wahyu: 0 dam/23 (mounted, bless 16r, inspire courage)</p><p>Goblin L: 0 dam/?, AC 22, dogslicer and shield</p><p>Goblin F: 0 dam/?, AC 21, dogslicer and shield</p><p>Goblin D: 4 dam/?, AC 18, dogslicer and shield</p><p>Goblin H1: Bleeding out, 13 dam/6, AC 16, horsechopper</p><p>Goblin H2: Bleeding out, 10 dam/6, AC 16, horsechopper</p><p>Goblin B: 0 dam/?, AC 24, lt crossbow</p><p>Goblin S1: 0 dam/?, AC 16, shortbow</p><p>Goblin S2: 0 dam/?, AC 16, shortbow</p><p>Goblin A1: 0 dam/?, AC 16, longbow</p><p>Goblin A2: 0 dam/?, AC 16, longbow</p><p></p><p>Ditzie Map: <a href="http://beta.ditzie.com/70656/546c4b628ba53" target="_blank">http://beta.ditzie.com/70656/546c4b628ba53</a></p><p></p><p><span style="color: #00ff00">Cruendithas, Mystie, Hawk and Jonas</span> move normally. <span style="color: #ff0000">Dunkel and Wahyu</span> may place their tokens next to the reference rock in the SE corner of the map.[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6441764, member: 6747658"] [b]Hilltop Battle Round 2[/b] Aiming dead square on the enemy goblin, Mystie's aim is true and the bolt slams into her target's chest. With a squee of pain, the disgusting little creature crumples to the ground. However, urging Bubba into a charge fails to connect with the shield-using monster is not quite as successful, with the enemy being ready for Bubba's attack. Deftly side-stepping the great mastiff, he backhand cuts Mystie on the spin. Jonas thunders onto the scene, causing a bit of uproar amongst the goblinish ranks. However, one directing the arrow attacks seems to calm them.[sblock=Mystie]He yells, "Settle down, just an orc! First hafting, THEN gnome, THEN orc… ready…"[/sblock] The goblin Hawk is tangling with moves quickly, taking full advantage of his position while he can. His blade strikes true, although he seems to have a puzzled look on his face, like something was wrong and somehow things didn't work out as well as he'd like. He shrugs and, looking over his shoulder just a moment, steps back, smiling at Hawk devilishly. At that moment, the goblin calling the archery attacks points at Hawk once again. However, instead of coordinated attacks in unison, difference of opinion washes over the goblins. Two attack Hawk as directed, although their aim is muddled--perhaps they are paying too much attention to the argument offered by the others. The two closest to Mystie move to better positions, for good effect, sinking one arrow each into the object of goblinish hatred. For his part, the crossbowman merely pulls out a potion and drinks it, seemingly less interested in the entire argument. Apparently peeved over the lack of unity, the goblin directing the archers moves in on Jonas and tries to cut him, only to fail. Shortly after, the goblin with the dog slicer attacking Mystie tries his luck, and finds himself unable to connect, with Bubba rearing up enough to foul his aim. [sblock=Combat Stuff]Mystie takes out the other horse chopper wielding goblin, leaving it bleeding to death on the ground. As Bubba moves it, he triggers the sword+dogslicer goblin's reserved action. He attacks Mystie, hitting for 3. Jonas then moves onto the map, using a run so he is within move action of the primary area of combat, but denied Dex modifier to AC until he moves again. Turn 2 begins Goblin L attacks Hawk. Natural 20 to hit, 12 damage. Mystie's misfortune intervenes and forces a reroll, for a normal hit, 11 damage (modified to 10 due to DR). He shifts one square away, to I-10. (Mystie basically saved 12 pts of damage on Hawk.) Goblin D motions for archers to concentrate on Hawk. However, the two closer to Mystie argue and shoot her instead, raving about killing gnome. They move into better positions. The scout (S) zings Mystie good for 3 points despite the -4 penalty. However, he is outperformed by the archer (A) with the longbow close-by, who crit threats and confirms with the -4, doing a whopping 14 point hit. (Ridiculously lucky.) The archer and scout near Hawk miss entirely. The crossbowman attacks neither target, but instead quaffs a potion of some sort. Goblin D moves in and attacks Jonas. Misses. Goblin F continues to attack Mystie. Misses. Observations of the Goblins: Goblins L and F both have chain mail armor and shield. And while F fights with a lot of skill, L combines it with power and lethality. Goblin B may have quite a few potions, now that you look at him, on a bandolier. [U]Combat Actors[/U] Cruendithas: 0 dam/26 (bless 16r, inspire courage) Dunkel: 0 dam/18 (bless 16r, inspire courage) Hawk: 29 dam/38+ (bless 16r, inspire courage) Jonas: 0 dam/40 (bless 16r, inspire courage) Mystie: 20 dam/45 (mounted, bless 16r, inspire courage) Wahyu: 0 dam/23 (mounted, bless 16r, inspire courage) Goblin L: 0 dam/?, AC 22, dogslicer and shield Goblin F: 0 dam/?, AC 21, dogslicer and shield Goblin D: 4 dam/?, AC 18, dogslicer and shield Goblin H1: Bleeding out, 13 dam/6, AC 16, horsechopper Goblin H2: Bleeding out, 10 dam/6, AC 16, horsechopper Goblin B: 0 dam/?, AC 24, lt crossbow Goblin S1: 0 dam/?, AC 16, shortbow Goblin S2: 0 dam/?, AC 16, shortbow Goblin A1: 0 dam/?, AC 16, longbow Goblin A2: 0 dam/?, AC 16, longbow Ditzie Map: [URL]http://beta.ditzie.com/70656/546c4b628ba53[/URL] [COLOR=#00ff00]Cruendithas, Mystie, Hawk and Jonas[/COLOR] move normally. [COLOR=#ff0000]Dunkel and Wahyu[/COLOR] may place their tokens next to the reference rock in the SE corner of the map.[/sblock] [/QUOTE]
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