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[LPF] Rodents of Unusual Size, pt 3
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<blockquote data-quote="Aura" data-source="post: 6651169" data-attributes="member: 6747658"><p><strong>The Great Hall</strong></p><p></p><p>With that, the group rounds the corner and through the door to investigate and/or confront whatever is responsible for the sounds that lay ahead. You find yourselves in a significant great hall with a high, vaulted ceiling. A large table dominates the long axis of the room, with at least a dozen high-backed chairs of obvious quality craftsmanship. Light levels are a higher here than anywhere else in the complex that you have seen, emitting from torch sconces along either side of the hall. Additionally, there are two doorways on each of the long walls of the hall.</p><p></p><p>At the far end of the hall, a bizarre little creature hovers over the table, apparently holding two plates. It has the appearance, very roughly, of a humanoid demon with wings sprouting from both the shoulder and hip regions. And, at the same time, it doesn't seem demonic at all. <span style="color: #FF0000">"What tha... guests or not?"</span> it inquires in a squeaky little voice, using a odd dialect of Low Landellian.</p><p></p><p>[sblock=Kn:Arcana DC 11]It's a homunculus, a small wizard's sentient construct. More information given out with higher rolls in 5 pts increments over 11.[/sblock]</p><p>[sblock=Actions]OK, the little flying creature is not surprised you're here. It's some 50 feet distant, currently hovering above the far end of the table. You guys basically entered by way of a arched doorway centered in the short wall of the hall. The table itself prevents any potential charge effects if you would want to do so.</p><p></p><p>Speaking of which, if you want combat, roll initiative. If not, you may take some other action in response to what you see.[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6651169, member: 6747658"] [b]The Great Hall[/b] With that, the group rounds the corner and through the door to investigate and/or confront whatever is responsible for the sounds that lay ahead. You find yourselves in a significant great hall with a high, vaulted ceiling. A large table dominates the long axis of the room, with at least a dozen high-backed chairs of obvious quality craftsmanship. Light levels are a higher here than anywhere else in the complex that you have seen, emitting from torch sconces along either side of the hall. Additionally, there are two doorways on each of the long walls of the hall. At the far end of the hall, a bizarre little creature hovers over the table, apparently holding two plates. It has the appearance, very roughly, of a humanoid demon with wings sprouting from both the shoulder and hip regions. And, at the same time, it doesn't seem demonic at all. [COLOR=#FF0000]"What tha... guests or not?"[/COLOR] it inquires in a squeaky little voice, using a odd dialect of Low Landellian. [sblock=Kn:Arcana DC 11]It's a homunculus, a small wizard's sentient construct. More information given out with higher rolls in 5 pts increments over 11.[/sblock] [sblock=Actions]OK, the little flying creature is not surprised you're here. It's some 50 feet distant, currently hovering above the far end of the table. You guys basically entered by way of a arched doorway centered in the short wall of the hall. The table itself prevents any potential charge effects if you would want to do so. Speaking of which, if you want combat, roll initiative. If not, you may take some other action in response to what you see.[/sblock] [/QUOTE]
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[LPF] Rodents of Unusual Size, pt 3
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