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General Tabletop Discussion
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Magic Item Costs in 5E
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<blockquote data-quote="Remathilis" data-source="post: 6390180" data-attributes="member: 7635"><p>There are two simultaneous arguments going on (three, if you split one up into smaller parts)</p><p></p><p>1.) That Prices for Magic Items should be given</p><p>2.) That PCs can buy those items at the listed price.</p><p>3.) That Anyone can buy them at all. </p><p></p><p># 3 is hyperbole; I think there naturally would be a market for these items, often traded for favors, gold, or services. I don't even think the PHB means "items are never traded for other things" as much as it means "don't think you're going to sell that +1 sword and put it towards buying a +2 sword." </p><p></p><p>The issue comes down to #1; should the game set a fixed cost on the item? If it does, does that automatically assume #2 as well?</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6390180, member: 7635"] There are two simultaneous arguments going on (three, if you split one up into smaller parts) 1.) That Prices for Magic Items should be given 2.) That PCs can buy those items at the listed price. 3.) That Anyone can buy them at all. # 3 is hyperbole; I think there naturally would be a market for these items, often traded for favors, gold, or services. I don't even think the PHB means "items are never traded for other things" as much as it means "don't think you're going to sell that +1 sword and put it towards buying a +2 sword." The issue comes down to #1; should the game set a fixed cost on the item? If it does, does that automatically assume #2 as well? [/QUOTE]
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