• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

[LPF] The Kidnappers' Trail


log in or register to remove this ad

mazzoli

First Post
Thiera rejoins the group with gear in tow, ready to begin the investigation.[sblock=OOC]Yeah. Sorry about the delay.[/sblock]
 






toasterferret

Explorer
The embassy building is found not far from the Inn, a lavishly decorated stone building, flying the flag of Irthos as well as the coat of arms of several of Irthos' prominent agencies. People mill about the outside of the building, and it is readily apparent that this is the busiest of the embassies located on Diplomat's Row.

Upon entering the intricately carved oaken double doors, you are greeted with a large waiting room, with a desk at the far side. A silver haired man, looking in his mid thirties, sits at the desk. He is hunched over stacks of papers and ledgers, scribbling furiously with his quill pen. Upon hearing the doors shut behind you he looks briefly up from his work, and calls out: "Welcome. Do you all have an appointment?", before turning his eyes downward once more, and scribbling several more lines.
 

HolyMan

Thy wounds are healed!
Ioseph hangs back near the door allowing one of the others to speak first. His hammer hangs from his back with the haft a good eight inches over his shoulder, but he tries to appear as friendly as possible.

OOC: Whose our face? Ioseph is Diplomacy +0


[sblock=Stats]
Ioseph

HP:23
AC:18 AC Touch:13 AC Flatfooted:15
INIT: +03
CMB: +03 CMD: 16
Fort: +06 Reflex: +04 Will: +06
Speed: 20'

Lg. Warhammer:

Attack: +01 = [BAB (01) + STR (02) + Wrong Size (-2) + Misc (00)]
Damage: 2d6+3(B), Crit: 20/x3, Special: Size-Large

Channel Energy:
5/5 (1d6 healing or 1d6 damage to undead DC 11)
Strength Surge(Sp): 5/5 (+1 to melee attacks, CMB, CMD, STR skills, and STR checks)
Deflection Aura (Su): 1/1 (20' aura; +2AC and CMD for 2 rounds)
Pearl of Power(lvl 1): unused
Spells:
Orisons: guidance, stabilize, light, mending
Level 1: shield of faith, magic weapon, bless, d-shield[/sblock]
 


Voidrunner's Codex

Remove ads

Top