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[LPF] Rodents of Unusual Size, pt 3
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<blockquote data-quote="Aura" data-source="post: 6539568" data-attributes="member: 6747658"><p>With the group giving a collective 'jus a little longer ma', most just roll over and keep sleeping. By the time the last shift ends (albeit stretched), Jonas (thanks to his good instincts) and Mystie (had a tent... for a while) are both able to take over and watch over the group as the rest recover, patrol the area and picking things up to help mitigate the loss of personal belongings, and things of that nature. By the time most people would be thinking about lunch, the rest of the group is up--a little bleary eyed, but sufficiently rested--and ready to take on the day.</p><p></p><p>[sblock=Starting the Day]It's about 11 AM by the time everyone gets going.</p><p></p><p>Although Jonas was helping people, his own personal survival skill gives him the edge.</p><p></p><p>And the penalties for doing poorly on the roll: Potential permanent damage or loss of items, some HP damage (threatening to very low levels, but 3-4's, not so much). It's worth noting that in our everyday lives we fatigue ourselves without thinking about it much, until things go wrong. There was a tightening of trucking rules due to driver fatigue (and fatigue related accidents) a while back. I know I'm positively criminal, approving characters at all hours of the night and then suffering the next day for it. We notice in RPG's more because it amounts to concrete mechanical effects (and positively ruins spell caster and barbarian abilities).</p><p></p><p>Of course, you could have piled into the small entry way to the 'dungeon'... there's only a faint stink of death on the air... and an uneasy feeling of not knowing what might come up those stairs. How dangerous could it be? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In any case, I digress. You're ready to roll![/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6539568, member: 6747658"] With the group giving a collective 'jus a little longer ma', most just roll over and keep sleeping. By the time the last shift ends (albeit stretched), Jonas (thanks to his good instincts) and Mystie (had a tent... for a while) are both able to take over and watch over the group as the rest recover, patrol the area and picking things up to help mitigate the loss of personal belongings, and things of that nature. By the time most people would be thinking about lunch, the rest of the group is up--a little bleary eyed, but sufficiently rested--and ready to take on the day. [sblock=Starting the Day]It's about 11 AM by the time everyone gets going. Although Jonas was helping people, his own personal survival skill gives him the edge. And the penalties for doing poorly on the roll: Potential permanent damage or loss of items, some HP damage (threatening to very low levels, but 3-4's, not so much). It's worth noting that in our everyday lives we fatigue ourselves without thinking about it much, until things go wrong. There was a tightening of trucking rules due to driver fatigue (and fatigue related accidents) a while back. I know I'm positively criminal, approving characters at all hours of the night and then suffering the next day for it. We notice in RPG's more because it amounts to concrete mechanical effects (and positively ruins spell caster and barbarian abilities). Of course, you could have piled into the small entry way to the 'dungeon'... there's only a faint stink of death on the air... and an uneasy feeling of not knowing what might come up those stairs. How dangerous could it be? :) In any case, I digress. You're ready to roll![/sblock] [/QUOTE]
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[LPF] Rodents of Unusual Size, pt 3
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