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<blockquote data-quote="Qik" data-source="post: 5986325" data-attributes="member: 6673727"><p>The rest of the travel through Neddle Wood is graciously uneventful. Nothing but the tweeting of birds and the occasional passing of a woodland creature breaks the unusually still wood. The group eats well: Audra catches trout in a small stream one day, and Eanos bags a small doe. It's one of the most enjoyable legs of their journey thus far.</p><p></p><p>The passing of a few days finds the group arriving at Feywood, the city of elves, as the sun sets. The quintet catches sight of a gleaming white tower through sporadic breaks in the tree cover during their approach. By the time they arrive, they're weary from their travel, and everyone agrees to find some rooms at the nearest inn and resume their search for signs of Alecks in the morning.</p><p></p><p>Audra tosses and turns in her bed for some time, unable to fall asleep. At this point, it has been many weeks on the road, with only a few first-hand accounts of Alecks. And those had been left well behind, in Warden's Watch. Were they on the right path? Had they made the right decision in following the ley line? It's hard to feel certain with so little to go on. She would have almost preferred to find a sign of him amongst the dinosaur's victims, if only to have physical proof of his existence.</p><p></p><p>Finally, Audra slips off to sleep. Her dreams are of the especially-vivid sort: images of her past and present journey, and some unplaceable, perhaps of journeys to come. From the jumble of visions emerges a few prominent ones: a ramshackle cabin in the woods, a dragon, a ley line stretching across immeasurable distances, and a gleaming white tower, that of Feywood. Audra awakes with a start, waking her roommate as well. Both her and Elenka catch sight of a faint glow coming from her piled clothes. The two women catch eyes: the card.</p><p></p><p>Audra hurries over and removes the gnome's card, occasionally forgotten, but always in the back of her mind. Uncovered, its glow casts its luminescence liberally throughout the room. As Audra and Elenka watch, the interlocked chains on the card encircle, emerge from the card's surface, and form into three-dimensional images. These shimmer, fade, then re-convene in a wholly different form: a young man, slightly older than Audra, with the same disheveled, red hair. Alecks.</p><p></p><p>The perspective recedes, quickly, then the image rapidly fades and the card returns to normal. But before it does, both women catch sight of an unmistakable landmark in the background: Feywood's white tower.</p></blockquote><p></p>
[QUOTE="Qik, post: 5986325, member: 6673727"] The rest of the travel through Neddle Wood is graciously uneventful. Nothing but the tweeting of birds and the occasional passing of a woodland creature breaks the unusually still wood. The group eats well: Audra catches trout in a small stream one day, and Eanos bags a small doe. It's one of the most enjoyable legs of their journey thus far. The passing of a few days finds the group arriving at Feywood, the city of elves, as the sun sets. The quintet catches sight of a gleaming white tower through sporadic breaks in the tree cover during their approach. By the time they arrive, they're weary from their travel, and everyone agrees to find some rooms at the nearest inn and resume their search for signs of Alecks in the morning. Audra tosses and turns in her bed for some time, unable to fall asleep. At this point, it has been many weeks on the road, with only a few first-hand accounts of Alecks. And those had been left well behind, in Warden's Watch. Were they on the right path? Had they made the right decision in following the ley line? It's hard to feel certain with so little to go on. She would have almost preferred to find a sign of him amongst the dinosaur's victims, if only to have physical proof of his existence. Finally, Audra slips off to sleep. Her dreams are of the especially-vivid sort: images of her past and present journey, and some unplaceable, perhaps of journeys to come. From the jumble of visions emerges a few prominent ones: a ramshackle cabin in the woods, a dragon, a ley line stretching across immeasurable distances, and a gleaming white tower, that of Feywood. Audra awakes with a start, waking her roommate as well. Both her and Elenka catch sight of a faint glow coming from her piled clothes. The two women catch eyes: the card. Audra hurries over and removes the gnome's card, occasionally forgotten, but always in the back of her mind. Uncovered, its glow casts its luminescence liberally throughout the room. As Audra and Elenka watch, the interlocked chains on the card encircle, emerge from the card's surface, and form into three-dimensional images. These shimmer, fade, then re-convene in a wholly different form: a young man, slightly older than Audra, with the same disheveled, red hair. Alecks. The perspective recedes, quickly, then the image rapidly fades and the card returns to normal. But before it does, both women catch sight of an unmistakable landmark in the background: Feywood's white tower. [/QUOTE]
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