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<blockquote data-quote="sunshadow21" data-source="post: 6079918" data-attributes="member: 6667193"><p>[sblock=Erinth]You've heard rumors of some local group, or rather a series of subgroups, that wear masks while going about their business, but you don't know anything specific.[/sblock]</p><p></p><p>It takes a few minutes, but as you talk about your errand, you hear some shuffling from behind one of the closed windows, and a few minutes later, the door opens up, and the guards stand aside for you to pass. After passing through a short tunnel, you find yourself in a glade that you have to convince yourself is really there. While not huge, it's much larger than anything you had pictured from the initial description from the gnome. There is a path that leads to a couple of huts on one of the edges, where you a older female dwarf working on picking some roots in an herb garden. When she turns around and looks up, you can see the inspiration for the masks right away; a large portion of her face shows heavy burn marks and scars. <span style="color: #2f4f4f">"You're early; usually the professors don't remember until after their classes have started to restock their cupboards. If you would like to step inside the waiting room, I'll be with you shortly," </span>she says as she points to one of the huts. Inside is a small waiting room area from which you can see a very extensive alchemist's lab. She joins you shortly, <span style="color: #2f4f4f">"Now than, I suppose it would be too much to expect to have that scatterbrained gnome remembered to tell you which compound they were needing, so I'll skip over asking for a name. Did he at least give you some kind of general description?"</span></p><p><span style="color: #2f4f4f"></span></p><p><span style="color: #2f4f4f">[sblock=rewards]Experience</span></p><p><span style="color: #2f4f4f">CR 2 Mummer Guards 600 xp total/120 xp each[/sblock]</span></p><p><span style="color: #2f4f4f"></span></p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6079918, member: 6667193"] [sblock=Erinth]You've heard rumors of some local group, or rather a series of subgroups, that wear masks while going about their business, but you don't know anything specific.[/sblock] It takes a few minutes, but as you talk about your errand, you hear some shuffling from behind one of the closed windows, and a few minutes later, the door opens up, and the guards stand aside for you to pass. After passing through a short tunnel, you find yourself in a glade that you have to convince yourself is really there. While not huge, it's much larger than anything you had pictured from the initial description from the gnome. There is a path that leads to a couple of huts on one of the edges, where you a older female dwarf working on picking some roots in an herb garden. When she turns around and looks up, you can see the inspiration for the masks right away; a large portion of her face shows heavy burn marks and scars. [COLOR=#2f4f4f]"You're early; usually the professors don't remember until after their classes have started to restock their cupboards. If you would like to step inside the waiting room, I'll be with you shortly," [/COLOR]she says as she points to one of the huts. Inside is a small waiting room area from which you can see a very extensive alchemist's lab. She joins you shortly, [COLOR=#2f4f4f]"Now than, I suppose it would be too much to expect to have that scatterbrained gnome remembered to tell you which compound they were needing, so I'll skip over asking for a name. Did he at least give you some kind of general description?" [sblock=rewards]Experience CR 2 Mummer Guards 600 xp total/120 xp each[/sblock] [/COLOR] [/QUOTE]
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