• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] The Road to Tritower

[sblock=Mini Stats]Francis John, III
HP: 7/7
AC: 18 FF:14 T:15
CMB: 0 CMD: 13
Fort: -1 Reflex: +5 Will: +1
Perception: +7 Initiative: +3
Bluff: +13 Sense Motive: +5
Armed: Light Crossbow +4 1d6
Bolts Remaining: 20/20
Unarmed: Dagger +2 d3+1
Adaptable Luck: 1/3[/sblock]

Francis mutters to himself, "Be a lot harder to escape without her thumbs, wouldn't it."
 

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Anna Kallira
Finishing her search of the Drow, Priestess Anna speaks in a slow, measured canter. "If we wait until morning, it is more likely we will lose the shipment," she begins, leaning back, having found no further weapons or tools of concern. "There will be rope with the tents in the supplies. Somebody bring some and let's secure her before waking her. We will question her, then determine a best course of action."
[sblock=Drow Stuff]All told, Anna found a dagger, a hand crossbow and a handful of gold and silver coins. Laying on the ground a few feet away is her rapier. Hand crossbows, particularly, are quite rare and worth quite a bit of money.[/sblock]
[sblock=Year]I've never seen any reference to the year. Time passes in a 3:1 ratio against the real world.[/sblock]
 

Leira Olren

Running over to get some rope, Leira quickly binds up their captive. "Shall we wake her then? I apologize, someone else will have to lead the questioning. I don't speak her language. I'm guessing though, sleep is out of the question. Good thing I managed some while you all were fighting."she says with a laugh, that seems kind of forced.
 

Anna Kallira
Anna nods in response to Leira's offer, and the dark elf is soon bound. With prisoner totally helpless, Anna concentrates once more, channeling the energy of Cortesia. Wounds on the hired help healed the first time around, only Anna, Anzaldo and the prisoner benefit from the life-giving energy.

As Anzaldo gingerly tests his shoulder to make sure he is well, the dark elf's eyes slowly open--all white and pupil-less. She heaves a sigh a couple moments after.

For her part, Anna then scoots back from the prisoner and, with a hand gesture, ushers in whomever would like to ask some questions.
 

Karra not knowing if anyone else in this group speaks elvish takes the initiative to ask the first question in elvish "Do you speak any other language than elven? That would make this much easier. Also if you cooperate. That would make it much easier for you. It turns out, sadly, we have a psychotic Halfling in our group."
 

The dark elf turns her head left and right, trying to get her bearings and Karra speaks to her in the elven tongue. She squirms a little, but not overly so, apparently gauging the effectiveness of her bonds. When Karra finishes, the prisoner takes a deep breath and responds, her elven words quiet and breath shallow, "No human tongue… this is fine as is. So… what do you wish to know and," she pauses, thinking, "what do I have to gain by telling you?"
 

Karra sighs dissapointed "I don't know what you have to gain, I have to talk to the group about that. But if you cooperate, you definitively save yourself from that... halfling." she pause for a second then translates for the group. After that she turns back to the drow "How come that a group of Drows are stealing from Travelers above ground?"
 

The dark elf turns her head to look at the group, then back towards Karra. That's the way it seemed, anyway, as she has no pupils to betray where she is looking precisely. "He didn't seem very dangerous," she begins in her richly accented version of the elven tongue, "went down like a leaf. Are you just trying to scare me?" She lets the question hang for just a moment before continuing, "No matter. Now that I understand what you want, I am willing to tell you what you need to know, if… you let me go in peace with my gear. I'll be alone in the wild and will need it."
 

"You were lucky that you were unconscious. It was really disturbing what he did to you. Thankfully we have a priestess among us." Karra says then shudders with the thought of it. She once again turns to the group and translates the drow's demands. Leaving the decision to the group if we let the drow go.
 

Brandon the Swift

"If she's not afraid of Francis, perhaps she'll remember my face. As for letting her go, she should at least share her knowledge, first. I'll try to perceive if she's telling the truth."
 

Into the Woods

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