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*Dungeons & Dragons
Lunar Sorcery: A Preview from Shadow of the Dragon Queen
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<blockquote data-quote="TheWriterFantastic™" data-source="post: 8811280" data-attributes="member: 88534"><p>My guess is that "Mages of High Sorcery" is WotC's attempt at a solve for the ongoing conundrum of "How do we fit sorcerers (and by extension, warlocks) into the 'canon' of Dragonlance?" question that's been haunting the game since 3E - in 3E, the designers tried to shoehorn wildly different (pun intended) primal sorcery into the sorcerer class, when it's always been so much more than that, instead of how sorcerers and warlocks had always been intended in 3E to just be different ways to access/cast the same exact magic as wizards; in the novels, Raistlin was entirely unable to touch the magic until he literally pacted with the moon gods in Soulforge, to write "I, Magus" with magical flare, then again with Fistandantilus during his test - he would likely be a tome warlock by 5E standards, not a traditional wizard. Primal sorcery was able to sort of replicate some of the spell effects from traditional arcane spell list, but was poorly replicated with the sorcerer class - the flexibility inherent in Sorcery (and Mysticism) from DL 5th Age didn't translate properly - it probably would have better been replicated with the 3.5 Psionics system, not the Sorcerer class from 3.0/3.5, ironically (since the view on psionics, at least at the time, was that it "wasn't magic").</p></blockquote><p></p>
[QUOTE="TheWriterFantastic™, post: 8811280, member: 88534"] My guess is that "Mages of High Sorcery" is WotC's attempt at a solve for the ongoing conundrum of "How do we fit sorcerers (and by extension, warlocks) into the 'canon' of Dragonlance?" question that's been haunting the game since 3E - in 3E, the designers tried to shoehorn wildly different (pun intended) primal sorcery into the sorcerer class, when it's always been so much more than that, instead of how sorcerers and warlocks had always been intended in 3E to just be different ways to access/cast the same exact magic as wizards; in the novels, Raistlin was entirely unable to touch the magic until he literally pacted with the moon gods in Soulforge, to write "I, Magus" with magical flare, then again with Fistandantilus during his test - he would likely be a tome warlock by 5E standards, not a traditional wizard. Primal sorcery was able to sort of replicate some of the spell effects from traditional arcane spell list, but was poorly replicated with the sorcerer class - the flexibility inherent in Sorcery (and Mysticism) from DL 5th Age didn't translate properly - it probably would have better been replicated with the 3.5 Psionics system, not the Sorcerer class from 3.0/3.5, ironically (since the view on psionics, at least at the time, was that it "wasn't magic"). [/QUOTE]
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Lunar Sorcery: A Preview from Shadow of the Dragon Queen
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