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Magic items in D&D Next: Remove them as PC dependant?
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<blockquote data-quote="FireLance" data-source="post: 5839496" data-attributes="member: 3424"><p>You know, a lot of people are throwing around the word "dependence", but it kind of misses the point. No PC in any edition of D&D has ever been "dependant" on magic items. At most, the power and abilities of the magic items might influence the power and type of monsters the PC should fight. </p><p></p><p>If you don't have a magic weapon in 1e, you should avoid fights with creatures that can only be harmed by magic weapons, and your DM shouldn't put you in a situation where you have to kill one.</p><p></p><p>In 3e and 4e, it simply means that you have to fight less powerful monsters than the system assumes you are capable of. Instead of CR 15 or level 15 monsters, you might be taking on CR 13 or level 13 monsters instead. </p><p></p><p>When I hear talk about the 5e system taking magic items out of the math, to me, it simply suggests that magic items will just add to your effective character level instead of the lack of appropriate magic items effectively subtracting from it (as in 3e and 4e). So, a level 13 party with no magic items would be able to take on a level 13 challenge. If they have powerful items, they might be able to take on a level 15 challenge instead. To me, it makes about as much difference as THAC0 vs BAB, or saving throws vs static non-AC defences: it's a difference of presentation, not substance.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5839496, member: 3424"] You know, a lot of people are throwing around the word "dependence", but it kind of misses the point. No PC in any edition of D&D has ever been "dependant" on magic items. At most, the power and abilities of the magic items might influence the power and type of monsters the PC should fight. If you don't have a magic weapon in 1e, you should avoid fights with creatures that can only be harmed by magic weapons, and your DM shouldn't put you in a situation where you have to kill one. In 3e and 4e, it simply means that you have to fight less powerful monsters than the system assumes you are capable of. Instead of CR 15 or level 15 monsters, you might be taking on CR 13 or level 13 monsters instead. When I hear talk about the 5e system taking magic items out of the math, to me, it simply suggests that magic items will just add to your effective character level instead of the lack of appropriate magic items effectively subtracting from it (as in 3e and 4e). So, a level 13 party with no magic items would be able to take on a level 13 challenge. If they have powerful items, they might be able to take on a level 15 challenge instead. To me, it makes about as much difference as THAC0 vs BAB, or saving throws vs static non-AC defences: it's a difference of presentation, not substance. [/QUOTE]
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