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Magic Item Compendium: The Diablo II gems have made their way to D&D!

Clavis said:
So much for the people who argue that 3.x edition isn't just a video game played at a table.
Yeah, that's right, one example in one supplemental book totally invalidates every other possible argument.

The notion of "supplemental" has really gone out the window for a lot of folks, hasn't it?
 

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Whizbang Dustyboots said:
The gems don't really get good until you get to the greatest versions of each, IMO. If you're concerned about the balance, just up the number of pluses a weapon or armor has to have to use each tier.
Yup, as a gut feeling that's what I might do with these. Actually I am tempted to list the 'Minimum Magic Bonus' as an element of each one - that way I can tailor the value to each gem, which can then reflect my campaign...
 

So does this go under the "fixes a problem" heading, the "power creep" heading or "just something cool and different" heading? Or maybe it's dipping a foot in all three?
 

Isn't this book supposed to have all the magic items from the supplements previous to it? Or is it just another book of magic items?

(I would buy the former, but not the latter)
 

Agamon said:
So does this go under the "fixes a problem" heading, the "power creep" heading or "just something cool and different" heading? Or maybe it's dipping a foot in all three?
Since it's apparently a mix of new and compiled magic items, I'd say it's probably all three, depending on the item in question.
 

Clavis said:
So much for the people who argue that 3.x edition isn't just a video game played at a table.

The thought of these crystals makes me nauseous. Once again we have an example of how 3.x magic has had all the wonder and mystery drained out of it. The very thought that a character would "trade-up" or "swap-out" something so precious as an enchanted item is contrary to the point of having something be "magical" to begin with. But what can I expect from designers who think that magic items ought to be for sale like loaves of bread.
hat-of-d02sml.gif
 

Clavis said:
So much for the people who argue that 3.x edition isn't just a video game played at a table.

Let me get this straight: D&D thinks of something, computer games steal the idea, and D&D takes it back, and that makes D&D a computer game?

Diablo had classes, and then 3e had classes, too. Of course it's just a computer game! :p
 




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