M1: Just a Treasure Hunt?? (Bront Judging)

ooc; in terms of spacing, my assumptions are that Thral'K & Shade' are up front, Gregory and Genithar are in the middle, while Corran, Terran, and Darkleaf are in the rear. is this correct?

IC: The darkly robed wizard watches with tensed shoulders and narrowed eyes to see if his bolt flies true.
 

log in or register to remove this ad


The rustling scene having become chaotic, with Plank's cry ringing out over the glen, Genithar attempts to stay calm and cool headed as he calls to Gregory, 'Orders?

ooc; niiiiice roll, SG!
 

[Sblock=Thral'k]
Based on the smell of dead animals and the berries Olgeff found, you know that it is an Assassign Vine that has snatched up Plank.[/sblock]

When Olgeff hits with the bolt of energy the vine releases Plank and he falls to the ground with a loud thud.

Intiative
Shade 24
Corran 20
Genithar 20
Thral'k 19
Assasin Vine 18
Plank 17
Gregory14
Terran 14
Olgeff 8
 


When Shadé sees the others on the attack she bounds forward with lightning fast reflexes. Axe in hand, she fells the nearest threat. Shadé charges the nearest threat! (1d20+4=22+2 if charge, 1d12+4=16) Axe in hand she CHOPS it down. Shadé chuckles quietly, her wit forever hidden from the world.


[sblock=OoC] Shadé Smash! This just helps salve the loss of trust of IC. Last fight in LEW the rolls went fairly poorly. By fairly poorly I mean horribly[/sblock]
 

ooc; IC gods are SO fickle!

Genithar slowly advances on the scene, checking for any other threats

ooc; Mel, did the bolt Genithar fired have any effect? or should that be my action now?
 


Corran bows his head and calls out, Balinor, add your strength to the arms of these warriors, and aid them in their hunt. As he finishes his allies feel their blood rush a little faster and their senses become a bit sharper as the essence of the Beastlord infuses them.

[sblock=ooc] Cast bless, giving +1 bonus to attack and damage rolls [/sblock]

[sblock=spells]
Spells Prepared 4/3+1
0-Detect Magic, Detect Poison, Light, Purify Food and Drink
1-Bless, Summon Monster I, Protection from Evil, Calm Animals (D)


Spell Like Abilities
Speak with Animals--1 use
Locate Object--1 use
Turn Water/Rebuke Earth creatures--4 uses
Turn Undead--4 uses [/sblock]
 

Hp:7 Ac:13

ooc; cool Mel, thanks Redclaw!

The Wizard reloads his crossbow as he moves, keeping his almond eyes out for any other threats, spot! (1d20+5=23)

[sblock=spells]
4 0th - Read Magic, Detect Magic, Message, Flare; 3 1st - Ray of Enfeeblement, Shield+, Charm Person
+=used
[/sblock]
 

Remove ads

Top