[LPF] Toad in the Hole

Mortar keeping his bow at the ready stalks forward in the direction of the tower. "Let's see whats goin on over there." He whispers as he passes those staying behind.
 

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Marcus nods and gives a slight smile to Fae'shiel. He returns his bow and arrow to their spot and pulls out his lucerne hammer. With this in hand, the Ranger eases forward and into the clearing, toward the forward most hut.
 

from 20 feet back, Vincenzo has his bow at the ready stepping off to an angle so as to give Fae'shiel a clear line of fire.

though not as stealthy as the ranger, it appears he has spent some time out of the city.
 

The party begins filtering into and around the village. Marcus investigates the nearest mud hut, and finds it contains nothing but a few piles of rags which must serve as a pugwampi beds as well as a few rudimentary tools. There's no evidence of any stolen goods. The tiny firepit has warm ashes in it, so it was used this morning. Other nearby huts similarly contain similar furnishings and are similarly empty of pugwampis.

Maui and Taniwha circle around the tower to the south, staying in the brush. From his vantage point, he can see that there's a track worn in the ground that circles around to the back of the tower. As he gets closer, the druid can hear an faint splashing noise, as if someone were taking a bath, perhaps. The other noise is a dull pounding, as if someone were hammering wooden pegs, or maybe cutting firewood. The pounding noise is coming from the tower's antechamber, and it stops abruptly when Maui startles a crow which takes to the branches overhead, cawing angrily.

[sblock=Map]
Pug_village_3.png
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[sblock=OOC]Mortar is the one in front, Maui is the one to the south. You can take your pick of the others. I took the liberty of having you investigate a few other huts rather than having to post looking at each one and finding them empty.[/sblock]
 


Cursing his luck silently Maui ducks down and waits to see if anyone emerges either from where he hears the splashing or the hammering from within the structure.

Waiting a time he then continues to circle around the tower to see where the path might lead and who or what might be splashing in the water.

As he is expecting to find a king about here somewhere he is on the look out for something furry, scaled or feathered.
 

Mortar dosen't even turn around when the crow flies over head. He brings his bow up and readies himself to fire upon anyone that would attack.

[sblock=OOC]Sorry I haven't been around as much. Somethings on the homefront demand my attention. I'm not gone just maybe slow to post.[/sblock]
 
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Fae'shiel also swings her bow in the direction of the noise, seeing that it was a Crow, she quickly re-positions herself to target the door of the Tower expecting that any moment something will be coming rushing out of the front of the Tower, and she has every intention of shooting it down before it comes within range of threatening any of her companions.

[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2
Secondary Weapon Composite Longbow +4, 1d8+2, Crit: 19-20/x2, Range: 110 ft, Ammo: 20 Arrows

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
2/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 3/4[/sblock]
 

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