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M.A.R. Barker, author of Tekumel, also author of Neo-Nazi book?
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<blockquote data-quote="pemerton" data-source="post: 8583555" data-attributes="member: 42582"><p>The separation of political/moral from aesthetic value is at the core of fantasy as a genre.</p><p></p><p>JRRT's world is arch-reactionary, racist, and celebrates authoritarian government. The legend of King Arthur is much the same. REH's Conan is a celebration of a murderer and freebooter. In Star Wars we cheer when thousands of enemy crew die in massive explosions with no quarter seeming to be offered.</p><p></p><p>These are all fundamental elements of the fantasy genre: "LG" paladins who serve righteous kings; "heroes" whose principle mode of resolving conflicts is to deploy interpersonal violence; peoples divided along reified ethnics and racial lines (elves, dwarves, orcs, etc).</p><p></p><p>And even RPGs and settings that, in principle, might be able to express different outlooks - eg Traveller - tend not to. The default setting for Traveller is an Imperium; and the default conflict resolution framework in Traveller is one-on-one or small unit combat.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8583555, member: 42582"] The separation of political/moral from aesthetic value is at the core of fantasy as a genre. JRRT's world is arch-reactionary, racist, and celebrates authoritarian government. The legend of King Arthur is much the same. REH's Conan is a celebration of a murderer and freebooter. In Star Wars we cheer when thousands of enemy crew die in massive explosions with no quarter seeming to be offered. These are all fundamental elements of the fantasy genre: "LG" paladins who serve righteous kings; "heroes" whose principle mode of resolving conflicts is to deploy interpersonal violence; peoples divided along reified ethnics and racial lines (elves, dwarves, orcs, etc). And even RPGs and settings that, in principle, might be able to express different outlooks - eg Traveller - tend not to. The default setting for Traveller is an Imperium; and the default conflict resolution framework in Traveller is one-on-one or small unit combat. [/QUOTE]
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M.A.R. Barker, author of Tekumel, also author of Neo-Nazi book?
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