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[LPF] Uncertain Whereabouts
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<blockquote data-quote="Qik" data-source="post: 5689982" data-attributes="member: 6673727"><p><span style="color: Plum">"Bring it here, and we shall see," </span>comes the gnome's reply. Arianna makes her way up to the cabin's small porch and drops the chest with a thump. Making his way over to it, the gnome begins to inspect the chest. Tracing the inlaid text with one finger, he mutters the words to himself, then moves his hands to each of the chest's six locks in turn. After a while, he closes his eyes, his right hand resting palm down on the top of the chest, and mutters an incantation. With a *pop*, all six locks open in unison. <span style="color: Plum">"See? Easy so."</span> Lifting the chest's lid eagerly, the gnome begins rummaging unceremoniously through its contents. After a minute or two, he spits out a word; although you don't understand it in a literal sense, you can read it's intention well enough, and it's not an encouraging one. He turns to the others. <span style="color: Plum"> "My deck is not here..."</span> he trails off, having noticed Phedilo for the first time. <span style="color: Plum">"Phedilo! You are safe! Come, come, let us get you inside..."</span> </p><p></p><p>As he ushers the elder halfling inside, seemingly unconcerned with whether Phedilo actually wishes to go or not, he turns over his shoulder to say, <span style="color: Plum">"You may have whatever's inside - they're mere trinkets, mostly, but you may find some use. I will also purchase the chest from you..." </span>He stops at the door at this point, having discovered that he has more to say than he realized.<span style="color: Plum"> "Say, 500 pieces of gold? It seems as though I could use some better security. Now, gather your new things and come inside once you're done, we must discuss what comes next."</span> With that, he shoves the halfling inside and follows suit.</p><p></p><p>[sblock=Reward]The chest's contents consist of:</p><p> [FONT=Calibri, sans-serif]- Scroll of Vanish (25 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Scroll of Comprehend Languages (25 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Scroll of Detect Thoughts (150 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Scroll of See Invisibility (150 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Elixir of Hiding (250 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Elixir of Vision (250 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Book: <em>Fey and the Natural World</em> (50 gp): provides +2 circumstance bonus to Know (Nature) checks[/FONT]</p><p> [FONT=Calibri, sans-serif] - Masterwork Thieves Tools (100 gp)[/FONT]</p><p> [FONT=Calibri, sans-serif] - Four MW fortune teller decks (200 gp)[/FONT]</p><p></p><p></p><p>...plus you get 500 gp for the chest. Divide things however you want at the moment, we can always finalize the rest later.[/sblock][sblock=OOC]Not sure if any of you have noticed, but GlassEye posted notice in the DWI thread that it seems as though HM has taken leave of EnWorld, in which case we're going to need to find a replacement. I'm currently in an adventure with level 2s, "The Mightiest Weapon", which seems to be wrapping up in the next day or few, in which case I could probably just import one or two characters from there. Fortunately we're going to be heading back to Venza shortly, so integrating them IC wise shouldn't be problematic. Just wanted to give a head's up; if you have any thoughts, feel free to chime in.[/sblock]</p></blockquote><p></p>
[QUOTE="Qik, post: 5689982, member: 6673727"] [COLOR=Plum]"Bring it here, and we shall see," [/COLOR]comes the gnome's reply. Arianna makes her way up to the cabin's small porch and drops the chest with a thump. Making his way over to it, the gnome begins to inspect the chest. Tracing the inlaid text with one finger, he mutters the words to himself, then moves his hands to each of the chest's six locks in turn. After a while, he closes his eyes, his right hand resting palm down on the top of the chest, and mutters an incantation. With a *pop*, all six locks open in unison. [COLOR=Plum]"See? Easy so."[/COLOR] Lifting the chest's lid eagerly, the gnome begins rummaging unceremoniously through its contents. After a minute or two, he spits out a word; although you don't understand it in a literal sense, you can read it's intention well enough, and it's not an encouraging one. He turns to the others. [COLOR=Plum] "My deck is not here..."[/COLOR] he trails off, having noticed Phedilo for the first time. [COLOR=Plum]"Phedilo! You are safe! Come, come, let us get you inside..."[/COLOR] As he ushers the elder halfling inside, seemingly unconcerned with whether Phedilo actually wishes to go or not, he turns over his shoulder to say, [COLOR=Plum]"You may have whatever's inside - they're mere trinkets, mostly, but you may find some use. I will also purchase the chest from you..." [/COLOR]He stops at the door at this point, having discovered that he has more to say than he realized.[COLOR=Plum] "Say, 500 pieces of gold? It seems as though I could use some better security. Now, gather your new things and come inside once you're done, we must discuss what comes next."[/COLOR] With that, he shoves the halfling inside and follows suit. [sblock=Reward]The chest's contents consist of: [FONT=Calibri, sans-serif]- Scroll of Vanish (25 gp)[/FONT] [FONT=Calibri, sans-serif] - Scroll of Comprehend Languages (25 gp)[/FONT] [FONT=Calibri, sans-serif] - Scroll of Detect Thoughts (150 gp)[/FONT] [FONT=Calibri, sans-serif] - Scroll of See Invisibility (150 gp)[/FONT] [FONT=Calibri, sans-serif] - Elixir of Hiding (250 gp)[/FONT] [FONT=Calibri, sans-serif] - Elixir of Vision (250 gp)[/FONT] [FONT=Calibri, sans-serif] - Book: [I]Fey and the Natural World[/I] (50 gp): provides +2 circumstance bonus to Know (Nature) checks[/FONT] [FONT=Calibri, sans-serif] - Masterwork Thieves Tools (100 gp)[/FONT] [FONT=Calibri, sans-serif] - Four MW fortune teller decks (200 gp)[/FONT] ...plus you get 500 gp for the chest. Divide things however you want at the moment, we can always finalize the rest later.[/sblock][sblock=OOC]Not sure if any of you have noticed, but GlassEye posted notice in the DWI thread that it seems as though HM has taken leave of EnWorld, in which case we're going to need to find a replacement. I'm currently in an adventure with level 2s, "The Mightiest Weapon", which seems to be wrapping up in the next day or few, in which case I could probably just import one or two characters from there. Fortunately we're going to be heading back to Venza shortly, so integrating them IC wise shouldn't be problematic. Just wanted to give a head's up; if you have any thoughts, feel free to chime in.[/sblock] [/QUOTE]
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