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<blockquote data-quote="sunshadow21" data-source="post: 6888877" data-attributes="member: 6667193"><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Thuvian remains calm on the outside, but mentally begins to wonder just what the party had gotten themselves into. He knew just enough about the darkness of the world and of men's hearts to know that he still understood by little of it. After the map is drawn, he has some final words for Jeremiah, <span style="color: #008080">"Thank you, we shall return soon with good news."</span> Turning to the rest of the party <span style="color: #008080">"We should find the relics quickly before the two true vampires become overly aware of our presence. Why they chose to recreate what it was that the first vampire did, and how they did so are not things I want to find out without having some solid counter attacks ready. There is great darkness hidden in this complex, and it would be unwise to go looking for it without having an equally strong source of light."</span></p><p></p><p>[sblock=mini-stats]Thuvian Darklight</p><p>AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor</p><p>HP: 37/37 Initiative: +3</p><p>Perception : +6 Sense Motive: +1</p><p>CMB: +3 CMD: 16</p><p>Fort: +3 Reflex: +5 Will: +6</p><p>Current Weapon in Hand:</p><p>Current Conditions in Place: Mage Armor, Protection From Evil</p><p></p><p>Thad</p><p>Current Conditions: Mage Armor</p><p></p><p>Magic:</p><p>CL 7; +11 Concentration (+15 Casting Defensively); SR +7</p><p>Extended Illusion (3 rounds beyond concentration)</p><p>1st level Sapphire of Power - used</p><p>+4 to Spellcraft DC to identify spells cast by Thuvian</p><p></p><p>Darkness 1/1; CL 7</p><p></p><p>Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand</p><p>1st - Mage Armor (x), Protection from Evil (2)(x), Vanish (2), Ventriloquism</p><p>2nd - Create Pit, Mirror Image, Spider Climb (2)</p><p>3rd - Fly, Major Image (2), Summon Monster III</p><p>4th - Shadow Conjuration (2), Stone Shape[/sblock]</p></blockquote><p>[/QUOTE]</p>
[QUOTE="sunshadow21, post: 6888877, member: 6667193"] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg[/IMG] Thuvian remains calm on the outside, but mentally begins to wonder just what the party had gotten themselves into. He knew just enough about the darkness of the world and of men's hearts to know that he still understood by little of it. After the map is drawn, he has some final words for Jeremiah, [COLOR=#008080]"Thank you, we shall return soon with good news."[/COLOR] Turning to the rest of the party [COLOR=#008080]"We should find the relics quickly before the two true vampires become overly aware of our presence. Why they chose to recreate what it was that the first vampire did, and how they did so are not things I want to find out without having some solid counter attacks ready. There is great darkness hidden in this complex, and it would be unwise to go looking for it without having an equally strong source of light."[/COLOR] [sblock=mini-stats]Thuvian Darklight AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor HP: 37/37 Initiative: +3 Perception : +6 Sense Motive: +1 CMB: +3 CMD: 16 Fort: +3 Reflex: +5 Will: +6 Current Weapon in Hand: Current Conditions in Place: Mage Armor, Protection From Evil Thad Current Conditions: Mage Armor Magic: CL 7; +11 Concentration (+15 Casting Defensively); SR +7 Extended Illusion (3 rounds beyond concentration) 1st level Sapphire of Power - used +4 to Spellcraft DC to identify spells cast by Thuvian Darkness 1/1; CL 7 Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand 1st - Mage Armor (x), Protection from Evil (2)(x), Vanish (2), Ventriloquism 2nd - Create Pit, Mirror Image, Spider Climb (2) 3rd - Fly, Major Image (2), Summon Monster III 4th - Shadow Conjuration (2), Stone Shape[/sblock][/QUOTE] [/QUOTE]
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