yesnomu
First Post
So, it's a bit weird that knocking an enemy prone and shifting away makes you invulnerable, when either closer or further would let them attack. How about a Lunge action to fill the gap?
Lunge - Standard Action
Move one square and make a melee basic attack.
So it doesn't get the attack bonus a charge gets, and it's not a shift, so it would provoke. But it does stop the area two squares away from a prone creature from being a ring of safety. What do you think?
Lunge - Standard Action
Move one square and make a melee basic attack.
So it doesn't get the attack bonus a charge gets, and it's not a shift, so it would provoke. But it does stop the area two squares away from a prone creature from being a ring of safety. What do you think?