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[LPF] The Devil We Know, Part 2
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<blockquote data-quote="WindCrystal" data-source="post: 6185574" data-attributes="member: 6701657"><p>[sblock=To DM]Does the third attack inflicted on Amien take account Crowd Control +1 Dodge Bonus to AC for when Amien is adjacent to 2 or more enemies? Or better to ask does it even matter?</p><p></p><p>Also, I think you made a mistake on combat stats. You listed Vincezno as taking 6 damage but it's Amien that took that damage.[/sblock]</p><p></p><p>[sblock=Attacks of Opportunity]<a href="http://invisiblecastle.com/roller/view/4225648/" target="_blank">Glaive AoO Attack Rolls (targeting Zombie 2, 3, & 5 per attack): 1d20 + 3 Str + 4 BAB (1d20+3+4=15, 1d20+3+4=23, 1d20+3+4=24)</a> All three hit (third attack should have an extra +1 from crowd control, but it hits anyway)</p><p><a href="http://invisiblecastle.com/roller/view/4225655/" target="_blank">Glaive Damage per hit (1d10 + 1.5x3 Str) (1d10+4=9, 1d10+4=10, 1d10+4=13)</a>[/sblock]</p><p></p><p>Upon failing to carve any flaky flesh from the first zombie he attempts to attack, it only becomes apparent how horrible of a situation he got himself in as he senses bodies stumbling towards him. With calculated movements, the normally blunt warrior shows a bit of finesse in stepping with his swings, to slice the oncoming dead while avoiding two of them. It takes the third one to finally catch him in bad timing, carelessly driving itself through the blade that had driven itself into its arm, the pole of the glaive gets caught in the body, thus trapping its owner as well. Thinking quickly, Amien hoists the glaive stuck in the zombie to keep it from getting any closer and being able to bite him, but it only responds with flailing, swinging its fist with a surprisingly painful strength into his side.</p><p></p><p>Lifting his leg and using it to leverage his pull to get his weapon out, he jumps back to take a moment to express his thoughts with a breath and with a sarcastic tone, <span style="color: #40e0d0">"My goodness! Are they all this playful?"</span> As two of the large cats suddenly devour the zombie that had given him the most trouble, he raises his eyebrows and expression in approval and takes action to rotate his Glaive to swing the blade upward from its lowered position towards the ground at the Zombie in the middle of the pack that had gathered in front of him.</p><p></p><p>[sblock=Turn Actions]5ft. step to AA33</p><p><a href="http://invisiblecastle.com/roller/view/4225681/" target="_blank">Standard Attack w/ Glaive, targeting Zombie 2 (1d20 + 3 Str + 4 BAB) (1d20+3+4=14)</a>[/sblock]</p><p></p><p>Of course, Amien misjudges the precise distance he needs and only manages to make a meaningless scratch. He is not a great warrior you know, he can be inconsistent.</p><p></p><p>[sblock=Updated Map (doesn't include Maui & Tanhiwa's movement but does mark Zombie 5 as dying)]<a href="http://beta.ditzie.com/45134/523c3ca2799f5" target="_blank">http://beta.ditzie.com/45134/523c3ca2799f5</a>[/sblock]</p><p></p><p>[sblock=Mini-Stats]<a href="http://livingpf.wikia.com/wiki/Amien_Thrus_%28Det%29" target="_blank">Character Sheet Page</a></p><p></p><p></p><p>Weapon in Hand: Glaive</p><p>Condition: None</p><p>HP: 34/54</p><p>AC: 15</p><p>AC Touch: 12</p><p>AC Flatfooted: 13</p><p>Initiative: +2</p><p>Fort: +6</p><p>Reflex: +3</p><p>Will: +0</p><p></p><p></p><p>Glaive Attack: +7 (3 Str + 4 BAB), Glaive Damage: 1d10+4 (+9, 1d10+7 under Strength Rage)</p><p>Heavy Flail Attack: +7, Heavy Flail Damage: 1d10+4 (+9, 1d10+7 under Strength Rage)</p><p>Sling Attack: +5, Sling Damage: 1d4+3</p><p>- Sling Bullets (06)</p><p></p><p></p><p>Handy Haversack</p><p>- Trail Rations (12 days)</p><p>- Wand of CLW x1[/sblock]</p></blockquote><p></p>
[QUOTE="WindCrystal, post: 6185574, member: 6701657"] [sblock=To DM]Does the third attack inflicted on Amien take account Crowd Control +1 Dodge Bonus to AC for when Amien is adjacent to 2 or more enemies? Or better to ask does it even matter? Also, I think you made a mistake on combat stats. You listed Vincezno as taking 6 damage but it's Amien that took that damage.[/sblock] [sblock=Attacks of Opportunity][URL="http://invisiblecastle.com/roller/view/4225648/"]Glaive AoO Attack Rolls (targeting Zombie 2, 3, & 5 per attack): 1d20 + 3 Str + 4 BAB (1d20+3+4=15, 1d20+3+4=23, 1d20+3+4=24)[/URL] All three hit (third attack should have an extra +1 from crowd control, but it hits anyway) [URL="http://invisiblecastle.com/roller/view/4225655/"]Glaive Damage per hit (1d10 + 1.5x3 Str) (1d10+4=9, 1d10+4=10, 1d10+4=13)[/URL][/sblock] Upon failing to carve any flaky flesh from the first zombie he attempts to attack, it only becomes apparent how horrible of a situation he got himself in as he senses bodies stumbling towards him. With calculated movements, the normally blunt warrior shows a bit of finesse in stepping with his swings, to slice the oncoming dead while avoiding two of them. It takes the third one to finally catch him in bad timing, carelessly driving itself through the blade that had driven itself into its arm, the pole of the glaive gets caught in the body, thus trapping its owner as well. Thinking quickly, Amien hoists the glaive stuck in the zombie to keep it from getting any closer and being able to bite him, but it only responds with flailing, swinging its fist with a surprisingly painful strength into his side. Lifting his leg and using it to leverage his pull to get his weapon out, he jumps back to take a moment to express his thoughts with a breath and with a sarcastic tone, [COLOR=#40e0d0]"My goodness! Are they all this playful?"[/COLOR] As two of the large cats suddenly devour the zombie that had given him the most trouble, he raises his eyebrows and expression in approval and takes action to rotate his Glaive to swing the blade upward from its lowered position towards the ground at the Zombie in the middle of the pack that had gathered in front of him. [sblock=Turn Actions]5ft. step to AA33 [URL="http://invisiblecastle.com/roller/view/4225681/"]Standard Attack w/ Glaive, targeting Zombie 2 (1d20 + 3 Str + 4 BAB) (1d20+3+4=14)[/URL][/sblock] Of course, Amien misjudges the precise distance he needs and only manages to make a meaningless scratch. He is not a great warrior you know, he can be inconsistent. [sblock=Updated Map (doesn't include Maui & Tanhiwa's movement but does mark Zombie 5 as dying)][URL]http://beta.ditzie.com/45134/523c3ca2799f5[/URL][/sblock] [sblock=Mini-Stats][URL="http://livingpf.wikia.com/wiki/Amien_Thrus_%28Det%29"]Character Sheet Page[/URL] Weapon in Hand: Glaive Condition: None HP: 34/54 AC: 15 AC Touch: 12 AC Flatfooted: 13 Initiative: +2 Fort: +6 Reflex: +3 Will: +0 Glaive Attack: +7 (3 Str + 4 BAB), Glaive Damage: 1d10+4 (+9, 1d10+7 under Strength Rage) Heavy Flail Attack: +7, Heavy Flail Damage: 1d10+4 (+9, 1d10+7 under Strength Rage) Sling Attack: +5, Sling Damage: 1d4+3 - Sling Bullets (06) Handy Haversack - Trail Rations (12 days) - Wand of CLW x1[/sblock] [/QUOTE]
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