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[LPF] Ties that Bind
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<blockquote data-quote="Artur Hawkwing" data-source="post: 5904546" data-attributes="member: 50177"><p>[sblock=ooc]Well, she has a Ki power to increase her movement by 20 feet per round per point she uses. She also has a base movement of 40, so it'd have to be 10, I'd think, for quarter movement. Full round after that would get her 20. Still nowhere near enough to save the beast, but she'd still go after it, just the same. The sailors are in for an eyeful when she comes back up, though, her wet clothes pressed against her....but I'll leave that for the GM to have fun with <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />[/sblock]</p></blockquote><p></p>
[QUOTE="Artur Hawkwing, post: 5904546, member: 50177"] [sblock=ooc]Well, she has a Ki power to increase her movement by 20 feet per round per point she uses. She also has a base movement of 40, so it'd have to be 10, I'd think, for quarter movement. Full round after that would get her 20. Still nowhere near enough to save the beast, but she'd still go after it, just the same. The sailors are in for an eyeful when she comes back up, though, her wet clothes pressed against her....but I'll leave that for the GM to have fun with :p[/sblock] [/QUOTE]
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