Hi all 
Hopefully a simple question..
Can a Specialist Wizard / Mage of the Arcane Order call forth a spell from the Spellpool from one of the schools of magic that the Wizard is forbidden ?
Edit: I should also add that I would think you can't draw on spells from the Spellpool that are normally prohibited to you due to school specialization.
My question was sparked from the following build taken from here:
http://forums.gleemax.com/showpost.php?p=14403564&postcount=4

Hopefully a simple question..
Can a Specialist Wizard / Mage of the Arcane Order call forth a spell from the Spellpool from one of the schools of magic that the Wizard is forbidden ?
Edit: I should also add that I would think you can't draw on spells from the Spellpool that are normally prohibited to you due to school specialization.
My question was sparked from the following build taken from here:
http://forums.gleemax.com/showpost.php?p=14403564&postcount=4
The Focused Specialist Conjurer Battlefield Controller: - The Versatility specialist
This build is a Focused Specialist that will have lost little versatility over a generalist while gaining all those extra spell memorizations:
Race: Strongheart Halfling (cheesy - but not as cheesy as a whisper gnome)
Alternate Class abilities: Level 1 (Fighter feats, Immediate magic). Level 5 (Domain granted power - Magic Domain - now you can use spell trigger items from any school)
Levels:
1: Conjurer (1)(Cloudy Conjuraton, Improved Initiative, Cooperative Spell)
2: Conjurer (2)
3: Conjurer (3)(Sculpt Spell)
4: Conjurer (4)
5: Conjurer (5)
6: Mage of the Arcane Order (1)(Metamagic School: Conjuration)
7: Mage of the Arcane Order (2)(Extend Spell)
8: Mage of the Arcane Order (3)
9: Mage of the Arcane Order (4)(Spell Focus: Conjuration)
10: Mage of the Arcane Order (5)
11: Mage of the Arcane Order (6)
12: Mage of the Arcane Order (7)(Spell penetration)
13: Master Specialist (1) (Skill Focus: Spellcraft)
14: Master Specialist (2)
15: Master Specialist (3) (Greater Spell Focus: Conjuration, Spell focus - transmutation)
16: Archmage (1) Mastery of Shaping
17: Archmage (2) Spell Like Ability: Timestop
18: Archmage (3) Arcane Reach (Greater Spell Penetration)
19: Archmage (4) Mastery of Elements
20: Archmage (5) Spell Power
What this build has going for it:
It's save DC's for Conjuration spells will be very high. It will have lots of castings per day - and can switch out conjuration spells for spellpool spells from restricted schools.
It can also use spell trigger items from any school of magic due to the "Magic Domain" granted power.
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