[M&M] The Unbelievable Oddsquad

DrSpunj said:
It's a blast to play Colloidion and it's somehow even better to read about the adventure! :D

Thanks DayKnight! Looking forward to next weekend's session!

DrSpunj
I know what you mean. Guardian is a fun character, but I feel like I have to live up to the storyhour more than the actual game.

Can't wait to see you all again.
 

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The Oddsquad #3: A Sticky Situation


The Colloidion removed the last electronic sensor attached to him. He has been run through a battery of tests. Dr. Emily De Jung, an associate of The Albright Institute for Superhuman Research is looking at blocks of information running through her hand-held computer. Adam Odd scheduled the testing as the first step to discovering the mystery of The Colloidion’s history.

Molasses grins at his teammate, “So, which are you? An outer space alien bent on world domination or an otherworldly demon with a penchant for human flesh?”

The Colloidion shrugs, “Haven’t got test results back yet. How about you?”

“Oh. I am definitely the demon.”

Dr. De Jung clears her throat, “Well, the majority of results will not be available for a few more days, but we have found some… interesting information. Colloidion, you are composed entirely of the same material that you create. You have no internal organs. No stomach, no lungs, not even a brain. You are a solid shell of, for the lack of a better word, goo. But we have picked up an interesting energy signature throughout your body. Very similar to brain waves.”

“And me, Doc? Me, me, me?” asks Molasses.

“We have not been to determine much about you or your powers. They are definitely mystical in origin. And since Mr. Albright has not been able to put a mage on his payroll, we are stymied.” Dr. De Jung shrugs, “The two of you are quite the sticky situation. I will contact Mr. Odd when I have more information on either of you. Thanks to Dr. Allan for letting us use the ASTRO Lab facilities, we should have a full rundown.”

“Thanks, Dr. De Jung,” says The Colloidion. “We appreciate the time out of your schedule.”

*

As Molasses pulls his car out of the ASTRO Lab parking lot, he hears a terrific explosion. The Colloidion notices fire billowing from a nearby building. The Man of Tar stops the car in front of the smoldering structure. They gaze up at the sight in the sky.

A white ship, similar in shape to a galley or Viking longboat, slowly sails through the air. A pair of cannons unleashes deadly energies at the building. Stylized faces, also in purest white, adorn the sides of the vessel. At their vantagepoint, The Oddsquad is unable to see anyone within the ship.

“Up, up and away!” Molasses laughs. He grabs the Colloidion in one of his sticky hands and begins to climb the walls of the building. His tarry feet and hands propel him up.

As the heroes ascend, they hear a voice from The White Ship, “Release the Blind Navigator! We have come to rescue our own!”

Molasses quickly scales the building. Looking, now, down into the ship, they spy a man dressed in achromatic robes. He bears a staff topped with a closed eye. A mask covers his features. Twenty-two neanderthalish men dressed in nothing but loincloths are chained to the oars. Looming over the slaves are three more men dressed in loose fitting clothes and cloaks. They are all in white as well. The Colloidion creates a sphere of goop around the cannons, trying to prevent further damage to the building. The cannon fire and the gel-hero convulses from the feedback of the energy on his goop creation.

The Ivory Admiral turns his gaze on The Colloidion and Molasses, “I am a Justified Ancient of the Cloud Kingdom of Uhrm! Tell me immediately! Where is the Blind Navigator?”

“Who the hell are you talking about?” shouts Molasses.

“Do not attempt to fool me, agent of Tarot!” The Ivory Admiral’s eyes glow with dire light. The sticky hero’s mind is crushed like a thumb in a vice. Molasses topples from his perch on the building-side. The Colloidion, shaking off the effects of the cannon blast, grabs Molasses in one hand as they fall. Stretching his free hand out, The Colloidion creates a rope from the bottom of The White Ship.

“We will be safe hanging directly under them,” The Colloidion mutters.

But no sooner do the words leave his mouth; the three White Ship Defenders leap over the side of the vessel. Their cloaks billow out, catching the air underneath. As they glide toward the heroes their staves burst forth with rays of buzzing energy. The Ivory Admiral also jumps ship.

“Surrender now!”

The Colloidion reels from the Admirals mental attack, “We surrender. Just give us a chance to make sense of this situation.”

“Climb to the White Ship,” The Ivory Admiral commands.

The Colloidion carries Molasses upwards. Ropes are thrown over the side of The White Ship for the Defenders to mount. Molasses stirs.

“Did we win?”

*

The Ivory Admiral looks upon the Oddsquad, “You will submit to my telepathic scans, Tarot agents, so that I can determine the exact whereabouts of the Blind Navigator.”

The Colloidion shrugs, “Sure. We don’t have much of a choice anyway.”

The Justified Ancient of Uhrm peers into their minds, rifling for any information concerning the Navigator. The Colloidion idly wonders how the Admiral can read his mind when he doesn’t even have a brain to read.

The Ivory Admiral finishes his telepathic probe; “You do not belong to Tarot. And you know nothing of our Navigator. I apologize for the attack. It is just that we are desperate. Maybe I can enlist your aid.

“Tarot is an international group of terrorists, scientists, and mystics bent on world domination. I do not know their purpose, but they have stolen our Blind Navigator form underneath our nose. The Blind Navigator guides our Cloud Kingdom. He is the key to our survival. He keeps our home from crashing to earth or from flying into airless space.

“We must have him back! We have tracked the Navigator to this building. Tarot still refuses to return him even though we lay siege to their demesnes. Please, help us.”

“OK,” says Molasses, “We’ll go in and get your man.”

“Thank you. We will keep vigil from the ship. None will escape the building unnoticed.” The Ivory Admiral says, “And Colloidion, I read your thought energies not your brain.”

*

INTERLUDE:

Heinrich and Walter Traugott stand near the strange door they have discovered. It is deep with the mountains of the Jebel an-Nusariyah range. The German treasure hunters followed an ancient riddle to Syria. Cain’s Gold supposedly lay on the other side of the door. The brothers have had a long history of arguments, fights, and brawls. This is the worst of them.

-Translated from German-

“You seek to steal my treasure!” Walter yells.

“What? You are crazy! Your paranoia is getting to you again!”

“Do not call me crazy, Heinrich! I have warned you before!”

Heinrich points his finger, “I have kept you out of trouble all your life, Walter! I am not your keeper! I am not going to steal the treasure. We are going to split it.”

Rage pushed behind Walter’s eyes, “I deciphered the map to lead us to Cain’s Gold. It is mine!”

“You will not take my treasure, brother.”

It is entirely too much for Walter to take. “LIES!” he screams. As it has his entire life, anger explodes like a volcano from him. He draws his gun from its holster and kills Heinrich. His brother’s body slumps against the strange door. A streak of deep crimson smears its surface.

The wrath leaves Walter as quickly as it had come, “Oh God! What have I done?”

He claps his hands over his ears, “Heinrich! Oh God! Your blood cries out at me! I am cursed!”

As Walter runs from the mountain, the strange door opens slightly.

In a prison of stone, a deep and terrible voice rings out, “At long last. The Gates of Gehenna open! I am free! Fear, father, fear for all that you love because I am coming for you and yours. Cain comes! Cain comes!”

*

Molasses and The Colloidion enter the building through the gaping wound The White Ship has inflicted upon it. Meticulously, they search. The Oddsquad find nothing but office supplies and lab equipment. They pause at the elevator, but decide to take the stairwell. At each floor they search the offices until they reach the fourth floor. The Colloidion hears a muted voice on the other side of the stairway door. He motions towards it and puts a finger to his lips. Molasses stretches himself through the crack between the door and the ceiling.

On the other side are four guards. They are dressed in hi-tech combat gear and carry blaster rifles. On their breast is the insignia of a sword. They watch the door and speak quietly amongst themselves.

“Guards. Four.” Whispers Molasses.

Then the Man of Tar oozes under the bottom of the door, attempting to sneak behind the guards. But a guard spots the puddle of Molasses.

“What the hell!” yells the Tarot agent and opens fire on the hero. The blaster ray isn’t enough to harm Molasses. The Colloidion kicks open the door and covers the floor with slippery purple goo. Three guards fall to ground. They are unable to keep their balance. Molasses ensnares a standing guard in a blob of tar. The Tarot agents surrender, realizing they are far outmatched by the Oddsquad.

The Colloidion creates a block of iron-hard gel to immobilize the guards. A quick interrogation reveals that there are four branches to the Tarot organization. Swords are the military branch. Coins deal with finance. Wands are the mystics and Cups do the scientific research. The Oddsquad also learns that the Blind Navigator is in the next room and is guarded by more Tarot agents.

This time, Molasses enters the air vents to spy on the room. This chamber contains a man held upright and spread-eagle on some sort of bio-scanning device. Wires, like thick rainbow veins, lead from the bioscanner to a large control panel. At the panel stands a man dressed head to toe in a black body suit. A hangman’s noose is tied around his neck. He actively checks the monitors of the control panel. Another man is lounging nearby in a chair. He wears billowing robes. To Molasses, he looks like a wizard reject from a local Renaissance festival. Near the door is positioned a blonde man who ripples with thick muscles. He wears a brown and yellow costume with a chariot on his chest. Four more Sword Agents also guard the door.

On the other side, The Colloidion waits patiently for his cue to join the fray.

And that cue is soon in the making. Molasses drops from the air vent, seeking to envelop The Hanged Man. The villain’s combat senses allow him to side step the attack. Yells of surprise erupt from the men of Tarot. The Colloidion throws open the door and flings a hammer of hard gel into The Chariot’s face. The strongman charges The Colloidion with the speed of a racecar. Molasses’s hands seep into the control panel. He grabs the wiring within and yanks. Energy explodes from the panel and electricity races up and down the bioscanner.

The Magician executes a simple spell and flies into the air, “Ho, Varlets! Prepare for your properly administered beatings!”

Chains of magic appear around The Colloidion. The Hanged Man begins touching various pressure points on Molasses’s body. The hero feels heavy as lead. His body slows dramatically.

“Your chi leaves you,” The Hanged Man says.

The Swords Agents fire wildly into the fray. The Colloidion gels the floor. It becomes slippery as oiled ice. The guards fall to the floor. The Chariot pushes goo-creator out of the lab and into the big room.

The Magician sighs, “I suppose I shall need my Shield spell. And I will cast Darkness 15 foot radius over there.”

Mystic black falls over Molasses. The Hanged Man seems to have no trouble finding the hero though. A solid karate blow falls between his shoulder blades. The Tarot guards flail about in the slick goo. The Colloidion shatters The Magician’s magic chains and snares The Chariot. He returns to the doorway.

“Uh…finished with him. Who’s next?”

But the cry of rage from The Chariot bursting the shell of goo shows The Colloidion exactly how finished he is with the bruiser. Molasses stretches free of the blinding shadows and smashes the emerging Chariot with a jab.

“How about a 10d6 Fireball, foul orc?” The Magician asks Molasses.

The Hanged Man also joins the attack on the Man of Tar; “I feel the weight of death around my neck. Do you?”

The Colloidion hurls a volley of indigo bricks. The Chariot is knocked from his feet. The Magician’s force field protects him from the attack.

Molasses growls back at the Magician, “How about 10d6 broken teeth, you flying D&D geek!”

This time the combined attacks of The Magician and The Hanged Man are enough to stun the sturdy Molasses. The Colloidion fires a goopy cannonball, sending The Chariot reeling into unconsciousness. Even dazed, Molasses manages to fend off another set of attacks from the Tarot wizard and The Hanged Man. The Colloidion hurls a storm of violet throwing stars at the remaining villains. Molasses retreats from the heat of the melee by sticking himself to the ceiling.

“I will take the tar!” The Magician yells, “And burn him with my most dastardly dweomers!”

The Colloidion rolls his eyes, “Tar doesn’t burn, fool, it boils!”

The Hanged Man hits The Colloidion with an array of martial strikes.

The Colloidion yawns, “And?”

The remaining Tarot Sword Agents fire at the ceiling but Molasses is tougher than the blaster rays. The Hanged Man grunts in pain as Master of Goop connects. Molasses slips into the air vent and exits another vent on the far side of the room.

The Magician hurls more fire at the retreating hero, “Run, coward, run! Your morale check has failed!”

“Will you shut up!” Molasses yells as The Colloidion and The Hanged Man trade blows.

Suddenly the Sword Agents move over to the man strapped to the bioscanner, “Surrender or he dies!”

Colloidion creates a bubble of goop around the Blind Navigator. With a stretch of his arm, Molasses traps an agent in tar. With a bolt of mystical fire burning the air near him, Colloidion smashes The Hanged Man with a newly formed purple bat. The Hanged Man’s knees buckle and the martial artist falls to the ground.

Molasses’s features seem to shift slightly and he runs a tarry hand over the helmet of the captured agent. “Hunger. Ever Hunger.”

A bead of sweat runs from the agent’s face.

“Consume you. Devour every atom. To feed Hunger…”

This proves too much for The Magician who flies from the Tarot Laboratory.

Molasses shakes his head, “I will… I…”

“Are you okay buddy?” The Colloidion asks.

“Yeah. No. I mean, I don’t know.”

The blind man strapped to the bioscanner moans. Molasses tears him free. The man wears nothing but a white loincloth. He is dark, nearly the polar opposite of the men in The White Ship. His glazed gaze travels randomly throughout the room. His hands delicately touch the air.

His voice is as soft as steam and as hard as hail, “Who?”

“We are the Oddsquad,” states The Colloidion. “We have come to take you back to the Ivory Admiral.”

“No!”

“Wha?” Molasses is confused.

“I have tasted fresh air! It is so sweet, I assure you. I have stretched my limbs. The agony is beautiful. I have seen freedom. It is like gold,” The Blind Navigator whispers. “In Uhrm, I am placed in the Guidance-Sarcophagus. I am imprisoned for the safety of my people. But when Tarot took away, I saw what could be…”

Before he can finish, The Blind Navigator slumps from sheer exhaustion.

“What now?” Molasses asks.

The Colloidion shrugs, “I have no idea. I guess that we aren't just going to hand him back to The Ivory Admiral.”

Molasses nods, “Then let’s take him to Adam Odd.”

*

In the garage, The Oddsquad takes someone’s SUV for their rescue mission. Molasses jams a finger in the ignition and then pulls it out. The Colloidion creates an exact replica of the key-finger. Molasses then guns the engine and they burst out of the garage. A fiery policy car demonstrates the difficulty the FCPD is having with The White Ship. Fire trucks and rescue vehicles are beginning to converge on the scene. Molasses turns the SUV downtown in hopes of escaping the Uhrmian’s notice. But immediately, the great fan-oars of The White Ship begin propelling it towards the heroes. A cannon fires and Molasses swerves to evade the energy. In the process, the Man of Tar rams the SUV into another vehicle. The White Ship begins to narrow the distance.

The Colloidion stares intently at the row of oars above them. They are engulfed in a solid block of purple goo. The White Ship begins to trace a slow circle in the sky as only one bank of oars is pulling. Molasses smashes the accelerator to the floor and the injured SUV lurches ahead. After a break-neck race across Freedom City, The Oddsquad reaches the Odd Mansion in North Bay.

When the heroes enter the house, Molasses tosses the goo-key to Nebu Nezzer; “There is a small mess to clean up. It definitely involves a small bit of larceny and reckless driving.”

Nebu bows, “I, of course, will handle the matter, sir.”

Adam Odd listens to the duo’s adventure; “You have made a difficult choice. Does the life of one-man matter more than the life of many men. You have been in a sticky situation, indeed.”
 
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The Oddsquad #4: Within Gehenna


Prologue:

Beads of sweat trickle down Walter Traugott’s face. He is trussed like bleating livestock. Sunset bonds of fiery energy hold his wrists and ankles behind his back. Walter’s eyes roll madly with fear.

“I have much to thank you for,” Cain whispers softly. “My freedom. The blood of your brother broke the bonds of Gehenna. I had been incarcerated there since nearly the dawn of time. I owe you, Walter, and I shall repay my debt.”

The smoldering bonds tighten and the German huffs in animal-like agony.

Cain continues, “I shall bless you with power beyond belief. I will give unto you the might of the gods themselves. Your strength will equal the Giants of the Earth. You will soar the winds like the Rocs of yesteryear. You will command fire with the ease of the efreet.

“Walter, you will lead my assassins to destroy my father’s guards. You will be the one to bring ruin to the Oddsquad. I name you Brotherkiller!”

Light, dim and murky, bursts forth from Cain’s eyes, mouth, and nostrils. The light dances torturously on the skin of the man who, until just now, was Walter Traugott.

Brotherkiller screamed in primal pain.

*

Molasses meets Dr. Phillip Watford at the Plaza restaurant, located in the rebuilt Skyline Plaza. The Skyline Plaza was the sight of the Oddsquad’s battle against the Children of Kali. Dr. Watford is a well-respected professor of archaeology at Freedom City University.

“David, thank you so much for meeting with me.”

Molasses smiles, “It is no trouble, Phil. I always have time for my colleges. What is it that I can help you with?”

“Well,” Dr. Watford begins, almost embarrassed, “A situation has arisen that may require a man with your… uh… talents. Several expeditions into the mountains of southern Syria have disappeared. The latest being a FCU research team lead by Betsey.”

Molasses interrupts, “Betsey Ebberts?”

Dr. Watford nods, “Yes. Her team last reported from a small village called Tal Taweel. That was two weeks ago. The reason we believe that the disappearance may be more than simple politics is that one of the other groups that disappeared is that the team was an Amerio team. It was lead by Cortez Amerio himself.”

Molasses shakes his head. The Amerio Corporation investigates supernatural occurrences across the globe. It is very telling that an expedition lead by the head of the Amerio Corporation itself has vanished.

“The first to disappear was a duo of German brothers, Walter and Heinrich Traugott.”

“The treasure hunters? I have crossed paths with them before. If I remember right, Walter has a terrible temper.”

“You are correct. With the disappearance of the three teams, we are hesitant to send anyone to Tal Taweel. But I have seen you and your allies in action, David. I am hoping you and the Oddsquad will agree to help. Especially since Betsey is involved.”

“Of course I will help, Phil. I will round up my associates and discover the secrets of Tal Taweel.”

*

Fractal sits in the meeting room of Odd Mansion. His feet are propped up on the table. Adam sits calmly, waiting for the hero to speak.

“I am sorry, Adam, but I have to leave Freedom City. My job is taking me to Hollywood. I have to leave the Oddsquad, but I will continue the good fight on the West Coast.”

“I understand, Fractal. The Guardian has also left for more… exotic… locales. I believe he has traced some information concerning the Forever Gate to the seven-star moebius system, GF42pi.”

“Um, ok. Yeah, well maybe some day I can return to Freedom City and the Oddsquad.”

Adam says, “Of course. You are always welcome back to our ranks. But remember, Fractal, to keep your powers reigned in. You know what will happen if you use them at full potency.”

Fractal nods, “I know.”

*

The Colloidion and the Blind Navigator eat lunch in the mansion’s dining room. Nebu Nezzer has served up deli meat sandwiches and steaming soup.

“What is Uhrm like?” The Colloidion asks.

“I do not remember much,” The Blind Navigator replies, “I was locked in the Guidance-Sarcophagus when I was ten years old. I do remember that it was a beautiful city supported by an old, sturdy cumulous cloud. Uhrm is ruled by a noble caste called the Ancients. Those inhabitants that have psychic abilities are named Justified. Unfortunately, I do not remember more than that.”

“What is going to happen to Uhrm now that you aren’t steering the city?”

The Blind Navigator shrugs, “I do not know. Most likely, they have found another to imprison in the Guidance-Sarcophagus. But there are none in the city as strongly gifted as I in the mind-powers of direction and navigation.”

*

Molasses explains to The Colloidion, “Several of my professional associates have disappeared in southern Syria. The Freedom City University expedition was investigating the rumor of a site dating back to the Kingdom of Nod. Nod, arguably, was the first nation on Earth. Myth has it that Cain, son of Adam and Eve, was its tyrannical ruler.

“Also lost is the Amerio team. Cortez Amerio is an investigator of the supernatural. His team was investigation a large surge of proto-ecto energy in the same region. I believe that the two objectives are tied together. I am going to find out what became of them.”

Adam Odd escorts the heroes down a long hallway filled with dozens of doors, in every shape and size. He chooses a certain door and opens it. Hot, dry air fills the Oddsquad’s lungs. The door opens into a small shelter located near the capital of Syria.

“Nathan Smith waits for you,” says Adam. “He will be your driver and guide. And… watch out for my son. Cain is a very bad seed.

Adam herds the duo through the door.

“You! You’re that Adam?” The Colloidion asks, shocked.

As the words tumble out of his mouth, both The Colloidion and Molasses are knocked from their feet. A huge weight pushes them ground. A fatty bulk squeezes the air from them. But Molasses smells a familiar scent; Cuban cigars.

“Vegas!” the Man of Tar exclaims.

The obese man rolls off of the two heroes, “Molasses is that you? Is it really you? Not some stupid alternate dimension dupe? I have been trying for so long to get back to Earth Prime!”

Molasses stands and slaps the gadgeteer on his back, “Where have you been? Are Leatherette and The Fourth Estate with you?”

Vegas shakes his head, “No. After we went through the portal on Void, I wound up on a dimension I call Haunted Earth. I have been hopping dimensions, trying to find my way back here. I was a little detained in the last dimension. Met a Pirate Princess and appropriated the royal gems of that world’s emperor… a bloke that calls himself The Ivory Emperor. Rules from some floating city called Uhrm. Had to leave there damn quick. It is a stroke of luck that I wound up here.”

“Another example that the universe loves you, Vegas. This is The Colloidion, another hero Adam has drafted into the Oddsquad.”

Vegas vigorously shakes The Colloidion’s hand, “Good to meet’cha.”

“And you Vegas. We are currently on the search for David’s associates that have gone missing.”

“Where are we? Wait…” Vegas takes a large breath of air. “I know that roasted goat anywhere. We are in Syria.”

Molasses chuckles, “We are heading towards a village called Tal Taweel.”

“And I have your transportation right here,” their guide, Nathan Smith, says is a hearty Australian accent. He pats an old ’77 Chevy pickup.

“My baby!” yells Vegas. “Adam brought is here? That is pretty damn lucky! Let’s get going. Oh and watch out for the Theta-wave accelerator in the back.”

“Shotgun!” Molasses yells, trying to get in the passenger seat.

“My wheels,” Vegas says, “I ride in the front. But before we go…”

Vegas rummages through the junk in the pickup bed. He begins constructing some sort of gadget out of baling wire, a calculator, and a handful of vacuum tubes. When he is finished, he places the device on the dashboard and connects it to the cigarette lighter. The truck shimmers and is replaced by a beat up bus. When the Oddsquad enters the vehicle they become Middle-Eastern in appearance.

“Viola! Image transmogrifier!” Vegas grins.

*

After seven hours, jostled and jarred to within an inch of their lives, the Oddsquad arrives at the mountain village of Tal Taweel. The village is hauntingly silent. No people are seen.

“There is no Islamic holiday today,” Nathan whispers.

The heroes spread out to search Tal Taweel. Vegas accidentally backs into the door of a brooding shelter. The door swings open revealing the high-tech gear of the Amerio expedition. Vegas opens the laptop computer, hacks through the password and finds interesting information.

We believe the Gate of Gehenna has opened. Legend has it that Adam imprisoned Cain in Gehenna for numerous misdeeds. The only way to open the Gate, we have learned, is for a brother to spill his brother’s blood upon the door. There is no telling what else can be found within the hellish prison. I have assembled a six-man team to drive back anything that may have escaped Gehenna and then close the door once again. Father Briswold believes that demons may be interred within Adam’s prison. We shall leave from our base camp in Tal Taweel to the Gate. I don’t admit this freely, but I fear for our team’s safety. Over the last few days, people have been disappearing. The FCU expedition has not returned. I do not know what we are dealing with.

Vegas writes down the GPS coordinates in a grubby notebook. The large hero notices that there are still six separate piles of gear in the room. No one from the Amerio team has left… with his or her gear, at least.

While Vegas searches through the gear, Molasses finds a room covered in dried blood. The body of a priest lies in fetal position on the floor. The tar hero inspects the corpse and finds that his tongue has been ripped from his mouth.

“That would be Father Briswold of the Amerio team.” Vegas murmurs from the doorway.

“Where is everyone else?” The Colloidion asks.

“My hunch is that they are in Gehenna, the prison where Adam interred Cain. It is not far away if the coordinates are correct,” replies Vegas.

The gadget-maker begins tinkering with the pickup and soon has it converted into an anti-grav vehicle. Nathan Smith pilots the reconfigured Chevy to the coordinates in Vegas’ notebook. It leads them to a ledge high in the mountains. The Oddsquad spots an open door on the ledge. It glows greenish. The door contains an indentation in the shape of a skeleton. Runic script crawls around the Gate of Gehenna like a serpent eating its own tail.

Vegas builds a translator from cracked binoculars, a Game Boy Advance, a sound blaster, and the innards of a slot machine.

“I will never understand how he gets those things to work,” Molasses mutters to The Colloidion.

“By order of God, do not open this door.” Vegas reads, “Opened with brother’s blood, closed with brother’s bones.”

The trio enters Gehenna. A stairway descends into the depths of the mountain. After two hours of cautiously following the stairwell, they reach the bottom of the prison. Through an archway, the Oddsquad sees a huge room. A ledge surrounds a seething pit of yellowish acid. Floating in the heavy air of the room are hundreds of glass globes. A sludgy liquid fills each globe and suspended in each is a severed tongue. At the far end of the room is a throne of skulls. Behind the throne, shackled to the wall is a full skeleton. Chained to the throne is Betsey Ebberts.

Lounging on the throne is a man dressed in a gray tunic and black kilt. Small horns adorn his forehead and his legs end in cloven hooves. The demon appears to be speaking with Betsey.

Vegas lights up a fresh cigar and enters the room. The demon looks up at the hero and speaks in the voice of a woman. No one understands the demon’s language. The demon summons one of the globes with an air of annoyed frustration. He removes his tongue and replaces it with the one from the globe.

“English is such an ugly language. But forgive my manners. Welcome to Gehenna. I am Karkas, Eater of Tongues. Who might you be?”

“We are the Oddsquad. We have come for the woman,” Molasses responds.

“I thought I smelt Cain’s father on you. I am afraid you cannot have the girl. She is the only one I have kept alive for companionship.”

“Well then,” says Vegas, “This is where we say we are going to rescue her. So are you going to pull a gun or just whistle Dixie?”

Karkas appears perplexed, “Are you saying that you are going to test the mettle of The Eater of Tongues?”

“Nope. Not the mettle, just the soft fleshy bits, but let’s see what we get,” retorts The Colloidion.

“Such disrespect from ones so young.” With a flick of his hand, Karkas knocks Vegas from the ledge into the pit of acid.

Molasses runs over to assist his companion.

“Why are you here, demon?” The Colloidion asks.

Karkas responds, “I was put here by Adam to act as a dimensional anchor. I served to keep Cain from escaping. But now that Cain is gone, Adam’s Dictum no longer binds me. I am free to roam the Earth! Hahahahahha!”

The demon flicks a finger at The Colloidion. The hero is thrown from his feet against the wall of the cavern. The might of Karkas’ attacks stuns The Colloidion. As Molasses hauls Vegas onto the ledge, the obese hero pulls free his plasma rifle and squeezes off a shot at the demon. The burning energy steams off of Karkas’ force field like water on a hot engine.

The Eater of Tongues turns his attention back to Vegas, “Fat one, you have an uncivil mouth.”

With a careless wave, Karkas pins Vegas to the ground with the force of a herd of elephants. Molasses charges his adversary, stretching his fist like a battering ram. The Colloidion shakes off the attack and closes in on the demon. He hurls purple baseballs of iron goop, but they bounce off Karkas’ impenetrable shield like rotten grapes. Vegas squirms under the power of the demon. The pressure becomes unbearable and the gadget-maker loses consciousness.

“Mortals are so very rude,” Karkas observes. “I wanted nothing more than companionship and a good meal.”

At the mention of food, Molasses’ face contorts into a predatory visage. “Food…eternal hunger…fooood!” Eothovox licks his black fangs.

“NO! Not now!” Molasses asserts control over himself once again. In his rage, the man of tar smashes the chains binding Betsey Ebberts to the skull throne.

The Colloidion strafes the ceiling of Gehenna with a shower of gel spikes. Several dozen globes shatter. A bounty of tongues and viscous fluid rain down upon the ledge and into the roiling acid.

Karkas frowns, “That is most upsetting. You have spoiled my feast. Now I shall have to rip your tongues from your broken skulls!”

Betsey runs from the room with a scream of pure terror. Molasses turns and smashes the throne into shards of dusty bone. The Eater of Tongues sprawls to the floor in a most undignified manner. Vegas moans and pulls himself to his knees. He begins fiddling with several devices in his coat pockets.

Karkas gestures at the skeleton behind him, “Even Abel thinks that you are weak and feeble and if any knows the meaning of those words, it is Abel.”

The demon then crushes the Colloidion to the ground. Vegas completes his newest gadget, gloves of matter control. With a sweeping gesture of his own, Vegas encases the demon in a sphere of stone.

The Colloidion weakly rises from the ground and notices the skeleton of Abel. He remembers the outline of a skeleton on the Gate of Gehenna.

“Molasses! Grab Abel’s skeleton!”

The man of tar tears the bones free, just as Karkas bursts forth from the earthen egg, a violent, demonic rebirth. Wings unfurl from his back and the Eater of Tongues launches himself over the pit of acid. The Colloidion tries to create several bands of goo around the demon, but Karkas shrugs them off like decaying flesh. The demon sends waves of enormous force at the goop-man. The Colloidion dodges the deadly attacks.

Vegas first drops a huge chunk of the ceiling on the demon and then raises a column of acid to engulf him. Molasses sprints towards the stairs, his speed unmatched by anyone in the battle. The acid splashes back into the pit. Karkas snarls, unimpressed by the attack.

“Nothing I do can harm this bastard. Maybe I can buy us time to escape.” Vegas thinks. He taps his temple an idea lights his face! The tinkerer begins turning his gloves into a headband.

Karkas and The Colloidion trade attacks. Vegas turns towards the demon wearing his invention, “You are very hungry, Karkas! Eat your tongues!”

The demon claws at his head, but in the end he is unable to resist Vegas’ delicious suggestion. Karkas flies to the nearest ledge and begins scooping the bloody pieces of flesh into his mouth. As Karkas feeds, Vegas quickly builds a teleporter. He grabs The Colloidion and after several quick hops up the stairs, they wind up on the windy entrance.

Betsey is huddled in Vegas’ Chevy with their guide Nathan. Molasses is assembling the skeleton in the Gate as fast as he can. The Man of Tar pushes the last piece, Abel’s skull, into place. The prison door swings shut with a mighty roar.

A muffled scream of rage can be heard deep with Gehenna.
 

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