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<blockquote data-quote="Satin Knights" data-source="post: 6044735" data-attributes="member: 6666968"><p>Not having any shopping to do, the messenger was the first to step out of the grand emporium and back into the real world. Loitering around for a few minutes, he sees the girls wander off. Muttering to himself, <span style="color: Olive"><em>"Well, they know where and when they need to be."</em></span></p><p></p><p>After the rest of the group makes their way out of the shop, <span style="color: Olive">"Well, the salt breeze if coming from that way. So, let's follow our noses." </span> After a few twists and turns through the city streets, you slip between a couple warehouses to end up on the docks. His head darts around a bit, looking at the large deep sea vessels, before he finds what he is looking for. To the left end, he finds a smaller pier, with several mid sized river boats. Recognizing a couple, he marches off in that direction. </p><p></p><p>At the base of the pier is an administration office next to a large warehouse. The sign over the office says Gabbiano Imports. Asking a passing worker, <span style="color: Olive">"The boss, um Caritono?"</span> The worker points out to a frazzled man trying to answer three different people at the same time. Approaching the boss, he waits his turn. <span style="color: Olive">"Would you be </span><span style="color: Olive">Sebenius Caritono?"</span></p><p></p><p><span style="color: Yellow">"Yes, but I am busy. what do you want?"</span></p><p></p><p><span style="color: Olive">"I have a message for you."</span> Holding out the note, the man takes it and starts reading. Surprise, then anger crosses the man's face. He seems about ready to raise a hand and beat down this messenger, but thinks better when looking at the group of you. </p><p></p><p><span style="color: Yellow">"Six it says, but I only see five of you." </span> <span style="color: Olive">"Oh, I am not going." <span style="color: DimGray">*cough, cough*</span> "Two others will be arriving before dawn."</span> Looking at the rest of you, <span style="color: Yellow">"Well, tell your Hilgashem I don't like threats, and I don't like being placed over a barrel. But if your troops can get my ship back here in one piece, and Hilgashem is paying their fare, they can go along. Old Ironjaw will put y'all to work, and you better not try to shirk it. Blast it! Double load and passengers? Well, it ain't gonna be comfortable. Follow me!"</span> </p><p></p><p>Caritono leads you down to the forth ship on the pier. <span style="color: Pink">Gator's Gullet</span> is the name on the finely carved plaque. <span style="color: Yellow">"Ironjaw! You got passengers!"</span> A grizzled old man comes up on deck and looks over the rail. <span style="color: Yellow">"That old druid is getting nervous. These whelps are supposed to protect his shipment. And he wants double! On a day's notice! Those four there and two more coming. Put 'em to work."</span> </p><p></p><p><span style="color: Orange">"Thar be one rule on mi ship. Obey every word I says immediately or swim with da gators. Now get your gear aboard and below."</span></p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6044735, member: 6666968"] Not having any shopping to do, the messenger was the first to step out of the grand emporium and back into the real world. Loitering around for a few minutes, he sees the girls wander off. Muttering to himself, [COLOR=Olive][I]"Well, they know where and when they need to be."[/I][/COLOR] After the rest of the group makes their way out of the shop, [COLOR=Olive]"Well, the salt breeze if coming from that way. So, let's follow our noses." [/COLOR] After a few twists and turns through the city streets, you slip between a couple warehouses to end up on the docks. His head darts around a bit, looking at the large deep sea vessels, before he finds what he is looking for. To the left end, he finds a smaller pier, with several mid sized river boats. Recognizing a couple, he marches off in that direction. At the base of the pier is an administration office next to a large warehouse. The sign over the office says Gabbiano Imports. Asking a passing worker, [COLOR=Olive]"The boss, um Caritono?"[/COLOR] The worker points out to a frazzled man trying to answer three different people at the same time. Approaching the boss, he waits his turn. [COLOR=Olive]"Would you be [/COLOR][COLOR=Olive]Sebenius Caritono?"[/COLOR] [COLOR=Yellow]"Yes, but I am busy. what do you want?"[/COLOR] [COLOR=Olive]"I have a message for you."[/COLOR] Holding out the note, the man takes it and starts reading. Surprise, then anger crosses the man's face. He seems about ready to raise a hand and beat down this messenger, but thinks better when looking at the group of you. [COLOR=Yellow]"Six it says, but I only see five of you." [/COLOR] [COLOR=Olive]"Oh, I am not going." [COLOR=DimGray]*cough, cough*[/COLOR] "Two others will be arriving before dawn."[/COLOR] Looking at the rest of you, [COLOR=Yellow]"Well, tell your Hilgashem I don't like threats, and I don't like being placed over a barrel. But if your troops can get my ship back here in one piece, and Hilgashem is paying their fare, they can go along. Old Ironjaw will put y'all to work, and you better not try to shirk it. Blast it! Double load and passengers? Well, it ain't gonna be comfortable. Follow me!"[/COLOR] Caritono leads you down to the forth ship on the pier. [COLOR=Pink]Gator's Gullet[/COLOR] is the name on the finely carved plaque. [COLOR=Yellow]"Ironjaw! You got passengers!"[/COLOR] A grizzled old man comes up on deck and looks over the rail. [COLOR=Yellow]"That old druid is getting nervous. These whelps are supposed to protect his shipment. And he wants double! On a day's notice! Those four there and two more coming. Put 'em to work."[/COLOR] [COLOR=Orange]"Thar be one rule on mi ship. Obey every word I says immediately or swim with da gators. Now get your gear aboard and below."[/COLOR] [/QUOTE]
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