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<blockquote data-quote="Archus" data-source="post: 1832880" data-attributes="member: 25334"><p>Actually I agree. There are too many prestige classes that basically give you what multiclassing should handle. That is why I remove multiclassing restrictions and try to save prestige classes for what fits in the world.</p><p></p><p>I'll also be using something from the Unearthed Arcana and granting virtual spellcasting levels for the non-spellcasting classes. Maybe something like every even or third level they get a 1/2 spellcasting level but no spell lists (unless I wanted a really high magic world). </p><p></p><p>But that might not be necessary if there were rogue and/or monk like magic classes... But while I think about it the only thing missing from the rogue is sneak attack and that can be simulated with some damage boosting spells. The only thing I would really want from the monk is HtH damage progression - other special abilities would be spell lists. </p><p></p><p>Sounds great. I'm especially interested to see if the Arcanist gets abilities to match the standard wizard in fireball like damage. I also like the Longwalker needing to adventure, but what about a long dungeon crawl like "The Worlds Largest Dungeon" where you spend 1st through 20th level in one big dungeon?</p><p></p><p>I'd like to see them but would probably strip out the Elvish restriction. Personally I'm really fond of anime ki martial artists.</p><p></p><p>The Theurge disturbs me in getting arcane and divine levels. I'm glad I don't have to worry about that in EoMR.</p><p></p><p>There is one last "missing" class in EoMR - the psychic. I could do this with Silent and Still spell, but having to spend 4 MP per spell more would be crazy. I thought of having a "psychic" tradition that gets silent and still spell for a 0 MP cost, but they have to roll Concentration DC 10 + MP spent to cast any of their spells (fail the roll and loose the MP). Either that or each "spell" doesn't have somatic or verbal components - instead they have 2 obvious manifestations of one of the 5 senses. There could be feats to make the manifestations less obvious.</p></blockquote><p></p>
[QUOTE="Archus, post: 1832880, member: 25334"] Actually I agree. There are too many prestige classes that basically give you what multiclassing should handle. That is why I remove multiclassing restrictions and try to save prestige classes for what fits in the world. I'll also be using something from the Unearthed Arcana and granting virtual spellcasting levels for the non-spellcasting classes. Maybe something like every even or third level they get a 1/2 spellcasting level but no spell lists (unless I wanted a really high magic world). But that might not be necessary if there were rogue and/or monk like magic classes... But while I think about it the only thing missing from the rogue is sneak attack and that can be simulated with some damage boosting spells. The only thing I would really want from the monk is HtH damage progression - other special abilities would be spell lists. Sounds great. I'm especially interested to see if the Arcanist gets abilities to match the standard wizard in fireball like damage. I also like the Longwalker needing to adventure, but what about a long dungeon crawl like "The Worlds Largest Dungeon" where you spend 1st through 20th level in one big dungeon? I'd like to see them but would probably strip out the Elvish restriction. Personally I'm really fond of anime ki martial artists. The Theurge disturbs me in getting arcane and divine levels. I'm glad I don't have to worry about that in EoMR. There is one last "missing" class in EoMR - the psychic. I could do this with Silent and Still spell, but having to spend 4 MP per spell more would be crazy. I thought of having a "psychic" tradition that gets silent and still spell for a 0 MP cost, but they have to roll Concentration DC 10 + MP spent to cast any of their spells (fail the roll and loose the MP). Either that or each "spell" doesn't have somatic or verbal components - instead they have 2 obvious manifestations of one of the 5 senses. There could be feats to make the manifestations less obvious. [/QUOTE]
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