Magic Item Daily slots

So, those powers don't recharge after an extended rest? From the text on page 226 of the PHB it seems to me that they do.


Healing Surge: You begin with one use of the
power per day, like a daily power.
You can renew this
item’s power by taking a standard action to funnel
your vitality into the item, spending a healing surge
in the process. Spending a healing surge in this way
doesn’t restore hit points,
and this standard action is
separate from the action required to activate the item’s
power.


An extended rest will recharge your healing surge items. It is a standard action to recharge one, so you can't use it on the same turn as you charge it (barring Time Stop Shinanegans)
 

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An extended rest will recharge your healing surge items. It is a standard action to recharge one, so you can't use it on the same turn as you charge it (barring Time Stop Shinanegans)
That would confirm my earlier point.

A character can use as many healing surge items as he wants, as long as he uses their power only once per day. That seems strange, looking at the way other limited use magic items work.
 

That would confirm my earlier point.

A character can use as many healing surge items as he wants, as long as he uses their power only once per day. That seems strange, looking at the way other limited use magic items work.

No, he can use it as many times as he recharges them with healing surges. What I was refering too was the fact that it's a seperate round to charge and then use.

Healing Surge use items are not Daily Use items and are not restricted by the character's Daily Use limits, nor do they count against the Daily Use powers of other items.

Example: If you're heroic tier, and you use a healing surge item, you haven't used up your Daily-Use Item Power for the day. You've spent that item only. You then charge it up next round. It's up and running, and you can use it again.

Same character, but he just used a Daily-Use item. Until he reaches a milestone, he can't use any of his other Daily-Use items' powers. However, that Healing Surge item he's got sitting there untouched is good to go.
 

What I'm unclear about is whether "healing surge" powers recharge after an extended rest. If they do, and their first usage doesn't count against the limit on daily powers from item, we have (IMO) a problem.
 

What I'm unclear about is whether "healing surge" powers recharge after an extended rest. If they do, and their first usage doesn't count against the limit on daily powers from item, we have (IMO) a problem.

Not really. Extended rest recharges -everything-. Including your daily-powers limit, all item daily powers.... etc.

Given that the only Healing Surge item power is on Bloodcut Armor....

....really, it's not as scary an effect as you think.
 
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What he's saying:

If I have one item with a healing surge power, then after an extended rest, it is charged.

I can use the item once; after that, I need to spend a healing surge to recharge it.

-----

If I have two items with a healing surge power, then after an extended rest, they are both charged.

I can use each item once; after that, I need to spend a healing surge to recharge one.

-----

If I have five items with a healing surge power, then after an extended rest, they are all charged.

I can use each item once; after that, I need to spend a healing surge to recharge one.

So unlike daily powers, where once I use one item, I can't use any others, the healing surge items behave more like encounter items, in that using one has no effect on your ability to use others.

Of course, given that the only healing surge power in the PHB appears to be a suit of armor, the likelihood of having five of them is slim. This may change as more books are released.

-Hyp.
 

Hmm I'm still slightly confused, so let's see if I've got this right:

Case 1

I'm level 8 and I have 5 different magic items each with one daily power.
I can use 1 magic item daily power per milestone.

I use item #1 during an encounter: I cannot now use any more until I reach a milestone.

I experience another encounter; during this encounter, I cannot use a daily power from any of my magic items.

However, at the end of this encounter a milestone has been reached; therefore for my next encounter, I may use a daily power from any magic item that I have not already used today (items #2-#5).

Case 2

I'm level 12 and I have 5 different magic items each with one daily power.
I can use 2 magic item daily powers per milestone.

I use item #1 during an encounter: I can still use one more item's daily power. (I could also have used a total of two item daily powers during this encounter.)

I experience another encounter; during this encounter, I can use one daily power from any of items, since I have already used one of my 2/milestone item daily powers. I use a power from Item #2.

At the end of this encounter a milestone has been reached; therefore for my next encounter, I may use TWO daily powers from any magic item that I have not already used today (items #3-#5).

Conclusion


The text on page 226 of the PHB (right hand column, under daily) says:

"At 1st–10th level, you can use one magic item daily power per day."

It would be clearer if it said:

"At 1st–10th level, you can use one magic item daily power per milestone."

Have I got that right?
 

Hmm I'm still slightly confused, so let's see if I've got this right:

Case 1
<snip>

Case 2
<snip>
Case 1 is correct.

Conclusion

The text on page 226 of the PHB (right hand column, under daily) says:

"At 1st–10th level, you can use one magic item daily power per day."

It would be clearer if it said:

"At 1st–10th level, you can use one magic item daily power per milestone."

Have I got that right?
Yes, but the way you worded that, you cannot use one until you reach a milestone, and it would not be clear if you took the same phrasing for the next two tiers, as it would indicate that you could use 2 or 3 powers per milestone. It would be clearer IMO if they said:
"At 1st-10th level, you can use one magic item daily power per day, plus one for every milestone reached that day"

Assuming that "day" means "since last time you took a rest," which I think it does.'

What I'm unclear about is whether "healing surge" powers recharge after an extended rest. If they do, and their first usage doesn't count against the limit on daily powers from item, we have (IMO) a problem.
Yes, they do, and I noticed this too. Right now it's not a problem, since the only one that has it is an armor. If, however, they come out with a non-weapon/armor/neck slot item that has a great effect and has (healing surge) on it's power... yes, it will be abused. "I'll take 20 of those, please."

And actually, when I first read about (healing surge) I thought you had to first charge it up with a healing surge. That would've made it less abusable. When I found out that you start each day with a use... my opinion of Bloodcut Armor went up greatly.
 
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What he's saying: [...]

Thanks for the nice summation.
Of course, given that the only healing surge power in the PHB appears to be a suit of armor, the likelihood of having five of them is slim. This may change as more books are released.
True, there's currently only one healing surge item available, but as you say, more are likely to appear and in any case some clarification on this issue is necessary.
 

Given that you're not changing your armor mid-combat, the healing-surge use items aren't as bad as you think.

So what if you have five Blood-Cut armors? You can't swap them in battle, you can only use the powers of an item you're wearing or wielding, so it hardly matters. Sure you can put on another for a different combat but how are you going to carry all these? Or even afford them?

Sure, the ability is pretty much 'just an encounter power' with enough of them, and in a way, you'd be right. But then it's -effect- isn't daily-power level anyways, so it's hardly game breaking.
 

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