fuindordm
Adventurer
The thread "The Next Generation" got me thinking about the flexibility of D&D in modeling a wide variety of magic systems.
Some fantasy novels have magic that is pretty easy to emulate with the 3rd edition wizard or sorcerer classes--for example, Harry Potter. Many fantasy novels, both old and new, have magic systems that are much more difficult to reconcile--for example, the Myth Adventures series.
Let's pretend that D&D Next is going to offer an alternative magic system that is designed to model characters from a popular stream of fantasy literature, alongside the wizard and sorcerer.
In this thread, name one of your favorite fantasy novels and author, describe their magic system briefly, and explain how you would implement it in D&D.
It need not be a difficult fit. You can take an existing class and make adjustments, or suggest a parallel magic system that might be well balanced and integrate well with the rest of the game..
For the sake of clarity and to make it easier to compare our ideas, please limit yourself to the 3rd edition ruleset.
Some fantasy novels have magic that is pretty easy to emulate with the 3rd edition wizard or sorcerer classes--for example, Harry Potter. Many fantasy novels, both old and new, have magic systems that are much more difficult to reconcile--for example, the Myth Adventures series.
Let's pretend that D&D Next is going to offer an alternative magic system that is designed to model characters from a popular stream of fantasy literature, alongside the wizard and sorcerer.
In this thread, name one of your favorite fantasy novels and author, describe their magic system briefly, and explain how you would implement it in D&D.
It need not be a difficult fit. You can take an existing class and make adjustments, or suggest a parallel magic system that might be well balanced and integrate well with the rest of the game..
For the sake of clarity and to make it easier to compare our ideas, please limit yourself to the 3rd edition ruleset.
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