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[LPF] The Haven
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<blockquote data-quote="sunshadow21" data-source="post: 6876821" data-attributes="member: 6667193"><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><span style="color: #008080">"I suspect it has been closer to two or three thousand years and the events that shaped are current calendar were still far in the future when this haven was created. The world is still very much liveable, though from what little is known of that period in history, I can easily see why its creators would have reason to doubt that. It took many centuries for world to come back from the brink of darkness it found itself in. Among the many casualities of these difficulties is the language that you and I are conversing in; while still known to those who seek it out, it is no longer the common tongue. Pirvinia here has magic that allows her to understand it but lacks the base knowledge to reply. The others, Far'ziel, Samad, Tsaaruk, and Jonas have probably never even encountered one who speaks this tongue natively before."</span> Thuvian pauses briefly to point out each person as their name is said, give the man time to ponder his words, and restrain Thad from playing with a particularly hot ember that had fallen out of the fire. <span style="color: #008080">"It does indeed seem as though our task will be to deal with the accursed, but I would not be so hasty in the conclusion that this place is no longer of value. When one is walking in almost complete darkness, as we are in terms of what is place is and what it meant to the world in which it was created, even the smallest of flickering sparks can prove to be of great assistance. I think the best place to start would be the original pupose of this place, who was intended to carry out that purpose, and where things went wrong."</span></p><p></p><p>[sblock=mini-stats]Thuvian Darklight</p><p>AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor</p><p>HP: 37/37 Initiative: +3</p><p>Perception : +6 Sense Motive: +1</p><p>CMB: +3 CMD: 16</p><p>Fort: +3 Reflex: +5 Will: +6</p><p>Current Weapon in Hand:</p><p>Current Conditions in Place: Mage Armor, Protection From Evil</p><p></p><p>Thad</p><p>Current Conditions: Mage Armor</p><p></p><p>Magic:</p><p>CL 7; +11 Concentration (+15 Casting Defensively); SR +7</p><p>Extended Illusion (3 rounds beyond concentration)</p><p>1st level Sapphire of Power - used</p><p>+4 to Spellcraft DC to identify spells cast by Thuvian</p><p></p><p>Darkness 1/1; CL 7</p><p></p><p>Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand</p><p>1st - Mage Armor (x), Protection from Evil (2)(x), Vanish (2), Ventriloquism</p><p>2nd - Create Pit, Mirror Image, Spider Climb (2)</p><p>3rd - Fly, Major Image (2), Summon Monster III</p><p>4th - Shadow Conjuration (2), Stone Shape[/sblock]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6876821, member: 6667193"] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg[/IMG] [COLOR=#008080]"I suspect it has been closer to two or three thousand years and the events that shaped are current calendar were still far in the future when this haven was created. The world is still very much liveable, though from what little is known of that period in history, I can easily see why its creators would have reason to doubt that. It took many centuries for world to come back from the brink of darkness it found itself in. Among the many casualities of these difficulties is the language that you and I are conversing in; while still known to those who seek it out, it is no longer the common tongue. Pirvinia here has magic that allows her to understand it but lacks the base knowledge to reply. The others, Far'ziel, Samad, Tsaaruk, and Jonas have probably never even encountered one who speaks this tongue natively before."[/COLOR] Thuvian pauses briefly to point out each person as their name is said, give the man time to ponder his words, and restrain Thad from playing with a particularly hot ember that had fallen out of the fire. [COLOR=#008080]"It does indeed seem as though our task will be to deal with the accursed, but I would not be so hasty in the conclusion that this place is no longer of value. When one is walking in almost complete darkness, as we are in terms of what is place is and what it meant to the world in which it was created, even the smallest of flickering sparks can prove to be of great assistance. I think the best place to start would be the original pupose of this place, who was intended to carry out that purpose, and where things went wrong."[/COLOR] [sblock=mini-stats]Thuvian Darklight AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor HP: 37/37 Initiative: +3 Perception : +6 Sense Motive: +1 CMB: +3 CMD: 16 Fort: +3 Reflex: +5 Will: +6 Current Weapon in Hand: Current Conditions in Place: Mage Armor, Protection From Evil Thad Current Conditions: Mage Armor Magic: CL 7; +11 Concentration (+15 Casting Defensively); SR +7 Extended Illusion (3 rounds beyond concentration) 1st level Sapphire of Power - used +4 to Spellcraft DC to identify spells cast by Thuvian Darkness 1/1; CL 7 Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand 1st - Mage Armor (x), Protection from Evil (2)(x), Vanish (2), Ventriloquism 2nd - Create Pit, Mirror Image, Spider Climb (2) 3rd - Fly, Major Image (2), Summon Monster III 4th - Shadow Conjuration (2), Stone Shape[/sblock] [/QUOTE]
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